Search Results for "games portable" - Page 6

Showing 146 open source projects for "games portable"

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  • 1
    Yet another free, portable 3D Game Engine.
    Downloads: 0 This Week
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  • 2
    An attempt to re-implement the Infinity Engine from games like Baldur's Gate, Icewind Dale and Planescape: Torment in portable C++, for playing these games under Linux/X11/SDL.
    Downloads: 0 This Week
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  • 3
    UTOPIA stands for Universal TOP Interactive Area, is a community system or virtual world system . We aim to write this system in c++ using ADAPTIVE Communication Environment (ACE) to make it more portable and faster
    Downloads: 0 This Week
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  • 4
    Libnet is a cross-platform library aimed at game developers. It has an abstract high level API, which encourages developers to make their games portable across platforms and network types.
    Downloads: 2 This Week
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  • 5
    Nemus is an accurate, efficient, and portable Nintendo Entertainment System emulator, written in C++ conforming to the ISO/IEC 14882 standard. We are currently looking for help on the project, so if you are interested, please contact the maintainer.
    Downloads: 1 This Week
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  • 6
    Internet C++/Internet Virtual Machine is a high-speed, open-source alternative to Java and .NET. Applications written in standard languages, such as C and C++. OpenGL 1.2 support brings portable high-speed 3D graphics and games.
    Downloads: 0 This Week
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  • 7
    This project is a portable C++ implementation of blackjack and craps simulators. While it could be adapted to work as a game engine, the intent is to provide a code base for the development of a powerful open source gaming analysis tool.
    Downloads: 0 This Week
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  • 8
    pgn2pgc converts text Portable Game Notation (PGN) chess files into highly compressed Portable Game Coding (PGC) chess files. This is the only implementation of PGC as described in the PGN standard. Code is also useful for writing chess software.
    Downloads: 0 This Week
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  • 9
    A universal 3D game engine designed to be portable, powerful, flexible, and easily extendable through an extensive plugin system.
    Downloads: 0 This Week
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  • 10
    Kobayashi Maru is a free, expandable, portable, multi-theme Open Source 3D-Space Fight Simulator in the traditions of games like Elite, X-Wing vs. Tie-Fighter or Wing Commander. KobayashiMaru is portable to any platform featuring OpenGL.
    Downloads: 0 This Week
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  • 11
    SimStar GPL is an exciting open source space combat game. Networkable, portable, and open source, it's the shoot'em up for the next century! Uses OpenGL (Mesa) for high speed graphics and has over 1 megabyte of code available! NOT your dad's open source!
    Downloads: 0 This Week
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  • 12
    Portable 3D Engine with a GPL license written in C++.
    Downloads: 0 This Week
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  • 13
    Portable (linux, windows) Mario 64 like.
    Downloads: 0 This Week
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  • 14
    An open source mmorpg gui engine based off the mana world's client and server. Linux version in development.
    Downloads: 0 This Week
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  • 15
    OpenMidtown intends to provide an arcade-style midtown city racing environment, featuring an open add-on architecture. Platform independence is achieved through the sole use of portable libraries.
    Downloads: 0 This Week
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  • 16
    This project is a RPG game for NintendoDS (initially). Some of its parts are C++ portable, wich can be used to export [if applicable] project to other plattforms.
    Downloads: 0 This Week
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  • 17
    X2D is a simple platform game based on SDL and developed in C++. It is light and portable. X2D runs under Linux and Windows, and can be easily ported to other platforms.
    Downloads: 0 This Week
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  • 18
    CasualSkin is a portable, high level game engine designed for creating 2D casual games. It is a C++ API and has features like resource management, widgets and a scene graph. It is designed to be flexible and easily extendible.
    Downloads: 0 This Week
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  • 19
    ChameleonSkin is a library interface designed to be used by game engines for portable 2D casual games. If you use ChameleonSkin for your game (engine), it will work on all platforms that have an implementation of ChameleonSkin.
    Downloads: 0 This Week
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  • 20
    LibLightning is an approach to reimplement Mark Sibly's Blitz3D SDK as a portable Open Source Library.
    Downloads: 0 This Week
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  • 21
    Minimalist, portable, mobile biased, game engine.
    Downloads: 0 This Week
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