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This game consists of a client-side API, a server programm and some GUI. Players develop the artificial intelligence of a robot, which acts on a playground and tries to kill other robots.Everything is implemented in c# and works with Mono.
GameBots# is a client API written in C# for GameBots, a research-oriented platform for building artificially-intelligent autonomous agents for computer games.
The Genetic Programming Engine project provides a framework for conducting experiments in Genetic Programming. The framework was designed with extensability in mind and allows for easy creation of new problems and operations.
CLearSharp is a clean C#-implementation of Common Lisp. The big goals are ANSI standard compliance, interoperability with Java and integration with scripting environments. This project is meant to be a sibling to CLearJ, with sharing of implementation.
Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
The Language Processing Agency provides agents and an agent-oriented infrastructure for developing language processors in .NET. Typical language processors are transformation tools, extraction tools, language interpreters, etc.
It moves by itself inside networks like virus infection & plagues, it is being written to solve computer virus problem drastically and responsibly. It is legal, free and open for public domain to improve W3 ICT Security.
Program your own robot with any .NET compatible language and battle it out with the others through the internet. Powered by the Ovorp game engine, Virii is a game tailored for .NET programmers at all levels.
Diablo 2 Slacker is a library written in C# for botNET that takes care of many of the details that you would normally have to handle yourself. It handles movement of the bot and includes services that the bot may require, like chicken and pickup.
DANNU - Database Artificial Neural Network Utility. A C#/.NET utility implementing the "NeuroBox" library which allows the user to import data from a database and train a network with it. A fully featured NN utlitility is envisioned.
EBBA is a project aiming to develop an advanced chatbot by combining AIML, 3d facial expressions, speech synthesizer, speech recognition and an iq-test solving functionality.
SharpResource is a smart web resources retrieval engine for script based/auto modes internet data mining using c#. It is component-driven and fully customizable. It is aimed to be a versatile and robust library, not a system.
A code-versus-code Real-Time-Strategy Naval warfare game written in .NET.
The object of this "game" is to write "AI's" for a fleet of vessels, and defeat the "AI's" written by your opponent.
Graphics implemented in with managed Direct3D.
OMLT (One More Lousy Translator) is designed to be an interlingual fully automatic machine translation system, capable of taking a source text in one natural language and converting it to any other language for which a module has been written.
A C# implementation of LOGO which allows to reproduce many real world (complex) phenomena governed by local rules like traffic jams, gas diffusion, aggregation and percolation, ant systems and biological systems in general.
CRaPI - Correct, Robust and Perfect API for simulated RoboCup - is a framework for development of teams in the RoboCup simulated league. The framework is event driven, not bound to any specific agent architecture and works with soccer server 9.x
N-GRAM - tool for n-grams extraction from xml files
Main features: (i) XPath expressions for nodes selection and stop patterns identification; (ii) custom xsl stylesheet to filter the n-gram data.
java-based complete Agent (Artificial Intelligence) Framework with all the features you might expect in an Agent Framework: Mobility, Autonomy, Distributed communication, Agents can be written in Java, Jython, or Beanshell.
An object oriented framework for AI research in intelligent agents. Extensible to any information source. Graphics toolkit for visualization to view bots in real time. Extensible GUI to run bots and visualizations under common framework.