Showing 322 open source projects for "java games source code"

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  • 1
    BepInEx

    BepInEx

    Unity / XNA game patcher and plugin framework

    Unity / XNA game patcher and plugin framework. BepInEx is a plugin / modding framework for Unity Mono, IL2CPP, and .NET framework games (XNA, FNA, MonoGame, etc.) Stable builds are released once a new iteration of BepInEx is considered feature-complete. They have the least bugs, but some newest features might not be available. Bleeding edge builds are available on BepisBuilds. Bleeding edge builds are always the latest builds of the source code. Thus they are the opposite to stable builds...
    Downloads: 375 This Week
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  • 2
    .NET Runtime

    .NET Runtime

    Cross-platform runtime for cloud, mobile, desktop, and IoT apps

    .NET is a free, cross-platform, open source developer platform for building many different types of applications. With .NET, you can use multiple languages, editors, and libraries to build for web, mobile, desktop, games, and IoT. You can write .NET apps in C#, F#, or Visual Basic. C# is a simple, modern, object-oriented, and type-safe programming language. F# is a cross-platform, open-source, functional programming language for .NET. It also includes object-oriented and imperative programming...
    Downloads: 83 This Week
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  • 3
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows...
    Downloads: 41 This Week
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  • 4
    Harmony

    Harmony

    Patching, replacing and decorating .NET and Mono methods

    Harmony gives you an elegant and high-level way to alter the functionality in applications written in C#. It works great in games and is well established in titles like 7 Days To Die, BattleTech, Besiege, Cities:Skylines, Kerbal Space Program, Oxygen Not Included, Ravenfield, Rimworld, Sheltered, Stardew Valley, Staxel, Subnautica, The Ultimate Nerd Game, Total Miner, Unturned, SCP: Secret Laboratory and many more. If you develop in C# and your code is loaded as a module/plugin into a host...
    Downloads: 30 This Week
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    Playnite

    Playnite

    Video game library manager with support for wide range of libraries

    ... user interface is fast and light on resources, even with large libraries. Playnite can run from portable storage without the need of installing system dependencies. No Playnite features are locked behind a paywall and the complete source code is available under the MIT license. Playnite doesn't store any user information on remote servers. All information about your library is stored locally on your PC.
    Downloads: 22 This Week
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  • 6
    Minecraft Console Client (MCC)

    Minecraft Console Client (MCC)

    Lightweight console for Minecraft chat and automated scripts

    Minecraft Console Client (MCC) is a lightweight cross-platform open-source Minecraft TUI client for Java edition that allows you to connect to any Minecraft Java server, send commands, and receive text messages in a fast and easy way without having to open the main Minecraft game.
    Downloads: 13 This Week
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  • 7
    XCharts

    XCharts

    A charting and data visualization library for Unity

    A charting and data visualization library for Unity. Unity data visualization chart plugin. A UGUIpowerful, easy-to-use, parameter-configurable data visualization chart plug-in. It supports ten built-in charts. A powerful, easy-to-use, configurable charting and data visualization library for Unity. Visual configuration of parameters, real-time preview of effects, and pure code drawing without additional resources. Support ten built-in charts such as line chart, column chart, pie chart, radar...
    Downloads: 8 This Week
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  • 8
    Pinta

    Pinta

    Simple GTK# Paint Program

    ... you can always undo. Use layers to help separate and group elements of your image for easy editing. Like docked windows? No problem. Floating windows? No problem. You can even mix and match. Original Pinta code is licensed under the MIT License, see license-mit.txt for the MIT License. Code from Paint.Net 3.36 is used under the MIT License and retains the original headers on source files.
    Downloads: 7 This Week
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  • 9
    Bot Framework SDK for .NET

    Bot Framework SDK for .NET

    Welcome to the Bot Framework SDK for .NET repository

    This repository contains code for the .NET version of the Microsoft Bot Framework SDK, which is part of the Microsoft Bot Framework - a comprehensive framework for building enterprise-grade conversational AI experiences. This SDK enables developers to model conversation and build sophisticated bot applications using .NET. SDKs for JavaScript, Python and Java (preview) are also available. To get started building bots using the SDK, see the Azure Bot Service Documentation.
    Downloads: 7 This Week
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  • 10
    Google Mobile Ads Unity Plugin

