Showing 46 open source projects for "masmt runtime engine"

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  • 1
    Node.js

    Node.js

    Cross-platform JavaScript runtime environment

    Node.js is a free, open-source, cross-platform JavaScript runtime environment that allows developers to run JavaScript outside of the browser. It is built on Chrome’s V8 engine and is designed for building fast, scalable network applications. Node.js enables developers to create servers, APIs, command-line tools, and full-stack web applications using a single programming language. Its non-blocking, event-driven architecture makes it highly efficient for handling concurrent requests. ...
    Downloads: 54 This Week
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  • 2
    Pyrite64

    Pyrite64

    N64 Game-Engine and Editor using libdragon & tiny3d

    Pyrite64 is an open-source Nintendo 64 game engine and editor built using libdragon and tiny3d, designed to help developers create homebrew N64 games with modern tooling while still targeting the original hardware. The project provides both runtime engine components and an accompanying editor environment to streamline asset management and scene construction for retro console development.
    Downloads: 54 This Week
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  • 3
    Bun

    Bun

    Incredibly fast JavaScript runtime, bundler, test runner

    Develop, test, run, and bundle JavaScript & TypeScript projects—all with Bun. Bun is an all-in-one JavaScript runtime & toolkit designed for speed, complete with a bundler, test runner, and Node. js-compatible package manager. Bun is a new JavaScript runtime built from scratch to serve the modern JavaScript ecosystem. Bun starts fast and runs fast. It extends JavaScriptCore, the performance-minded JS engine built for Safari. As computing moves to the edge, this is critical. ...
    Downloads: 43 This Week
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  • 4
    workerd

    workerd

    The JavaScript / Wasm runtime that powers Cloudflare Workers

    workerd is the server runtime that powers Cloudflare Workers — a modern, standards-aligned JavaScript and WebAssembly execution environment that can be run outside of Cloudflare’s global edge network as a standalone server or proxy. Designed to host serverless applications written to the Workers platform API (including fetch() and Web standard libraries), workerd enables developers to self-host edge-style workloads in local data centers or development environments, or to test Workers code...
    Downloads: 4 This Week
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  • 5
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS. PuerTS is a TypeScript programming solution within game engines. Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability. High efficiency: supports reflection binding throughout the platform (engine), no...
    Downloads: 2 This Week
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  • 6
    YimMenu

    YimMenu

    YimMenu, a GTA V menu protecting against a wide ranges

    YimMenu is an open-source modification menu for Grand Theft Auto V designed to enhance gameplay while providing protection against common crashes and disruptions encountered in online sessions. It operates as an injected module that interacts directly with the game engine, allowing users to access a wide range of in-game controls and customization options through an overlay interface. One of its primary goals is stability, offering safeguards against malicious or unstable interactions that...
    Downloads: 213 This Week
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  • 7

    Runtime Files Downloader

    Downloading files over HTTP / HTTPS at runtime.

    Runtime Files Downloader plugin for Unreal Engine. Downloading files over HTTP / HTTPS at runtime.
    Downloads: 0 This Week
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  • 8
    Torch-TensorRT

    Torch-TensorRT

    PyTorch/TorchScript/FX compiler for NVIDIA GPUs using TensorRT

    Torch-TensorRT is a compiler for PyTorch/TorchScript, targeting NVIDIA GPUs via NVIDIA’s TensorRT Deep Learning Optimizer and Runtime. Unlike PyTorch’s Just-In-Time (JIT) compiler, Torch-TensorRT is an Ahead-of-Time (AOT) compiler, meaning that before you deploy your TorchScript code, you go through an explicit compile step to convert a standard TorchScript program into a module targeting a TensorRT engine. Torch-TensorRT operates as a PyTorch extension and compiles modules that integrate into the JIT runtime seamlessly. ...
    Downloads: 5 This Week
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  • 9
    Chromium

