Showing 20 open source projects for "doom mac"

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  • 1
    This is one of the most popular Doom source ports. It is available for DOS, Windows, Linux and Mac OS X, and should build on any POSIX platform which supports SDL. It enhances Doom with things like TCP/IP networking, OpenGL renderer, Heretic support and much more.
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    Downloads: 205 This Week
    Last Update:
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  • 2
    dhewm 3

    dhewm 3

    dhewm 3 main repository

    dhewm3 is a source port of the original Doom3 (not Doom3 BFG, for that you may want to try RBDoom3BFG). It’s known to work on Windows, Linux, macOS, FreeBSD, OpenBSD and AROS, but it should work on (or be easily portable to) any system that supports OpenGL 1.4 with ARB shaders, SDL and OpenAL. Compared to the original version of Doom3, dhewm3 has many bugfixes, supports EAX-like sound effects on all operating systems and hardware (via OpenAL Softs EFX support), has much better support for...
    Downloads: 5 This Week
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  • 3
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community...
    Downloads: 0 This Week
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  • 4
    Odamex

    Odamex

    Odamex is a free, cross-platform, modern client-server Doom engine

    Odamex is a free, cross-platform (Mac, Windows, Linux) modification of the Doom engine that allows players to easily join servers dedicated to playing Doom online. The goal of Odamex is to add enhancements to Doom while still retaining that "classic Doom feel" we all know and love about the original game.
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    Downloads: 221 This Week
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  • 5
    DarkRadiant

    DarkRadiant

    Cross-Platform Level Editor for Doom3 and The Dark Mod

    Project has been moved to https://github.com/codereader/DarkRadiant! DarkRadiant is an overhauled version of GTKRadiant designed for use with The Dark Mod stealth game (https://www.thedarkmod.com), a Thief-inspired game making use of the idTech4 engine. DarkRadiant is capable of editing maps in The Dark Mod, Doom 3, Quake 4 and XreaL.
    Downloads: 0 This Week
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  • 6
    gbDoom3

    gbDoom3

    A fork of dhewm3 with an emphasis on modernisation and vanilla Doom 3

    gbDoom3 is a fork of dhewm3 with a series of modernisations, performance improvements and an emphasis on being bug-compatible with vanilla Doom 3. This does NOT support the BFG edition of Doom 3. This fork was created to give an overhaul to Doom 3 that the parent project isn't willing to do. Performance improvements for macOS (Intel and M1) as well as additional assembler code for such systems, removing legacy code for SSE support, making Carmack's reverse standard and reverting all...
    Downloads: 2 This Week
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  • 7

    wadmerge

    Merges WAD files for Doom engine games.

    Merges .WAD files from Doom engine games, such as Doom, Doom2, Hexen and Heretic. Takes any number of input wads, and produces a sorted single output .WAD file. Runs on Linux and Windows, does not duplicate wad entries and allows space saving with an optional 'deduplication' method, where different entries which have the same data, only have the data stored once.
    Downloads: 1 This Week
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  • 8
    Doomsday Engine

    Doomsday Engine

    DOOM / Heretic / Hexen source port with enhanced graphics and UI

    A portable game engine for classic first person shooters such as DOOM, Heretic and Hexen. Lets you enjoy the original games using modern technology, including high-resolution OpenGL graphics, 3D models, and dynamic lighting effects.
    Downloads: 101 This Week
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  • 9
    hyper3DGE Project

    hyper3DGE Project

    3D-Accelerated open-source DOOM engine

    As a continuation of the EDGE Project, hyper3DGE gives the end-user more power from the most advanced alternative DOOM engine - combined with portability to most systems, including game consoles.
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    Downloads: 23 This Week
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  • 10
    Modified PrBoom port with uncapped framerate, variable gamespeed, re-record, walkcam, chasecam, full mouselook, fov and other features without loss of compatibility with original DOOM.
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    Downloads: 83 This Week
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  • 11
    Cytadela

    Cytadela

    An old-school first person shooter from classic Amiga computers

    A conversion of an Amiga first person shooter from 1990's. Some say it's a Doom clone, but some argue that it's a Wolf 3D clone. The Citadel is a secret military research base located on a distant planet. After the contact with the base has been lost, a military spaceship has been sent there with a mission to either restore the communication or, if that's impossible, destroy the base. While approaching the planet, the spaceship has been destroyed by the Citadel's defence systems and you...
    Downloads: 12 This Week
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  • 12

    glBSP

    glBSP is a DOOM nodes builder

    glBSP is a DOOM nodes builder specially designed for OpenGL source ports.
    Downloads: 9 This Week
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  • 13
    DoomRunner (Doom Frontend)

    DoomRunner (Doom Frontend)

    Classic Doom Frontend

    DoomRunner is a modern frontend for the classic "Doom" game by id Software. The Mac and Windows versions include the PrBoom game engine. It is written in C++/Qt and supports a variety of platforms. This version is final; if there aren't any bugs or issues, this version won't be updated. Otherwise, if any bugs are found, leave a message at the discussion section.
    Downloads: 0 This Week
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  • 14
    PrBoom, the purest Doom-Port? Aims to be the most stable Doom port with the highest compatibility to the major Doom versions. Highres software and nice OpenGL rendering. Full Boom and most if not all MBF features.
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    Downloads: 158 This Week
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  • 15
    NADC (Not Another DooM Clone) is an Open-Source First-Person shooter engine, with basic content included. Developement is incremental.
    Downloads: 0 This Week
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  • 16
    SLASH'EM (SuperLotsaAddedStuffHack - Extended Magic) is a variant of Nethack. It is a roguelike, single-player role-playing game where the hero must venture through the depths of the Dungeon of Doom to retrieve the Amulet of Yendor.
    Downloads: 28 This Week
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  • 17
    Doom-like game and engine written in OpenGL.
    Downloads: 0 This Week
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  • 18
    PatchHack (Patched NetHack) is a mild variant of NetHack. Nethack is a roguelike, single-player role-playing game where the hero must venture through the depths of the Dungeon of Doom to retrieve the Amulet of Yendor.
    Downloads: 0 This Week
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  • 19
    Bot for the id Software game Doom. Based on the Eternity Engine by Team Eternity. =============================== **NOTE**: Up to date source code is here: https://github.com/ioan-chera/AutoDoom ===============================
    Downloads: 0 This Week
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  • 20
    This is a multi-tiered, massively multiplayer online role playing game engine. It has a database layer, two game rules layers, and the client layer. The initial client is Doom 3 based. An initial game world will be developed for the engine as well. Th
    Downloads: 0 This Week
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