Showing 30 open source projects for "Ray tracing"

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  • 1
    Ray Tracing in One Weekend Book Series

    Ray Tracing in One Weekend Book Series

    The Ray Tracing in One Weekend series of books

    ...These books are formatted for printing directly from your browser, where you can also (on most browsers) save them as PDF. In Ray Tracing in One Weekend, you will build a simple brute-force path tracer. Continuing with Ray Tracing: The Next Week, you will add textures, volumes (like fog), rectangles, instances, lights, and support for lots of objects using a bounding volume hierarchy (BVH). Finally, with Ray Tracing: The Rest Of Your Life, we'll dive into the math of creating a very serious ray tracer.
    Downloads: 1 This Week
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  • 2

    CIRT

    CIRT - CUDA Interactive Ray Tracer

    CIRT is an implementation of PRTP (Programmable Ray Tracing Pipeline). Mainly it is to be used as a ray-tracing equivalent of OpenGL. It allows the user to implement various ray-tracing related algorithms.
    Downloads: 0 This Week
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  • 3
    Wicked Engine

    Wicked Engine

    3D engine with modern graphics

    Wicked Engine is an open-source 3D engine with modern graphics. Use this as a C++ framework for your graphics projects, a standalone 3D editor, LUA scripting or just for learning. To build Wicked Engine for Windows (10 or later), use the latest version of Visual Studio and the provided WickedEngine.sln solution file. By simply pressing F5, the Editor application will be built. There are other example projects that you can build as well within the solution. If you want to develop a C++...
    Downloads: 1 This Week
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  • 4
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support...
    Downloads: 1 This Week
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  • 5
    G3D Innovation Engine
    G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs. As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
    Downloads: 11 This Week
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  • 6
    Roblox Shaders

    Roblox Shaders

    Roblox Shader – Download on Any GPU

    Roblox Shader – Universal Graphics Enhancement for All GPUs Roblox Shader is a high-performance, universal shader mod designed to enhance Roblox graphics with realistic lighting, shadows, and post-processing effects. This shader pack is optimized for all graphics cards, including NVIDIA, AMD, and Intel GPUs, ensuring compatibility across virtually any system. Whether you're looking to improve Roblox visuals with better lighting or want a more immersive gaming experience, Roblox Shader...
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    Downloads: 1,171 This Week
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  • 7
    BRL-CAD

    BRL-CAD

    Open Source Solid Modeling CAD

    BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
    Downloads: 140 This Week
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  • 8
    Yocto/GL

    Yocto/GL

    Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

    ...Simple shape data structure, utilities for manipulating triangle meshes, quads meshes and line sets, computation of normals and tangents, linear and Catmull-Clark subdivision, procedural shapes generation, ray intersection and closest point queries. Ray intersection and closest point queries of triangle meshes, quads meshes, line sets and shape instances using a two-level bounding volume hierarchy. Path tracing of surfaces and hairs supporting area and environment illumination, microfacet GGX and subsurface scattering, multiple importance sampling.
    Downloads: 0 This Week
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  • 9
    CUDA Pathtracer

    CUDA Pathtracer

    GPU Raytracer from scratch in C++/CUDA

    GPU-Raytracer is a high-performance, real-time ray tracing engine implemented using OpenGL compute shaders. It demonstrates the power of modern GPU architectures to handle complex lighting calculations, reflections, shadows, and global illumination in real-time. This project is educational and experimental, providing insight into GPU parallelism and real-time rendering techniques.
    Downloads: 0 This Week
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  • 10
    KABOOM! in 180 lines of bare C++

    KABOOM! in 180 lines of bare C++

    A brief computer graphics / rendering course

    ...It is often used in teaching environments to illustrate core rendering concepts in a practical way. Overall, tinykaboom is a minimalist yet powerful introduction to ray tracing and 3D rendering principles.
    Downloads: 0 This Week
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  • 11
    Sol-R

    Sol-R

    Open-source CUDA/OpenCL speed of light ray-tracer

    ...Most of the code does not rely on any literature about ray-tracing, but more on a naive approach of what rays could be used for. The idea was not to produce a physically based ray-tracer, but a simple engine that could produce cool images interactively. Take it for what it is! Sol-R is a lot of fun to play with if you like coding computer-generated images.
    Downloads: 0 This Week
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  • 12

    Gphoton: simple 3d ray tracer

    Gphoton in a simple 3d modeler and ray tracer.

    ...In art I was awed by Durer and the mirror in Van Eyke's Wedding. In the 70s-80s I was trying to do 3D on early computers - big BW pixels! By late 80s I saw ray tracing and had to write my own. I wrote the 1st ver while taking vector calculus and CAD programming classes c. '92. I was intrigued not only by the beauty of the math but also ray tracing curved metals. This is actually the 2nd ver, ported from MFC to gnome (with enhancements like optional GL) c. '00 with some help from David. ...
    Downloads: 0 This Week
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  • 13
    Student Renderer

    Student Renderer

    Computer Graphics: project for study the basic principles

    Project for study the basic principles of the Computer Graphics: - affine transformations; - perspective transformations; - shading models; - ray tracing method.
    Downloads: 0 This Week
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  • 14
    An object oriented ray tracer and image manipulation library. Also comprises ZRVision, a computer vision support library and several example apps illustrating what can be done with ZeroRay.
    Downloads: 0 This Week
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  • 15
    rapido is a ray tracing library with support for static and dynamic geometry that enables real-time ray tracing of reasonably complex scene.
    Downloads: 0 This Week
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  • 16

    BRAYTE

    Bruno's RAY Tracing Engine

    Yet another ray-tracer. Mixing Python, CUDA and a specialized compact SDL (Scene Description Language).
    Downloads: 0 This Week
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  • 17
    GuiObjects

    GuiObjects

    A C++ library to easily create GUI-editable objects

    ...In addition, because this is a project I started to train in C++: - there will be no dynamic casting! (I hate them) - using c++0x (I want to learn - sorry!) I'm still working on implementing a ray tracing program with it, and maybe other tools as well
    Downloads: 0 This Week
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  • 18
    Simple 3D renderer based on ray tracing method.
    Downloads: 0 This Week
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  • 19
    RAY++ is a collection of C++ classes needed for ray tracing (shapes, surfaces, cameras etc.). The object-oriented design makes it easy to extend the package.
    Downloads: 0 This Week
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  • 20
    Real Time Ray Tracing on CPU
    Downloads: 0 This Week
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  • 21
    Ray Tracing Project of Claudia, Wieland und Jan
    Downloads: 0 This Week
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  • 22
    This project is in the field of Computer Graphics. It provides C++ classes to compute accessibility shading on 3D objects. It uses ray tracing to compute accessibility values and stores the result in 2D textures maps.
    Downloads: 0 This Week
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  • 23
    An implementation of ray tracing algorithm.
    Downloads: 0 This Week
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  • 24
    bwfirt (Benchmark Without Fast Interactive Ray Tracing) is a framework for benchmarking ray tracing kernels in the context of a realistic light simulation application.
    Downloads: 0 This Week
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  • 25
    Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.
    Downloads: 0 This Week
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