    Google Mobile Ads Unity Plugin

    }Unity Plugin for the Google Mobile Ads SDK

    The Google Mobile Ads SDK is the latest generation in Google mobile advertising featuring refined ad formats and streamlined APIs for access to mobile ad networks and advertising solutions. The SDK enables mobile app developers to maximize their monetization in native mobile apps. This repository contains the source code for the Google Mobile Ads Unity plugin. This plugin enables Unity developers to easily serve Google Mobile Ads on Android and iOS apps without having to write Java or Objective...
    Downloads: 7 This Week
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  • 11
    FNA

    FNA

    Accuracy-focused XNA4 reimplementation for open platforms

    FNA is a reimplementation of the Microsoft XNA Game Studio 4.0 Refresh libraries. FNA is primarily developed by video game porter Ethan Lee, who has shipped more than four dozen ports of XNA games using the exact branch that you see on GitHub today! You can see some examples of Steam games using FNA. A full list of FNA games on Steam can be found at this webpage. Developer documentation can be found on the FNA wiki, and player documentation can be found on the PCGamingWiki. Our goal...
    Downloads: 5 This Week
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  • 12
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them. It is the ideal starting point if you...
    Downloads: 5 This Week
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  • 13
    Microsoft Kiota

    Microsoft Kiota

    OpenAPI based HTTP Client code generator

    Microsoft Kiota is an open-source tool that generates client libraries from OpenAPI descriptions, making it easier to interact with RESTful APIs. It is designed to work seamlessly with Microsoft Graph and other API ecosystems, providing strongly typed SDKs in multiple programming languages. Kiota simplifies API consumption by automating the creation of client libraries, reducing the manual effort needed to integrate with APIs.
    Downloads: 5 This Week
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  • 14
    Application Inspector

    Application Inspector

    A source code analyzer built for surfacing features of interest

    Microsoft Application Inspector is a software source code characterization tool that helps identify coding features of first or third party software components based on well-known library/API calls and is helpful in security and non-security use cases. It uses hundreds of rules and regex patterns to surface interesting characteristics of source code to aid in determining what the software is or what it does from what file operations it uses, encryption, shell operations, cloud API's, frameworks...
    Downloads: 4 This Week
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  • 15
    Senparc

    Senparc

    Quickly and easily develop WeChat full-platform applications

    Using Senparc.Weixin, you can quickly and easily develop WeChat full-platform applications (including WeChat Official Accounts, Mini Programs, Mini Games, Enterprise Accounts, Open Platforms, WeChat Pay, JS-SDK, WeChat Hardware/Bluetooth, etc.). The Demo of this project is also suitable for beginners to learn .NET programming. Senparc.Weixin SDK is currently the most used WeChat .NET SDK and one of the most popular .NET open source projects in China. Since the establishment of the project...
    Downloads: 4 This Week
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  • 16
    DocFX

    DocFX

    Static site generator for .NET API documentation

    DocFX can produce documentation from source code (including C#, F#, Visual Basic, REST, JavaScript, Java, Python and TypeScript) as well as raw Markdown files. DocFX can run on Linux, macOS, and Windows. The generated static website can be deployed to any host such as GitHub Pages or Azure Websites with no additional configuration. DocFX provides a flexible way to customize templates and themes. DocFX makes it extremely easy to generate your developer hub with a landing page, API reference...
    Downloads: 4 This Week
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  • 17
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    .... This means things like basic UI elements, text rendering, advanced input handling (textboxes) and performance overlays are provided out-of-the-box. Any of the osu! code that is deemed useful to other game projects will live in this framework project. Anywhere we implement graphical components, they will be displayed with a generic design and will be derivable for further customization.
    Downloads: 3 This Week
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  • 18
    JENGINE

