Showing 3455 open source projects for "mac"

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  • 1
    IPNetwork

    IPNetwork

    IPNetwork command line and C# library take care of complex network

    IPNetwork is a command-line tool and C# library for IP network calculations. It helps .NET developers work with IPv4, IPv6, CIDR, netmasks, subnets, and supernets. The library can parse networks and calculate values such as network address, CIDR, netmask, broadcast, first usable address, last usable address, and total address count. It also supports containment and overlap checks, which are useful for validation, routing tools, firewall rules, and network planning. The project provides a...
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  • 2
    UPM Git Extension

    UPM Git Extension

    This package extends the UI of Unity Package Manager (UPM)

    UpmGitExtension is a Unity editor extension that enhances the Unity Package Manager (UPM) by providing a user interface for managing packages installed from Git repositories. It simplifies the process of adding, updating, and removing Git-based packages within Unity projects, improving the overall package management experience for developers.​
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  • 3
    vstest

    vstest

    Visual Studio Test Platform is the runner and engine that powers test

    The Visual Studio Test Platform is an open and extensible test platform that enables running tests, collect diagnostics data and report results. The Test Platform supports running tests written in various test frameworks, and using a pluggable adapter model. Based on user-choice, the desired test framework and its corresponding adapter can be acquired as a vsix or as NuGet package as the case may be. Adapters can be written in terms of a public API exposed by the Test Platform.
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  • 4
    Handlebars.Net

    Handlebars.Net

    A real .NET Handlebars engine

    Handlebars.js is an extension to the Mustache templating language created by Chris Wanstrath. Handlebars.js and Mustache are both logicless templating languages that keep the view and the code separated like we all know they should be. Handlebars.Net doesn't use a scripting engine to run a Javascript library - it compiles Handlebars templates directly to IL bytecode. It also mimics the JS library's API as closely as possible. Blistering-fast Handlebars.js templates in your .NET application....
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  • 5
    C# SNMP Library

    C# SNMP Library

    C# SNMP Library (#SNMP) - Open source SNMP implementation for C#

    SharpSnmpLib is an open-source SNMP library for C# and .NET applications. It helps developers add Simple Network Management Protocol functionality without building the protocol layer from scratch. The project supports SNMP v1, v2c, and v3, making it useful for a wide range of network management scenarios. It can be used to build both SNMP managers and agents. Its asynchronous operations help applications stay responsive while handling network communication. The library is also designed to be...
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  • 6
    UnityCsReference
    UnityCsReference is the C# reference source code for the Unity engine and editor. It provides developers transparency into how Unity's C# APIs are implemented under the hood but is strictly for reference—not for modification or redistribution without a commercial license. The terms of use do not permit you to modify or redistribute the C# code (in either source or binary form). If you want to modify Unity's source code (C# and C++), contact Unity sales for a commercial source code license....
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  • 7
    NeoLua

    NeoLua

    A Lua implementation for the Dynamic Language Runtime (DLR)

    A Lua implementation for the Dynamic Language Runtime (DLR). NeoLua is an implementation of the Lua language. Currently, the implementation is on the level of Lua_5.3. The goal is to follow the reference of the C-Lua implementation and combine this with full .NET Framework support. That means it should be easy to call .NET functions from Lua and it should be easy to access variables and functions from a .net language (e.g. C#, VB.NET, ...).
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  • 8
    FusionCache

    FusionCache

    FusionCache is an easy to use, fast and robust cache

    FusionCache is an easy-to-use, fast, and robust cache with advanced resiliency features and an optional distributed 2nd layer. It was born after years of dealing with all sorts of different types of caches: memory caching, distributed caching, http caching, CDNs, browser cache, offline cache, you name it. So I've tried to put together these experiences and came up with FusionCache.
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  • 9
    C# Algorithms

    C# Algorithms

    Plug-and-play class-library project of standard data structures

    A plug-and-play class-library project of standard Data Structures and Algorithms, written in C#. It contains 75+ Data Structures and Algorithms, designed as Object-Oriented isolated components. Even though this project started for educational purposes, the implemented Data Structures and Algorithms are standard, efficient, stable and tested. This is a C#.NET solution-project, and it contains three subprojects. Algorithms, a class library project which contains the Algorithms implementations....
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  • 10
    SoftMaskForUGUI

