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G-amp is a port for amp v0.7.6 (an MPEG 1/2 layer II,III audio decoder) on Win32.
The original code is (c) Tomislav Uzelac. amp was used by a variety of well known players like Nitrane, the decoder used by Winamp.
F4L is an open source development environment like Macromedia Flash, a multi-platform format(swf/svg) widely used for web applications. its a BETA version which means no real ability to use for production. see latest code at https://github.com/ozkanpakdil/f4l
Provides an upgrade to the mount command. By utilizing a semi-GUI approach it allows (auto fs) mounts to be made with ease. Using a built-in directory browser and automated code you can mount a file system, and browse it in 10 keystrokes or less.
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The Bliss Intellivision Emulator is no longer maintained at SourceForge. See the offical website at http://bliss.kylesblog.com for access to the Bliss sourcecode.
libSmartGet is a C++ library for downloading pages and files from the web and manipulating its html code, so that you can automate some actions, like getting the link address in a given text, for an exemple.
A software implementation of the famous "robot soccer" projects. This
software allows programmers to code robot AIs directly in C++ and see their
team compete against others on a simulated field.
The CCC Language is yet another programming language. It is platform-independent, compact, and robust. Supports many SQL engines, has own ISAM DB engine, has terminal mode and more UI-s, is object-oriented, but it is compiled and not interpreted.
This project provides an implementation of the CORBA Component Model (CCM). This includes a runtime (container) and various tools for developing and deployming software components.
CANNOT - Coyote Annotation.
This framework was developed in JAVA and its API's facilitates to the reuse of code and the sharing of information through to the architecture in layers and standard ISO MPEG-7 used for the Digital Video Content Annotations..
Muli3D is a rendering library which implements features of current graphics hardware in software. The focus is on ease of use and clear code; therefore Muli3D is best suited for research and teaching.
Defunct. A remake of the classic LucasArts 'Sith' game engine, using OpenGL and written in C++, abandoned almost a decade ago. Code is untested and unsuitable for reuse.
Hippal is an integrating GUI-framework for a multimodular symbolic A.I.-system IPAL, which combines A.I. Planning, Inductive Program Synthesis, Analogical Reasoning and Learning.
Hippal is client-/server-based and uses the Lili Lisp Interpreter as Centr
A cross platform code editor primarily intended for C++. It's goal to be editor, not an IDE. If you want something that writes your makefiles/GUI, go look at an IDE. Keywords: Syntax highlighting, spell checking, folding, word completion, keyboard d
Nxabega is a First Person Shooter (FPS) based upon the open sourced Quake 3 engine and game code. The final intention is to provide a rich single player game.
yaucp, Yet another uController Project. Is a set of tools and source of code and information for developing for the AVR families of microcontrollers under Linux using only GPL-compatible tools, released under the GPL.
Help port the tulip driver from free/net/openbsd to Darwin OS. So far the driver is written to the ADMtek 985 clone chipset and the PNIC 82c169 chipset. Due to IOKit's object-oriented design, the code can be easily subclassed to support new chipsets.
The C++ programming framework that is compatiable with standard C++ libraries. Parts: the set of classes, templates and functions that provide safety interface; GUI; XML loader for a GUI structure. The project has been moved to http://cbear.berlios.de.
Gate Guardian is a library of C/C++ functions that can be used to avoid common security problems when a process forks or is forked from a parent process, or runs / is run by an external program. The code is meant to be portable across many UNIX variants.