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Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity.
Freshservice is an intuitive, AI-powered platform that helps IT, operations, and business teams deliver exceptional service without the usual complexity. Automate repetitive tasks, resolve issues faster, and provide seamless support across the organization. From managing incidents and assets to driving smarter decisions, Freshservice makes it easy to stay efficient and scale with confidence.
A library to generate the bidimensional barcode PDF417.
The generated result is a byte array representing the barcode image that can be included in the users application.
EmGeeGen is a server-client information distribution system, tailored for use with the EmGee role playing system (though the theoretical platform should be useful for a variety of tasks).
This Project is a Rapid Game Development/Design Library and Interface. From 2D-3D, Single-Multiplayer, low-highend games all presented in a easy interface with VBScript and Point And Click style programming or use the library in a supported language.
A 2D, top-down multiplayer online shooter game, based on SubSpace/Continuum. Warrior will take the idea of SubSpace but add a large number of new features to extend the possibilities in game play.
The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
Killer Instinct is a 2D shoot-em-up tank game with Internet/LAN multiplayer support.
Written in C# and uses .NET Framework v1.1 with Managed DirectX 9.0 with 2003 Summer Update.
Unlimited organizations, 3 enterprise SSO connections, role-based access control, and pro MFA included. Dev and prod tenants out of the box.
Auth0's B2B Essentials plan gives you everything you need to ship secure multi-tenant apps. Unlimited orgs, enterprise SSO, RBAC, audit log streaming, and higher auth and API limits included. Add on M2M tokens, enterprise MFA, or additional SSO connections as you scale.
A Portable 2D Role Playing Game Engine designed to allow non-programmers to create customized 2D role playing games using a platform independant development kit.
Tangle is an integrated development kit for creating 2D tile-based persistent worlds (also known as MMORPG's and MMOG's). It is being developed using C#, .Net, Managed DirectX and SQLite.
CastleEngine is a 2d platforming engine with the goal of being able to recreate Castlevania: Symphony of the Night style gameplay.
CastleEngine is currently stalled, but a rewrite may be on the way so that it actually does something soon.
A 3D RPG game engine written in C# using Managed DirectX 9. Will incorporate a ruby/java scripting engine, game development tools, and compressed game-data format.
An object oriented framework for AI research in intelligent agents. Extensible to any information source. Graphics toolkit for visualization to view bots in real time. Extensible GUI to run bots and visualizations under common framework.
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
SZChess will be suite of chess applications covering every aspect of chess using computers. The development will be carried out in Java to ensure maximum portability.
Will be a simple 2D board game. Windows Application written in C#. There will be 4 game pieces: Master Robot, Destroyer, Engineer and Medic. There will also be Walls which are obstacles that game pieces will have to go around.
Isometric engine for 2D rendering with XNA and SDL
Isometric engine for 2D rendering.
Supported frameworks:
* SDL
* XNA
* easily extendable to other frameworks
Features:
* diamond maps of different width and height
* user defined tile size (via rendering metrics)
* supports 1 static tile + and any amount of movable elements per cell
* z-order display
* supports animated tiles
* supports zooming (ability to define tilesets for different rendering metrics and switch between them)
* supports multi-cell elements