    SoftMaskForUGUI

    Enhance Unity UI (uGUI) with advanced soft-masking features

    SoftMaskForUGUI is a Unity package that adds smooth and flexible masking capabilities to the standard uGUI system. It extends traditional masks by supporting partially transparent and softened mask boundaries. Text, Image, and RawImage components can be used as masking graphics. Developers can combine multiple sprites, SpriteAtlas assets, nested masks, and ScrollRect content. The package works with overlay, camera-space, and world-space rendering and includes support for custom shaders and...
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  • 11
    UIEffect

    UIEffect

    Apply rich UI effects directly from the Inspector or via code

    UIEffect is an open-source Unity package for applying advanced visual effects to user interface elements. It lets developers configure effects directly in the Inspector or control them through code. Multiple filters can be combined to create grayscale, blur, dissolve, color, transition, edge, shadow, and other visual treatments. The package optimizes builds by compiling only the shader variants that are actually used. It supports Unity render pipelines, VR environments, TextMeshPro,...
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  • 12
    CliWrap

    CliWrap

    Library for interacting with command-line interfaces

    CliWrap is a .NET library that provides a high-level, fluent interface for launching and managing external command-line processes in a safe and asynchronous manner. It abstracts the complexity of the native process APIs by offering a composable model for configuring commands, arguments, working directories, and stream redirection. The library emphasizes reliability and developer ergonomics, including built-in support for piping, cancellation handling, and deadlock avoidance. CliWrap is fully...
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  • 13
    BenchmarkDotNet

    BenchmarkDotNet

    Powerful .NET library for benchmarking

    BenchmarkDotNet is a powerful .NET library designed for creating accurate and reproducible benchmarks. It handles complexities like warm-up, outlier removal, and statistical analysis, presenting results in a clean, customizable summary format. BenchmarkDotNet has tons of features that are essential in comprehensive performance investigations. Four aspects define the design of these features: simplicity, automation, reliability, and friendliness. A lot of hand-written benchmarks produce wrong...
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  • 14
    Libplanet

    Libplanet

    Blockchain in C#/.NET for on-chain, decentralized gaming

    Libplanet is a .NET library for creating multiplayer online game in decentralized fashion, which means the whole gameplay occurs on a peer-to-peer network among equal nodes rather than an authorized central server. Under the hood, it incorporates many features (e.g., digital signature, BFT consensus, data replication) of a blockchain.
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  • 15
    RestClient for Unity

    RestClient for Unity

    A Promise based REST and HTTP client for Unity

    A Promise-based REST and HTTP client for Unity. Works out of the box. Make HTTP requests from Unity. Supports HTTPS/SSL. Built on top of UnityWebRequest system. Transform request and response data (JSON serialization with JsonUtility or other tools) Automatic transforms for JSON Arrays. Supports default HTTP Methods (GET, POST, PUT, DELETE, HEAD, PATCH) Generic REQUEST method to create any http request. Based on Promises for better asynchronous programming. Learn about Promises here! Utility...
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  • 16
    SmartFormat

    SmartFormat

    A lightweight text templating library written in C#

    SmartFormat is a is a lightweight text templating library written in C# which can be a drop-in replacement for string.Format. More than that SmartFormat can format data with named placeholders, lists, localization, pluralization and other smart extensions. High performance with low memory footprint. Minimal, intuitive syntax. Formatting takes place exclusively at runtime. Exact control of whitespace text output. string.Format compatibility mode and SmartFormat enhanced mode. Most common data...
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  • 17
    Bedrock Framework

    Bedrock Framework

    High performance, low level networking APIs

    Bedrock Framework is a set of low-level .NET networking APIs for building high-performance custom servers and clients. Its architecture focuses on transport-agnostic communication so protocols are not tightly coupled to a specific network mechanism. Builder APIs provide structured ways to configure client and server pipelines. The core package includes middleware and transports for sockets and in-memory communication. A separate experimental package contains protocol and transport...
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  • 18
    NetBeauty 2

