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The General Creature Simulator will be a creature/human simulator somwhat akin to The Sims, and will wake use of the Irrlicht graphics engine and the Lua scripting language.
GibPhone is a highly extensible VoIP/IM client for the .NET framework that uses a powerful plugin engine to allow for UI extensions and any call control stack / media payload / transport protocol combination.
"Open SysAME" stands for Open-source Systems Analysis and Modeling Engine. Using the concepts developed by Dr. John Warfield (Interactive Management) and George Chandy (OPMS), Open SysAME facilitates collaborative modeling and analysis of systems.
A wiki engine (C# .NET) for creating wiki-style applications for any interface (web, winform, console). Supports multiple database connections and a custom markup language for article formatting.
Black Crystal is a open-source MMORPG creation system created with Microsoft's Visual C# 2005(.NET 2.0). The engine will support Lua scripting, advanced networking, DirectX9, and lots more.
DirLst is a standalone web server that runs as a Windows service, and that provides a directory listing with many capabilities: login, directory zipping, a search engine, music streaming, etc.
FSE is "new-type" website engine (CMS). It "skins" to change the site into any style, like blogs, file sharing sites, or even personal sites, all running on FSE unchanged with no coding required. FSE is coded in ASP.NET & PHP.
This library is a layer that pretends to simplify access to Bamboo.Prevalence .NET Prevalence Engine, with methods like "save(object)" and "load()". To save an object, you just use the save(object) and it will be stored to you.
Open source kit/library collection for use in developing RPGs. Libraries for characters, items, maps, etc. As well as a development engine that ties it all together.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
Supports header, footer, multiple details sections, nested groups, XML, C# script for formatting and conditions and DataBinding.
Designed for easy integration and extensibility
A series of projects used for Flagrun Networks (http://www.flagrun.net) this network is dedicated to hosting; open source projects, development websites, gaming mods, community sites. these are the tools used on flagrun, completely open source to the pub
Desktop search engine indexing in realtime metadata extracted from files, something like Google solution or WinFS but with plugins for handling different file types e.g. MS Word documents.
A Portable 2D Role Playing Game Engine designed to allow non-programmers to create customized 2D role playing games using a platform independant development kit.
FreeForm is a business form management system, which affords users to design and fill rich script-enabled forms. Form engine is XML/XSLT-based. The project assumes basic concepts of InfoPath, .NET technology and new ideas. See home page for more details.
CastleEngine is a 2d platforming engine with the goal of being able to recreate Castlevania: Symphony of the Night style gameplay.
CastleEngine is currently stalled, but a rewrite may be on the way so that it actually does something soon.
A 3D RPG game engine written in C# using Managed DirectX 9. Will incorporate a ruby/java scripting engine, game development tools, and compressed game-data format.
The Sleuth(Spam-mail Elimination Using Tried Heuristics), part of
the Anti Spam Initiative, developed in Microsoft .NET(VB.NET) acts a powerful engine to identify potential spam. Light weight and extensible thanks to the XML filter file it employs.
SilGraphiteControl is an ActiveX control that provides rendering using SIL's Graphite engine. SilGraphiteControl enable OLE enabled programs to be able to render complex non-Roman writing system.
A cross-platform, component based application framework for game and simulation development, with the goals of flexibility, extensibility, and performance. Developed for the .NET platform.