Showing 28 open source projects for "physics simulation"

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  • 1
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation environments. ...
    Downloads: 41 This Week
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  • 2
    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    Downloads: 13 This Week
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  • 3
    OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
    Downloads: 2 This Week
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  • 4

    DIANNA

    software for DFA method

    DIANNA (Diffraction Analysis of Nanopowders) is a free software developed to simulate atomic models of structures from an ensemble of nanoparticles and to calculate their whole X-ray powder diffraction patterns and the radial distribution function. The main objects of investigation are the particles whose coherent scattering domains do not exceed several nm. DIANNA is based on the ab initio method using the Debye scattering equation. This method makes it possible to obtain information on...
    Downloads: 0 This Week
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    OpenVCT

    The Open-Source Virtual Clinical Trial Project

    The OpenVCT project is designed to provide a common platform for performing Virtual Clinical Trials of medical imaging. OpenVCT provides tools for simulation of patient accrual and reader studies of medical imaging devices, simulating by simulating cohorts of patients and readers. OpenVCT uses common data standards, such as DICOM, to ensure inter-compatibility.
    Downloads: 0 This Week
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  • 6
    Unity3D: Marble Blocks

    Unity3D: Marble Blocks

    Build a track from wooden blocks for marbles.

    You have a set of wooden blocks from which you can make multiple tracks for marbles to roll down on. Press space to pause / resume physics. Original idea by Matthias Wandel from Woodgears. Go watch his YouTube channel!
    Downloads: 0 This Week
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  • 7

    Ballistic Calculator

    Open Source Ballistic Calculator in C#

    !!! This project is currently CLOSED. There is a new version of API available under LGPL license at https://github.com/gehtsoft-usa/BallisticCalculator1 There is a new version of application in progress (ported to net framework 5.0) https://github.com/nikolaygekht/ballistic.calculator.app Ballisitic Calculator based on JBM's implementation 3-degree of freedom model, ported to C#, improved to support metric system and extended by some math from Litz's "Applied Ballistic"...
    Downloads: 6 This Week
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  • 8
    Gravity Simulator

    Gravity Simulator

    2D Gravity simulator, including a simulation of the solar system

    This application started out as a study of Newtonian physics, but evolved into a 2D simulation of the solar system. (Viewed from the south, because Jupiter just wouldn't be Jupiter without the great red spot.) The source code is available for developers who would like to make their own customizations and unique scenarios - like sending a black hole through the solar system. For the casual user, this program allows you to truly become familiar with the solar system.
    Downloads: 0 This Week
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  • 9
    This project is a simulation model of the road traffic. The project is developed by students on FRI, University of Zilina, for educational purpose.
    Downloads: 0 This Week
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  • 10

    XNA HLSL Particles

    A simple particle physics simulation in XNA

    April 18th, 2013: Migrating Project to https://github.com/Cody-Duncan/XNAParticles I will be sure to pull changes back to the repository here. Requirements: XNA 3.1, Visual Studio 2008 (for source code), a graphics card that supports Shader Model 3.0 . This simulates a field of particles. Physics calculations are done using HLSL with the vertex texture fetch. Each particle's velocity is stored in a pixel's rgb values in a texture. The position is stored in a separate texture. The...
    Downloads: 1 This Week
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  • 11
    Wave Simulation

    Wave Simulation

    Physically correct simulation of 2D-waves

    UPDATED VERSION ON GITHUB! http://github.com/AtiX/wavesim This is a physically correct simulation of waves on a surface, for example water-waves. It can also be used to simulate Microwaves, and has features like the support for different refraction indices, different wave sources and custom borders. Therefore, experiments like the double-slit-experiment can be easily simulated.
    Downloads: 0 This Week
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  • 12
    Bugale N-Body Data Editor

    Bugale N-Body Data Editor

    Edit/create settings and data files(.bdf) of Bugale N-Body Simulator.

    This project simply provides a convenient graphic user interface to create and edit the data files (simulation settings and body properties) for Bugale N-Body Simulator. You can find the Bugale N-Body Simulator project here: https://sourceforge.net/projects/bugalesimulator/ You must have Microsoft .NET Framework 2.0 (or later) installed on your system in order to use this editor: http://www.microsoft.com/download/en/details.aspx?id=21
    Downloads: 0 This Week
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  • 13
    JohanneumSTM

    JohanneumSTM

    Data logging and visualization in 2D and 3D for STMs.

    This is a project we - ten students, 16 to 18 years old, and one teacher - are currently working on in the so called "Physik-Projektkurs" at school in which we build and program our own scanning tunneling microscope. This software is designed for DAQ systems by BMCM (we use the USB-AD16F), but it should not be too difficult to adapt it to foreign systems.It currently supports resolutions up to 1024x1024, visualization in 2D and 3D using colors from predefined gradients, export to PNG,...
    Downloads: 0 This Week
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  • 14
    This is a set of tools for simulating fusors/IEC devices in their various forms.
    Downloads: 0 This Week
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  • 15
    A useless physics engine for useless game ;-)
    Downloads: 0 This Week
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  • 16
    XnaHavok is a C# port of Havok for use within Xna. This is being actively worked on, so check back for new releases.
    Downloads: 0 This Week
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  • 17
    Physics 2D is 2 Dimensional Rigid Body Physics Engine written entirely in C#. (Has Moved to Google Code! http://physics2d.googlecode.com )
    Downloads: 0 This Week
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  • 18
    EtherStrategy is a space-based strategy and simulation game that implements: a fully 3D universe; realistic physics; complex social, civic, and technological aspects of governance; advanced, learning artificial intelligences; and hopefully great funitude
    Downloads: 0 This Week
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  • 19
    A useful trainer toolbox for 3D soccer simulation environment.
    Downloads: 0 This Week
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  • 20
    The project will be a remake of the classic 2D space adventure game The Ur-Quan Masters. It will have more realistic physics using Physics 2D. It will have better graphics using OpenGL via SDL.NET. (This project is no longer being updated.)
    Downloads: 0 This Week
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  • 21
    This project demonstrates the use of a sniper gun (physics), and the behaviour of agents in a 3D world in case of a catastrophy like the assassination of a person.
    Downloads: 0 This Week
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  • 22
    ODE# is a C# port of the popular open source physics engine. The intent is to create a complete port and remove all native code.
    Downloads: 0 This Week
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  • 23
    An online 3D hand to hand combat game utilizing the Open Dynamics physics engine for full realism. Coupled with a custom move designer and an online ladder and ranking system, RagDoll Combat is the ultimate in head to head online fighting and competition
    Downloads: 0 This Week
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  • 24
    C++, Fortran, Java Linux, Windows/Cygwin Framework for Monte Carlo simulation of high-energy collisions
    Downloads: 0 This Week
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  • 25
    Mechanicus is a race simulator between player-constructed vehicles. This project is effectively abandoned.
    Downloads: 0 This Week
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