    NetBeauty 2

    Move a .NET Framework/.NET Core app runtime components

    NetBeauty2 is a packaging and cleanup tool for .NET Framework and .NET Core applications that organizes runtime files and dependencies into a dedicated subdirectory. Its main purpose is to make published application folders cleaner, easier to browse, and easier to ship. The tool supports .NET Framework, .NET Core 3.0 and later, and multiple deployment models, including framework-dependent, self-contained, and framework-dependent executable outputs. It can reduce file clutter by moving...
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  • 19
    FFmpeg.AutoGen

    FFmpeg.AutoGen

    FFmpeg auto generated unsafe bindings for C#/.NET and Core

    FFmpeg.AutoGen is a .NET binding for FFmpeg that provides low-level access to its native libraries through automatically generated C# interop code. It enables developers to work directly with FFmpeg’s APIs, including encoding, decoding, muxing, and demuxing operations, within managed .NET environments. The library exposes FFmpeg structures and functions with minimal abstraction, offering high performance and flexibility. It is designed for advanced use cases where precise control over...
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  • 20
    MindWork AI Studio

    MindWork AI Studio

    Independent cross-platform desktop app for local and cloud LLMs

    AI Studio by MindWorkAI is a cross-platform desktop application designed to provide a unified interface for interacting with multiple large language model providers, both local and cloud-based. It is built with a strong focus on accessibility and democratization, enabling users to run AI workflows even on low-cost hardware while maintaining flexibility in choosing providers such as OpenAI, Gemini, Anthropic, and self-hosted solutions like Ollama or llama.cpp. The platform introduces a...
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  • 21
    Specification

    Specification

    Base class with tests for adding specifications to a DDD model

    Specification is a .NET library that implements the Specification pattern to encapsulate query logic into reusable, composable objects. Its primary goal is to pull filtering, sorting, and projection logic out of repositories and services, reducing duplication and improving maintainability. The library works especially well with Entity Framework Core, enabling developers to centralize query definitions instead of scattering LINQ expressions throughout the codebase. By defining specifications...
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  • 22
    .NET

    .NET

    This repo is the official home of .NET on GitHub

    This repository is the home of the .NET platform’s source, infrastructure, and ecosystem coordination. It serves as a “virtual monolithic repo” that aggregates the components (runtime, SDK, libraries, tools) needed to build the .NET SDK and platform. It is a central launching point for understanding, contributing to, or navigating .NET’s many open source subprojects and documentation. Contains policies, guidelines, documentation, and meta-project glue. Synchronization of subprojects into a...
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  • 23
    mslearn-tailspin-spacegame-web

    mslearn-tailspin-spacegame-web

    Code used in Microsoft Learn modules to support Azure DevOps

    The Tailspin Space Game Web project is a sample application created by Microsoft as part of its learning resources. It’s a web-based game application used in Microsoft Learn modules and documentation to demonstrate concepts such as Azure App Services, continuous integration and delivery (CI/CD) pipelines, and DevOps practices with GitHub Actions and Azure Pipelines. The project is intentionally lightweight and easy to deploy so learners can quickly experiment with cloud deployment, testing,...
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  • 24
    FluentValidation

    FluentValidation

    .NET validation library for building strongly-typed validation rules

    FluentValidation is a popular .NET library offering a fluent, expressive interface for building strongly-typed validation rules. It supports modern .NET runtimes including .NET 8+, and integrates smoothly into .NET Core, Blazor, and other ecosystems. FluentValidation has adopted the Code of Conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information see the .NET Foundation Code of Conduct. A validation library for .NET that uses a fluent...
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  • 25
    Spectre.Console

    Spectre.Console

    Library that makes it easier to create beautiful console applications

    Spectre.Console is a .NET library that enables the creation of rich, cross‑platform console applications. Heavily inspired by Python’s Rich library, it provides advanced styling, layout, and input capabilities for modern terminal UIs. Supports tables, grids, panels, and a Rich inspired markup language. Supports the most common SRG parameters when it comes to text styling such as bold, dim, italic, underline, strikethrough, and blinking text. Supports 3/4/8/24-bit colors in the terminal. The...
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