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A fast Rubik's cubesolver with a Qt-frontend. This is a port from H. Kociemba's Two-Phase-Algorithm to C++ which can solve cubes with an average of 20 moves. Needs Qt 4 (<=cubesolver-0.1.1) or Qt 5 (>=cubesolver-0.2.1).
BFS-CS uses a brute force search to solve a given rubiks cube. It aims at finding the shortest solve possible. The tool provides a cube editor using OpenGL.
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Mcube is designed to solve 4x4x4 Rubiks Cubes (AKA, Rubiks Revenge, AKA, Master Cube). It is multiplatform, and has both console and graphical support.
Its a windows Dialog based application written in Visual C++/MFC that solves a scrambled Rubik's cube, showing the steps. A Rubik's cube configuration can be entered into the program using the 2D view. The 3D view was written using OpenGL.