    Chromium

    The official GitHub mirror of the Chromium source

    Chromium is the open‑source foundational web browser project that drives browsers like Google Chrome, Microsoft Edge, and Opera—built for speed, stability, security, and extendability across platforms. This directory is currently in a prototyping state and may be removed in the future. As we add support for multiple coding IDE/agents, we will likely pull common prompts and instructions into a central directory with stubs for bespoke IDE/agent integration. Please check with your organization...
    Downloads: 55 This Week
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  • 10
    UEVR

    UEVR

    Universal Unreal Engine VR Mod (4.8 - 5.4)

    UEVR is a universal VR mod that adds virtual reality support to many games built with Unreal Engine 4 and 5. It injects into a running game and uses Unreal’s own stereo rendering systems to produce full stereoscopic 3D with six-degree-of-freedom headset movement. The tool supports both OpenVR and OpenXR runtimes and offers several rendering modes for balancing compatibility, visuals, and performance. It can project many in-game interfaces into 3D space and provides optional motion controls...
    Downloads: 0 This Week
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  • 11

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
    Downloads: 0 This Week
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  • 12
    mllm

    mllm

    Fast Multimodal LLM on Mobile Devices

    ...The system supports multiple optimization techniques including quantization, pruning, and speculative decoding to improve performance while reducing computational overhead. It also provides tools to convert models from popular formats like PyTorch checkpoints into optimized runtime formats that can be executed on supported hardware platforms.
    Downloads: 2 This Week
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  • 13
    LiteRT

    LiteRT

    LiteRT, successor to TensorFlow Lite

    LiteRT is Google's next-generation on-device machine learning framework and the successor to TensorFlow Lite, designed for high-performance AI and generative AI deployment across edge devices. It provides efficient model conversion, optimization, and runtime execution while leveraging hardware acceleration from CPUs, GPUs, and NPUs. LiteRT supports a wide range of platforms, including Android, iOS, Linux, macOS, Windows, web environments, and IoT devices. The framework simplifies on-device...
    Downloads: 4 This Week
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  • 14
    Emscripten

    Emscripten

    Emscripten: An LLVM-to-WebAssembly Compiler

    Emscripten is a complete open-source compiler toolchain that transforms C, C++, and other LLVM-based source code into WebAssembly (and JavaScript), enabling native‑like applications to run in web browsers, Node.js, and other Wasm environments. While Emscripten mostly focuses on compiling C and C++ using Clang, it can be integrated with other LLVM-using compilers (for example, Rust has Emscripten integration, with the wasm32-unknown-emscripten and asmjs-unknown-emscripten targets). Emscripten...
    Downloads: 5 This Week
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  • 15
    CTranslate2

    CTranslate2

    Fast inference engine for Transformer models

    CTranslate2 is a C++ and Python library for efficient inference with Transformer models. The project implements a custom runtime that applies many performance optimization techniques such as weights quantization, layers fusion, batch reordering, etc., to accelerate and reduce the memory usage of Transformer models on CPU and GPU. The execution is significantly faster and requires less resources than general-purpose deep learning frameworks on supported models and tasks thanks to many...
    Downloads: 2 This Week
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  • 16
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open...
    Downloads: 1 This Week
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  • 17
    GraphQL for .NET

    GraphQL for .NET

    This is an implementation of Facebook's GraphQL in .NET

    GraphQL is a query language for your API, and a server-side runtime for executing queries by using a type system you define for your data. GraphQL isn't tied to any specific database or storage engine and is instead backed by your existing code and data. A GraphQL service is created by defining types and fields on those types, then providing functions for each field on each type. All packages generated from this repository come with embedded pdb and support Source Link. ...
    Downloads: 0 This Week
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  • 18
    slua-unreal

    slua-unreal

    lua dev plugin for unreal engine 4 or 5

    Slua-unreal is an unreal4 plugin, which allows you to use Lua language to develop game logic and hot fix your code. It gives you 3 ways to wrap your C++ interface to Lua, including reflection by blueprint, C++ template, and static code generation. It also enables two-way communication between Blueprint and Lua. The advantage of Lua over C++ is that it requires no compilation for logic change, which significantly speeds up the game development process.
    Downloads: 0 This Week
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  • 19
    Proximus for Ryzen AI

