Showing 163 open source projects for "nn ai game"

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  • 1
    Portable game engine intended for game development. Include portable 3D-engine for at least DirectX and OpenGL, physics and sound simulation engines, and scripting engine for AI.
    Downloads: 0 This Week
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  • 2
    Play Gomoku, a connect 5 board game, against an AI player.
    Downloads: 0 This Week
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  • 3
    WarCoders is a real-time strategy game where you program AI for robotic vehicles in C++. You battle opposing teams in a 3D environment over a network or the Internet. You can also build fortifications, edit robot sourcecode, make new weapons, etc.
    Downloads: 0 This Week
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  • 4
    RainEngine is a 3D, multiplayer, Real Time Strategy game engine with a strong focus on extensibility. Unlike traditional RTS games, users of games made with the RainEngine will be able to create/customize their own units, races, and AI.
    Downloads: 0 This Week
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  • 5
    Color Expansion is a logical game with network play support. Strong AI included - try it! Also this project is the home for the Color Expansion AI contest.
    Downloads: 0 This Week
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  • 6
    Joy Of Hex is a hex-map based strategy war game modelled on old-style board games. The game works in a planning-execution sequence. Opponents are computer AI, local human and a human by email.
    Downloads: 0 This Week
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  • 7
    forty-two is a clone of the 1943 game written in C++. It is intended to provide a clean codebase for simple 2D shoot-em-up games using the SDL. Customization can be done by plugging in custom graphics, data files and scheme (guile) AI scripts.
    Downloads: 1 This Week
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  • 8
    Project Lightning is the internal name of ambitious multi-OS game for PC, based on adventure, strategy and RPG, all it in real time. The primary target is to create a very addictive game with very advanced AI(Artificial Intelligence).
    Downloads: 0 This Week
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  • 9
    The project is an opengl 3d (3 level) chess game with an ai that plays against the user. It is written is C++ and uses tcl/tk. All of the code is nearly platform independent.
    Downloads: 0 This Week
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  • 10
    CINAG is an UCI computer chess engine. This is a module which thinks about the game and try to find the best move for each position. Our goal is to create a quite strong opponent by using state of the art AI technics.
    Downloads: 0 This Week
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  • 11
    Bomberbastards is a multiplayer bomberman clone with extended maps and lua scripting for AI players and custom game objects. Currently windows and linux are supported. SDL is used for the graphics.
    Downloads: 0 This Week
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  • 12
    gl-Moku is a circles-and-crosses (gomoku) game, with a twist: the game board is the surface of a torus, and thus it folds upon itself. It uses OpenGL & SDL for graphics. TCP/IP internet play supported, and there is an AI to practise against.
    Downloads: 0 This Week
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  • 13
    Seeds Of War is a 3D RTS game in which we intend to bring a lot of new stuff, like cooperative gameplay, realtime modificable spherical maps with overhangs, fully modular units, realtime modificable AI scripts and many others.
    Downloads: 0 This Week
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  • 14
    This Checkers game features a POV raytraced checkerboard. It has all the things you'd expect: 2-person play, network play and multiple AI levels. The windows version is complete.
    Downloads: 0 This Week
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  • 15
    WoD is a 3D gaming platform built on top of SDL. The platform includes dynamic scripting for the game engine, AI, widgets(for game settings and others), configurations, and so on. Eventually a test game will be built to show off WoD.
    Downloads: 0 This Week
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  • 16
    A real time strategy game that is based on a boardgame similar to RISK but with graphic visualisation of DUNE 2. Its main purpose is to explore novel techniques in graphics, AI and multimedia.
    Downloads: 0 This Week
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  • 17
    Here you find the Spades Artificially Reasoning Computer (SARC). SARC plays the role of three players against you, the human in the classic card game Spades. But beware, for here is the duel of three AI versus a human mind!
    Downloads: 0 This Week
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  • 18
    Tools and libraries for the back end of game applications including world/object management and AI.
    Downloads: 0 This Week
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  • 19
    Rekop is an internet based multiplayer 7-stud poker game. It consists of these parts: * a server * a AI player * a client for solaris/hp-unix/linux/windows/...
    Downloads: 0 This Week
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  • 20
    Men in Blue aims to be a fun, yet realistic police game. Missions are dynamically generated by the AI, so no two plays will be the same.
    Downloads: 0 This Week
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  • 21
    MINI is a nice implementation of the well known board game Nine mens morris, also known as mill, or in Germany "Mühle". MINI features a nice Grafical User Interface (GUI), and a quite powerfull computer opponent. There are 4 different levels for the AI, s
    Downloads: 0 This Week
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  • 22
    An advanced open source version of the classic artillery game. 2 or more players (some may be AI) each control a mobile artillery piece. Using different types of ammunition, controlloing angle and power, the objective is to hit the opposing artillery guns
    Downloads: 0 This Week
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  • 23
    A game to play "escoba" card Spanish game. AI included to play against computer or other humans.
    Downloads: 0 This Week
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  • 24
    Bluff is a multiplayer dice game, based on skill, luck, and on being unpredictable. Two frontends (terminal window and network) are already available for the game engine; "nicer" frontends and better AI will be added in the future.
    Downloads: 0 This Week
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  • 25
    Moog and Blith Kombat (or MBK for short) is a one-on-one or human-vs-AI 3D fighting game with cavemen and other such random characters. Graphics done with OpenGL, sound with OpenAL. MBK runs on Linux and Windows with a Mac port soon. Network play planned.
    Downloads: 0 This Week
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