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A viewer for image sequences, aimed to be a professional tool for viewing animation frames rendered with 2D and 3D editing software. It is cross-platform, fast, supports many image formats and OpenGL rendering.
zeditor is a powerful text editor and viewer. supports search/repalce, auto detect encoding, read text, plugins and various of settings. Download SDK (E6-SDK-extended-time.tar.bz2)here: http://code.google.com/p/moto-e6-sdk/downloads/list (my project)
This project is based on the latest sourcecode from the original Guliverkli project. The modifications that we have made include library updates, some tweaks and several bug fixes. We have also fixed all known security vulnerabilities.
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PegTest is an interactive application for developing parsing expression grammars (PEGs). First, write your grammar. Then, write a test input. Finally, browse how the PEG has parsed your input.
Interactive viewer for ngspice raw files. Provide interface to view analog waveforms, results of ngspice simulator. Allows printing, saving as image, copy to clipboard. Uses wxWidget, but heavily tailored to UNIX OS. Tested on Ubuntu 10.04
CrunchMe is a JavaScript compression tool. It compresses JavaScript sourcecode to a self-extracting program using an LZ algorithm, achieving quite good compression ratios.
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Computer vision tracking module written in C++ as an extension to OpenCV, this code is the foundation for the "Are We There Yet?" installation by Ken Goldberg and Gil Gershoni in the Contemporary Jewish Museum Mar 31 - Jul 31 2011.
A framework that compares performance of different pieces of code. Available in four languages: c#.net (SharpKinoko), java (JKinoko), c (CKinoko) and c++ (CppKinoko)
A random collection of c++ tidbits.
I write some code as I go along. Maybe this is useful to anyone. Maybe I will turn some of it into a library at some point.
But not now.
This is a program for numerical solution of Euler equations of compressible flows using discontinuous galerkin method. The code is written on top of the deal.II finite element library.
Code has been moved to
https://github.com/cpraveen/dflo
Mosquito is an input system that, sitting on top of SDL or OIS, handles the mapping of physical input sources into virtual gamepads and mice that the programmer can work with. It supports configuration through config file, code and ingame remapping.
QuickFlash is a C++-based analysis library for data files generated by the Flash hydrodynamics code. It provides high-performance access to large datasets in low memory situations and other restrictive environments.
The Open Reflective Component Architecture , ORCAN, is designed to build the basis for a rapid incorporation of existing software packages into large-scale software projects Project is dead, however - please feel free to check and reuse code!
The QuakeWorld development project. Not very active these days; still, the code base is robust and efficient, so it may be the right choice if you want to start a Quake project of your own.
This project aims at providing a user package for the molecular dynamics software LAMMPS, which allows the complete simulation to run on a GPU. Additional information and svn access to "bleeding etch" code can be found on the project website below.
The Chilon Library is a C++0x utility library. The most advanced parts are a command-line argument parser and a parser generator library based on parsing expression grammars with built in AST generation abilities.
A library supporting Text UI application development
A mini TUI library that helps build a TUI based application expected to be running in Linux/Unix environment.
This is a quite compact library which is implemented in C++, depending none but ncurses library.
Example code provided.