Search Results for "emulador playstation 1"

Showing 17 open source projects for "emulador playstation 1"

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  • 1
    DuckStation

    DuckStation

    Fast PlayStation 1 emulator for x86-64/AArch32/AArch64

    DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues. A "BIOS" ROM image is required to to start the emulator and to play games. You can use an image from any...
    Downloads: 13 This Week
    Last Update:
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  • 2

    hpsx64

    Highly-Experimental Playstation Simulator x64

    Highly-Experimental Playstation Simulator for x64 based systems. This is a WORK IN PROGRESS.
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    Downloads: 41 This Week
    Last Update:
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  • 3
    ESP32-S2-Mini

    ESP32-S2-Mini

    Arduino ESP32-S2-Mini v1.00 Wemos | Firmware PS4 900x HOST Wifi AP

    Firmware para placa de desarrollo Arduino ESP32-S2 Mini v1.0.0 LOLIN-WIF WEMOS ESP32S2 Dev para Montar Servidor Host AP PlayStation 4 Herramienta web para instalar la última versión del Firmware: https://xdevgms.github.io/ Una vez instalado el firmware podrá conectar con la placa ESP32-S2 Mini vía Wifi WiFi SSID: PS4-Host-AP Password: password Página del administrador http://10.1.1.1/admin.html http://webkey.local/admin.html Nota Importante 1: En la sección configuración General en...
    Downloads: 76 This Week
    Last Update:
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  • 4
    ScummVM

    ScummVM

    A cross-platform interpreter for many point-and-click adventure games

    ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's...
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    Downloads: 170 This Week
    Last Update:
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  • 5
    Sensa

    Sensa

    Android, DOS, FirefoxOS, Linux, MacOS and Windows all in one..

    Sensa is not an operating system, is a work environment compatible with Android © 4.4.4, Firefox OS ©, Linux Ubuntu 12.12 ©, MacOS Classic 7 ©, MS -DOS © operating systems, and Microsoft Windows 8.1 ©; whose distribution is free, and with source code available under GNU GPL 2.0 license .
    Downloads: 3 This Week
    Last Update:
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  • 6

    Rockbot

    Multi-platform game engine similar to old Megaman with a stage editor

    An open-source, SDL based, game engine to replicate old style Rockman (aka Megaman) games, being as close as possible of Rockman 1-6, and an editor made with Qt, for custom graphics, weapons, bosses, enemies and level creation. Please access our web page for more details. The engine code is meant to be highly portable, thanks to SDL, and have been ported and tested in: - Linux - Windows - macOSX (x86) (not currently supported) - Playstation 2 - Nintendo DS (abandoned) - Dingux - Open Pandora...
    Downloads: 0 This Week
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  • 7
    PainTown

    PainTown

    Paintown is a 2d fighting game engine.

    Paintown is a 2d side scrolling beatem-up engine. Paintown supports game styles similar to the Sega Genesis game, Streets of Rage 2, as well as traditional 1 vs 1 fighting games through an implementation of MUGEN. Many aspects of Paintown are customizable, from the menu system to the levels and players that can be controlled. Paintown is highly portable. So far Paintown can run on Windows, OSX, Linux, BSD, Wii, PS3, Android and other systems.
    Downloads: 60 This Week
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  • 8
    Kyle's Game Engine

    Kyle's Game Engine

    Small OpenGL based game enegine

    This is a small project I have been working on in my spare time for enrichment. This used to compile for Sony PSP, but too much functionality has been added sense the last PSP build to compile. Development happens on a tiny netbook and my custom built gaming rig. The goal is to make it playable on the Netbook, and currently acceptable on a capable machine.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Zelda - Oni Link Begins (For the PSP)
    Zelda Oni Link Begins is a PSP port of the second game in the French homebrew Zelda trilogy by Vincent Jouillat. New version 1.0 released - Added full screen support and 2 bug fixes. This game is longer than the first one "Return of the Hylian" and somewhat harder.
    Downloads: 4 This Week
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  • 10
    The project bahamut is a full ad-hoc tunneling software to be used by the Playstation Portable (PSP) to emulate online features. MOVED TO: https://github.com/codestation/bahamut
    Downloads: 0 This Week
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  • 11
    Gnoedergnadern is a for the ps3 linux optimized Roleplaying game. It will use direct framebuffer access and the spus for optimal performance.
    Downloads: 0 This Week
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  • 12
    This is an adaptation for PC of the well-known playstation game Kurushi (Intelligent Qube).
    Downloads: 0 This Week
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  • 13
    A massively multiplayer game based on EVE Online but with much greater playability and depth, without the complexity and slow pace. Will allow players to take on a large number of roles within the gaming environment, from fleet commander to trader.
    Downloads: 0 This Week
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  • 14
    Experimental Sony Playstation 2 Emulator
    Downloads: 1 This Week
    Last Update:
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  • 15
    Raytracer for the CellBE architecture, ie Playstation :].
    Downloads: 0 This Week
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  • 16
    Its a ps2 media center with ps3 like xmb and internet browser which supports many formats like the .flv (www.youtube.com) which supports media streaming.The media center has all the media playback and usb hdd support.I want your support to do this.
    Downloads: 0 This Week
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  • 17
    This is a Roller Coaster Tycoon port for the Sony PSP. It will be compatible with the PC Version. The port will use the same files as the PC version so you must own the game to use this port. ** Edit:** Sorry to everyone wanting this port... in another project i have hit a few hickups that until further notice come has killed this project. they are as follows; 1: due to the fact that the original game was written in assembly, it was running as fast as it could... i cant get code that optimized...
    Downloads: 0 This Week
    Last Update:
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