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PentaCloud is currently a KHTML-based web rendering engine with the integrated ability to play HTML5 video and audio using the built-in Dirac and FLAC software codecs respectively. PentaCloud as a web layout engine may not be the final decision.
The goal is create a simple game that simulates a 3D virtual environment and with a real object with realistic texture and allow the user to navigate the environment in order Interactive.
[NOTE: GO TO https://code.google.com/p/cruelhessian/ TO DOWNLOAD THE LATEST VERSIONS]
Cruel Hessian is an opensource game engine for Soldat. The main purpose of this project is to implement bots AI based on neural networks. Cruel Hessian is programmed in SFML and OpenGL and should work in Linux, Windows and MacOS X.
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Hinversi is a implementation of Reversi (a.k.a. Othello), a board game. It can support many frontends and backends, so you can select how clever your computer opponent is. You can also let one AI engine play against another one.
Tactical Warfare Engine is an Open Source 2.5D Real-Time Strategy game engine made using OpenGL. It aims to be a replacement for the aging StarCraft game engine, but also supports the creation of entirely new RTS games.
Converstional engine, in the line of Zork, written using ANSI C. For the time being it's just a bunch of useless code, and its design is still childish at most. However, progress is being made char* after char*
A royalty free BSD licensed mobile device targeted 2D/3D game engine written in C/ObjC using OpenGL & OpenAL. Blender export scripts, png/pvrtc/ogg/ttf/bmp/wav loaders, XML asset manifesting /w desktop editor, Lua scripting, supports iPhone SDK.
Project is to maintain the open source tree for the Azusa Derived Distribution Edition of the SIO2 SDK v1.4 Game Engine Free Ed., previously distributed by sio2interactive.com in the book by Tony Mullen, "3D for iPhone Apps with Blender and SIO2."
An open source chess engine in C, released under the GPL. Compatible with the XBoard and UCI interface protocols to link to a GUI or other chess arbiter.
Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.
All pairs n-body simulation of electromagnetic forces on charged particles, adapted from Nvidia SDK 3.2 sample. Uses Lorentz force from EM fields via the Biot-Savart law for moving charged particles (uses relative velocity). Relativistic.
The C Expression Engine provides a robust collection of functions and structures that give users the ability to parse and evaluate various types of expressions.
Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up.
NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
Small-K (Small Calculator) is a command line based mathematical expression evaluating engine in C. It supports symbolical extension in the forms of math functions with arbitrary number of arguments (e.g. f(1, 3)) and variables (e.g. PI).
SAVI-SAP is a shared library which links between Sophos Scan Interface SAVI and the SAP Virus Scan Interface (offical name: NW-VSI). A SAP application can use the Sophos engine to scan for malicious uploads in HTTP uploads for example.
"The Betrayer" is an original RPG adventure written to run on a modified version of the KQLives engine (see http://kqlives.sourceforge.net). Join Corin in his adventure to save the King, who is imprisoned deep in the Citadel of Akanthos.
Reporting engine library written in C. Create one XML file and generate PDF, HTML, TXT, and CSV reports based on queries. Has support for MySQL, PostgreSQL, ODBC. Bindings for PHP, Java, Python.
LdGlite exists to render images of models made out of Lego bricks in a platform
independent manner. It requires the LDRAW brick library and uses OpenGL as
the graphics engine.
JMassLogProcess is an next generation SIEM solution, based on high performance syslog and snmp trap collector(up to 20,000 logs/s),Distributed File System(Hadoop),Complex Event Processing Engine and ZK …….