Search Results for "php game engine" - Page 3

Showing 259 open source projects for "php game engine"

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  • 1
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
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  • 2
    VividEngine2

    VividEngine2

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2. Rewrote from the ground up. Vivid Engine is a 3D engine, and several tools to facilitate the creation of apps and games for Windows and soon XBox One+. You can support development of Vivid3D Via patreon - https://www.patreon.com/vivid3d With the above, you can achieve both 2D and 3D games, with advanced rendering techniques with minimal fuss and set up required. All pixel shaders are already coded and a part of the engine. And of course, you can easily extend and add...
    Downloads: 0 This Week
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  • 3

    uflt

    OpenFlight (.flt) importer for the Unity game engine.

    An OpenFlight (.flt) importer for the Unity game engine.
    Downloads: 0 This Week
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  • 4

    Captains Game Engine

    Portable game engine with main focus on point-and-click adventures

    This project aims to create a fast game engine that is simple to use. It will support rendering in OpenGL and DirectX and run on Linux, Windows and Android. It even runs in the browser with WebGL through emscripten. It was originally used to create a round-based 3D multiplayer role-playing game called Heroquest. Now, the main focus has shifted to create a portable point-and-click adventure system and some adventure games.
    Downloads: 1 This Week
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  • 5
    Duality

    Duality

    a 2D Game Development Framework

    Duality is a plugin-based 2D game development framework based on C# and OpenTK. To get a quick overview, please visit the project page. Duality is a modular 2D game engine that provides its own visual editor. It's highly extensible, written entirely in C# and backed by OpenGL. For a lot of game libraries, your code has the active role of setting everything up and managing it.
    Downloads: 0 This Week
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  • 6
    MegaTetrisVV

    MegaTetrisVV

    Simple tetris game

    Tetris is an old game, but you can play it by installing it here. But this tetris is not simple, it's a Christmas version. Game engine: MonoGame; Plarforms: x86 or x64 Windows(7 and later), Linux.
    Downloads: 0 This Week
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  • 7
    VividEngine2OS

    VividEngine2OS

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2 is a open source 3D engine with full integrated OpenGL UI.
    Downloads: 0 This Week
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  • 8
    Generic Collectible Card Game is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behaviour.
    Downloads: 0 This Week
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  • 9
    Vive Grip

    Vive Grip

    Physics-based grabbing for SteamVR development in Unity

    Vive Grip helps you to highlight, grab, and interact with game objects using SteamVR. It leverages Unity's physics engine with a simple interface that abstracts the powerful ConfigurableJoint component. Examples are included for creating weighted objects, levers, dials, guns, and more. Supports HTC Vive, Oculus Rift, Windows Mixed Reality, and more. Extensive plugin system to do custom logic on interactions and grab events.
    Downloads: 0 This Week
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  • 10

    coldev

    C/C++ , PHP, PYTHON, 3D ENGINES, CHROME NATIVE CLIENT

    + C/C++ and PHP projects, Python and Others + 3D ENGINES + Videogames Projects based in Bennugd http://www.bennugd.org Web Page https://coldev.sourceforge.io/
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    Downloads: 11 This Week
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  • 11

    Envasion

    NextGen Cheat Device

    Envasion is a Cheat Device for windows that is geared towards emulators. More specifically it supports PC Games and PCSX2. It has it’s own HotKey system that works off of key sequences so you will be able to keep the same key activators across different platforms.
    Downloads: 0 This Week
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  • 12

    dark-maiden

    An AI engine for a checkers game

    An API for write your own game and your own AI engine easily
    Downloads: 0 This Week
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  • 13
    Puzzler-VR

    Puzzler-VR

    A VR puzzle game for Cardboard using Unity

    Puzzler is a mobile VR application for new VR users which challenges them to solve a familiar type of puzzle in a new way. You just need your mobile and VR cardboard and you can enjoy playing puzzles in a virtual world without being distracted by anything from the real world you live in. Most of the scripts were provided by Udacity. I have edited them to match my needs. Most of the models and textures are provided by Udacity starter files. I used some images for texturing the particles. The...
    Downloads: 0 This Week
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  • 14
    OpenWebSpider
    OpenWebSpider is an Open Source multi-threaded Web Spider (robot, crawler) and search engine with a lot of interesting features!
    Downloads: 1 This Week
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  • 15
    Thomas Quest