    Proximus for Ryzen AI

    Runtime extension of Proximus enabling Deployment on AMD Ryzen™ AI

    This project extends the Proximus development environment to support deployment of AI workloads on next-generation AMD Ryzen™ AI processors, such as the Ryzen™ AI 7 PRO 7840U featured in the Lenovo ThinkPad T14s Gen 4 ,one of the first true AI PCs with an onboard Neural Processing Unit (NPU) capable of 16 TOPS (trillion operations per second). Originally designed for use with Windows 11 Pro, this runtime was further enhanced to work under Linux environments, allowing developers and researchers to fully utilize the AMD AI Engine across both platforms. This cross-platform support is a major innovation, enabling AI workload portability, integration into CI environments, and deployment into Linux-based research and production pipelines.
    Downloads: 0 This Week
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  • 20
    Abscom

    Abscom

    A C11 library of reusable data structures and platform utilities.

    ...An AI/ML layer adds activations, softmax, MSE loss, and numerical gradients for neural-network forward passes. An ultimate layer tops the scientific stack off with computational backend selection (CPU / AVX SIMD / GPU stub), a Micrograd-style scalar autograd engine.
    Downloads: 2 This Week
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  • 21
    Unreal Engine 4/5 Scripting System

    Unreal Engine 4/5 Scripting System

    Injectable LUA scripting system, SDK generator, live property editor

    Lua scripting system platform, C++ Modding API, SDK generator, blueprint mod loader, live property editor and other dumping utilities for UE4/5 games. The goal of UE4SS is not to be a plug-n-play solution that always works with every game. The goal is to have an underlying system that works for most games.
    Downloads: 165 This Week
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  • 22
    Speedb

    Speedb

    A RocksDB compliant high performance scalable embedded key-value store

    The next-generation key-value storage engine.bSpeedb is 100% RocksDB compatible enhancing stability, efficiency, and overall performance. Join the Hive, Speedb’s open-source community, to interact, improve, and share knowledge and best practices on RocksDB. Speedb is a compatible alternative for LevelDB and RocksDB users who would like to take their application to the next level. When using event streaming platforms like Kafka, Flink, Spark, Splunk, Elastic, or others, consider using Speedb...
    Downloads: 1 This Week
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  • 23
    Animation Compression Library

    Animation Compression Library

    Animation Compression Library

    Animation compression is a fundamental aspect of modern video game engines. Not only is it important to keep the memory footprint down but it is also critical to keep the animation clip sampling performance fast. The more memory an animation clip consumes, the slower it will be to sample it and extract a character pose at runtime. For these reasons, any game that attempts to push the boundaries of what the hardware can achieve will at some point need to implement some form of animation...
    Downloads: 0 This Week
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  • 24
    MACE

    MACE

    Deep learning inference framework optimized for mobile platforms

    Mobile AI Compute Engine (or MACE for short) is a deep learning inference framework optimized for mobile heterogeneous computing on Android, iOS, Linux and Windows devices. Runtime is optimized with NEON, OpenCL and Hexagon, and Winograd algorithm is introduced to speed up convolution operations. The initialization is also optimized to be faster. Chip-dependent power options like big.LITTLE scheduling, Adreno GPU hints are included as advanced APIs.
    Downloads: 1 This Week
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  • 25
    Inviwo

    Inviwo

    Interactive Visualization Workshop

    Inviwo is a modern, open-source visualization framework designed for interactive visual data analysis and scientific computing. Built in C++ with a modular, extensible architecture, Inviwo combines a visual editor (for creating data pipelines) with a powerful runtime engine that supports real-time rendering, interaction, and GPU-accelerated processing. It’s widely used in scientific domains for building and sharing visualizations of complex data such as medical imaging, simulations, and machine learning models. The platform supports both novice users through its graphical interface and advanced users through scripting and plugin development.
    Downloads: 0 This Week
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