This is my attempt at a Euchre (card) game. It's written in C++, interface in GTK+ (glade). There are three levels of AI, with the harder two being good enough to give you a pretty good challenge.
A soft-real-time hardware-in-the-loop simulation framework utilizing SysV IPC and Glade/GTK user interface. For demonstration purposes, includes an implementation of a fixed timestep dynamic simulation of a power grid.
A small utility for visualizing graphics of the wide math function list.
Based on Glade/GTK+ toolkit so integrates into GNOME flawlessly.
Uses mathGl library for drawing purposes, see http://mathgl.sourceforge.net/