    Thomas Quest

    PC Adventure Game

    PC Game Es war einmal eine Prinzessin, die war wunderschön, aber bösartig. Die Menschen in ihrer Umgebung litten sehr darunter, täglich gedemütigt und ungerecht behandelt zu werden. Eines Tages geriet sie an eine Hexe, die sie kurzerhand auf eine Insel zauberte und dort in ein hässliches Biest verwandelte.
    Downloads: 0 This Week
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  • 16
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 11 This Week
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  • 17
    Unity Cluster Package

    Unity Cluster Package

    Dragging and Dropping Components for Multi-projection Applications

    This component set for the Unity game engine facilitates the development of immersive and interactive multi-projection applications. The drag-and-drop components allow Unity applications to run on a commodity PC cluster with passive support for stereoscopy, perspective correction according to the user's viewpoint and access to special servers to provide device-independent features.
    Downloads: 0 This Week
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  • 18

    DISUnity

    Unity3D DIS(1278.1) Implementation

    Coming Soon - An open source implementation of DIS (Distributed Interactive Simulation) written for the Unity3D game engine.
    Downloads: 0 This Week
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  • 19

    cgSudoku

    Sudoku engine for .NET 4.0 and up

    Sudoku game library written in C# qirh source and tests (NUnit) available. Provides hint tracking and allows for custom classes to be added for advanced solving techniques to be applied without directly modifying the library's code. An UndoManager class is provided for automatic undo/redo support, and basic file saving and loading to and from an XML format is implemented as well. Also includes a custom control to drop on forms to take care of the display and basic key handling, and a...
    Downloads: 0 This Week
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  • 20
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    ...The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna 3.1 based game engine written in c#. Complex scenes can be build in just few lines of code. The developer is free to combine TXna features and standard Xna techniques without any limitations. Please use the svn checkout or update feature to get the latest source and compile from source. The engine is not released frequently but only after major source updates. ...
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  • 21
    A C# library for creating your strategy game
    Downloads: 0 This Week
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  • 22
    EnBpgs
    This project focuses on the Earth & Beyond (PGS) server as well as a client side proxy launcher. E&B was originally developed by Westwood Studios and later managed and developed by EA Games. EA retired Earth and Beyond in Sept. of 2004. --------------------------------------------------------------------------- Earth & Beyond Privet Galaxy Server goal of the reborn team
    Downloads: 1 This Week
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  • 23

    Blitzkrieg

    Blitzkrieg is an indie army game developed by one person as a hobby.

    Blitzkrieg is an indie military FPS developed independently by TheComputerPro as a hobby. Blitzkrieg is created in the Unity engine with C# and JavaScript scripts. It is very simple as of now but it is expected to become a pretty awesome game in the (hopefully) near future. Enjoy!
    Downloads: 0 This Week
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  • 24
    Iron Fist

    Iron Fist

    Your death sentence awaits...

    Iron Fist - Updated, improved and renewed, this new production brings the raw power of the most improved Cube 2 Engine with all new optimization and portability. Soon to be out for Linux and Macintosh OS. Iron Fist is a single-player and multi-player first-person shooter, built as a hybrid of Red Eclipse 1.2, and is a conversion of Cube Engine 2 (Sauerbraten). Iron Fist is a Cure Production. Your death sentence awaits...
    Downloads: 0 This Week
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  • 25
    XNA 3D Engine

    XNA 3D Engine

    An expanded XNA game creation framework

    My free time project with the goal of making it very easy to rapidly code up games using C# and managed DX code. Currently provides and excellent compilation of various code how-to's, assembled from various tutorials and written myself. So far, aimed at directly coding up games, but eventually long-term goal is creation of a full graphics game development toolset. Current status: Abstracting needed classes. So far done: Post processing and misc rendering Vertex extraction from...
    Downloads: 0 This Week
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