    JENGINE

    The solution that allows unity games update in runtime

    JEngine is an out-of-the-box framework designed for Unity developers. It encapsulates powerful functions. Beginners can also get started quickly and easily create games that can be updated hotly. The master branch is the latest version that the developers think can be used normally and will not have too many problems. It is recommended to use and has the most powerful functions (fixes bugs in versions 0.6 and 0.5 at the same time); The 0.6.x branch is currently in use by most commercial...
    Downloads: 1 This Week
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  • 19
    ML.NET

    ML.NET

    Open source and cross-platform machine learning framework for .NET

    With ML.NET, you can create custom ML models using C# or F# without having to leave the .NET ecosystem. ML.NET lets you re-use all the knowledge, skills, code, and libraries you already have as a .NET developer so that you can easily integrate machine learning into your web, mobile, desktop, games, and IoT apps. ML.NET offers Model Builder (a simple UI tool) and ML.NET CLI to make it super easy to build custom ML Models. These tools use Automated ML (AutoML), a cutting edge technology...
    Downloads: 1 This Week
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  • 20
    P8Coder

    P8Coder

    A programming tool that replaces the lua code in pico-8 cartridges

    P8Coder is a Windows-based tool designed to streamline the development of PICO-8 games by allowing developers to organize their code into separate tabs or sections. It replaces the Lua code in PICO-8 cartridges with the structured code written in P8Coder, facilitating better project organization.
    Downloads: 0 This Week
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  • 21
    Svelto.ECS

    Svelto.ECS

    Svelto ECS C# Entity Component System

    Real ECS framework for c#. Enables writing encapsulated, decoupled, maintainable, highly efficient, data-oriented, cache-friendly, code without pain. Although the framework is platform agnostic (compatible with c# 7 and above and .net standard 2.0 and above), it comes with several Unity extensions. Svelto.ECS is easy to start with, but full of tricks for expert users. The hardest problem to overcome is usually to shift mentality from OOP programming to ECS programming more than using...
    Downloads: 0 This Week
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  • 22
    UniTask

    UniTask

    Provides efficient allocation free async/await integration for Unity

    ..., wasm, etc. Asynchronous LINQ, with Channel and AsyncReactiveProperty. TaskTracker window to prevent memory leaks. Highly compatible behavior with Task/ValueTask/IValueTaskSource. In UniTask v2, almost everything is zero-allocated due to a thorough rewrite of the code (Technical details to follow). In addition to significant performance improvements, the new asynchronous sequences, and Asynchronous LINQ.
    Downloads: 0 This Week
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  • 23
    iText Core/Community

    iText Core/Community

    iText for .NET is the .NET version of the iText library

    iText Core/Community (previously known as iTextSharp) is a high-performance, battle-tested library that allows you to create, adapt, inspect, and maintain PDF documents, allowing you to add PDF functionality to your software projects with ease. It is also available for Java. For more advanced examples, refer to our Knowledge Base or the main Examples repo. You can find C# equivalents to the Java Signing examples here, though the Java code is very similar since they have the same API. Some...
    Downloads: 0 This Week
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  • 24
    Testcontainers

    Testcontainers

    A library to support tests with throwaway instances of Docker

    Testcontainers is a Java library that supports JUnit tests, providing lightweight, throwaway instances of common databases, Selenium web browsers, or anything else that can run in a Docker container. Use a containerized instance of a MySQL, PostgreSQL or Oracle database to test your data access layer code for complete compatibility, but without requiring complex setup on developers' machines and safe in the knowledge that your tests will always start with a known DB state. Any other database...
    Downloads: 0 This Week
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  • 25
    XSharpDev

    XSharpDev

    XSharp Repository for the Compiler source code

    The Roslyn folder contains (modified) source from Roslyn The XSharp folder contains our own source for the compiler, documentation and other components. For the build process of the compiler we create our own "specialized" version of the CSharp Compiler. The source for this compiler and codeanalysis.dll is in the Tools folder. This compiler will translate some of the Roslyn Namespaces from CSharp into XSharp to prevent name conflicts when assemblies of both origins are in memory at the same...
    Downloads: 1 This Week
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