Search Results for "monte carlo ray tracing"

Showing 3 open source projects for "monte carlo ray tracing"

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  • 1
    Monte Carlo eXtreme (MCX)

    Monte Carlo eXtreme (MCX)

    Physically accurate and validated GPU ray-tracer

    MCX is a GPU-accelerated, general-purpose, physically-accurate and feature-rich 3-D light transport simulator. It is one of the fastest simulators because it can use tens of thousands of GPU threads to simulate photons in parallel.
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    Downloads: 40 This Week
    Last Update:
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  • 2
    Yocto/GL

    Yocto/GL

    Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

    ... subdivision, procedural shapes generation, ray intersection and closest point queries. Ray intersection and closest point queries of triangle meshes, quads meshes, line sets and shape instances using a two-level bounding volume hierarchy. Path tracing of surfaces and hairs supporting area and environment illumination, microfacet GGX and subsurface scattering, multiple importance sampling.
    Downloads: 0 This Week
    Last Update:
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  • 3
    GRAY (High Energy Photon Ray Tracer) is a Monte-Carlo ray-driven high energy photon transport engine for mainly PET and SPECT applications that supports complex mesh based primitives for source distributions, phantom shapes, and detector geometries.
    Downloads: 0 This Week
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