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An implementation of Bruhn et al.'s fast variational optical flow algorithm using the OpenCV image processing library. The code calculates dense flow fields with a user-specified level of precision.
Programming is more than technology. It's art! CODE ART is an open source Integrated Development Environment for many programming languages. It feasts your eyes and groups your team. Sounds amazing, huh? But we're still working. We need your help!
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You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Open BEAGLE is a C++ Evolutionary Computation (EC) framework. It provides an high-level software environment to do any kind of EC, with support for tree-based genetic programming; bit string, integer-valued vector, and real-valued vector genetic algorithms; and evolution strategy.
The Open BEAGLE architecture follows strong principles of object oriented programming, where abstractions are represented by loosely coupled objects and where it is common and easy to reuse code. Open BEAGLE is...
Video processing and computer vision library for GNU/Linux offering interfaces to do image- and video-I/O with ImageMagick/Magick++, Xine, firewire digital camera (DC1394), and video for linux (V4L2).
Note that this version of HornetsEye is deprecated. HornetsEye now is released as multiple packages on RubyGems.org. The sourcecode is available on Github.com (see https://wedesoft.github.io/hornetseye-doc/ for more information).
Goldy is a very fast C++ expression templates library for scientific and engineering computing that implements explicit SSE instructions and delivers performance compatible with native C/FORTRAN code.
This is a basic client/server game in DirectX featuring up to 16 simultaneous players moving around a flat sheet of grass as skinned/animated .X meshes (the Tiny model from Microsoft demos) in only about 3500 lines of code.
Software and hardware for a radio controlled 'laser' combat game. A microcontroller is connected to a radio receiver and can send IR signals to another player with the same setup. When a valid IR code is received initially the throttle will be cut.
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Unit Test for C is a very useful and powerful software development tool for C and C++ programmers. It is designed to provide a great deal of functionality in a very small package and functions nearly identically on Windows and UNIX systems.
This is an implementation of the adaptive biasing force method (ABF) in NAMD. The code for ABF was developed by Eric Darve, Stanford University. ABF is a method created by E. Darve and A. Pohorille to calculate the free energy of bio-molecules.
A simplistic first-person game base built around the idea of a single-floor grid of cubes layout. In its current state, it allows navigating around a 3D maze. It utilises SDL and OpenGL. Its sourcecode is released into the public domain.
Building code for small model Unmanned Ground Vehicle. This only use a single webcam (monocular) as its sensory purpose. We would be using VC++ and OpenCV library.
Easy to manage installer program from sourcecode. It differs from a similar order that he client / server. It has 3 interface KDE, ncurse and cli version.
Thank you for your interest in Speedy Composer. Speedy Composer is an automated application for composing melodies for Speedy Net members. We recently made changes to the sourcecode of Speedy Net, and converted it into the Python language and Django framework. Since Speedy Composer was originally written in PHP, it is not adapted to work with Speedy Net in its current form. So unfortunately we were forced to temporarily close the app Speedy Composer. But don't worry, we kept backups of all the tunes composed by Speedy Composer, and when the website is reopened we will upload them to the new site.
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Qt-Extentions are additional or extended Qt or KDE classes I've written for other projects, but can be useful for other developers too. Actually the code is GPL2, but if you want another licence, just contact me.
DataLG is a Data Access Layer (DAL) generator. Create stored procedures, views, and tables on the database side, then use DataLG to create an assembly (and its source) to interact with them. Works with: Ms Sql Server, Sqlite 3, Mysql 4-5, and PostgreSQL.
Generate a parser at runtime from a collection of C++ objects. Concisely state a parser specification in ordinary C++ code. Learn from a parser generator with an object-oriented design.
Kumaji is an advanced subtitle rendering library aiming for complete cross-platform support, complete and compliant support for all common subtitle formats and, of course, speed. The sourcecode is also intended to be easy to understand and hack at.
The latest version of libtap2 is now incorporated in the *libsxe* project, which is hosted on *github*. libtap2 is the Test Anything Protocol, version 2. C library for unit testing C (and C++) code. Backward compatible with the FreeBSD/CCAN version,
An experimental Sudoku solver that is written using 64 lines or less of C code. Meant as a general experiment in seeing if Sudoku can be solved in that small amount of code.
mod_c is a module for Apache HTTPD that can cache DLL/SO executables to create very high speed dynamic web pages. mod_c is supported by EHTML (executable HTML), a library written in C++ with which web developers can quickly code web pages.
Template Processor is a universal template based code generator for any programming language. Can be extended by new commands with custom syntax. Uses QScript language for templates, initial scripts and plugins.