Showing 13 open source projects for "friction"

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  • 1
    Friction

    Friction

    Powerful and versatile motion graphics application

    Friction is a lightweight 2D animation and motion graphics tool designed to provide a modern and efficient workflow for creating vector-based animations. It focuses on simplicity while offering essential features such as keyframe animation, timeline editing, and curve-based motion control. The application is built to be fast and responsive, enabling real-time feedback during animation editing.
    Downloads: 0 This Week
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  • 2
    Friction

    Friction

    powerful and versatile motion graphics application

    Friction is a powerful and versatile motion graphics application that allows you to create stunning vector and raster animations for web and video platforms with ease.
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    Downloads: 437 This Week
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  • 3
    Raspberry Pi Imager

    Raspberry Pi Imager

    Tool for creating bootable media for Raspberry Pi devices

    ...Advanced users can point the application to custom image repositories, enabling automated provisioning workflows and specialized deployments. Overall, Raspberry Pi Imager streamlines device setup and reduces friction when preparing new Raspberry Pi systems for development, education, or production use.
    Downloads: 125 This Week
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  • 4
    Electrobun

    Electrobun

    Build ultra fast, tiny, and cross-platform desktop apps

    ...The project focuses on providing a cohesive workflow where building, running, and managing JavaScript applications can happen with minimal configuration and overhead. It is built with performance in mind, aiming to reduce the friction typically associated with modern web tooling stacks by consolidating responsibilities that are often split across multiple tools. Electrobun targets developers who want a lightweight yet capable environment for rapid iteration and local execution of JavaScript projects. The repository reflects an emphasis on developer ergonomics, including straightforward setup and tight integration between runtime and build processes.
    Downloads: 4 This Week
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    AsmJit

    AsmJit

    Low-latency machine code generation

    ...It is commonly used in applications such as emulators, compilers, and high-performance computing systems where runtime optimization is essential. asmjit emphasizes low latency and efficiency, ensuring that generated code executes quickly without significant overhead. Its modular design allows developers to integrate it into various systems with minimal friction. Overall, asmjit bridges the gap between high-level programming and low-level execution by enabling efficient runtime code generation.
    Downloads: 0 This Week
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  • 6
    Valdi

    Valdi

    Cross-platform UI framework that delivers native performance

    ...The framework also emphasizes developer velocity with tooling that shortens the edit–run cycle, including rapid hot reload and a workflow that aims to reduce the traditional compile-test-debug friction in native development.
    Downloads: 0 This Week
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  • 7
    Eagle Mode

    Eagle Mode

    Zoomable user interface (ZUI) with file manager, file viewers and more

    Eagle Mode is a zoomable user interface (ZUI) with file manager, file viewers, games, and more. This project is about a futuristic style of human-computer interaction, where the user can visit almost everything simply by zooming in. It features a portable C++ toolkit API for developing such ZUIs, and it features the Eagle Mode application, which provides a virtual cosmos with plugin applications. The most important one is the professional file manager with its rich, scriptable command...
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    Downloads: 49 This Week
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  • 8
    pfcalc is a pipe friction calculator using the Darcy-Weisbach equation. gpfcalc is a Gtk front-end for pfcalc. Qpfcalc is a Qt front-end for pfcalc.
    Downloads: 0 This Week
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  • 9
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 0 This Week
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  • 10
    Simon is a C++ library for physically plausible dynamics simulations. Its features include collision resolution with resting contact, friction, articulated joints and spring connections for rigid bodies and particles.
    Downloads: 0 This Week
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  • 11
    DVC2D is a physical simulation library capable of simulating and animating planar systems of rigid bodies experiencing intermittent and steady unilateral contacts with friction. One can also include friction between the bodies and the plane of motio
    Downloads: 0 This Week
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  • 12
    IBDS is a library for dynamic simulation of multi-body systems in C++. It simulates rigid bodies, particles, many different joint types and collisions with friction. (ZLib license, free for commercial use) More infos: http://www.impulse-based.de
    Downloads: 0 This Week
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  • 13
    InertiaEngine is a 2D rigid body physic engine written in C++ and is not OS dependent. It is designed to be very user friendly. It contains also a 2D convex polygon collision detection engine. It supports collision response, static friction, kinetic fric
    Downloads: 0 This Week
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