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N-body implementation of two important algorithm : Tree-code (Barnes-Hut) and FMM (Fast multipole Method). We provide this two algorithm with a new data structure named compressed_octree.
AtomVox is an OpenGL accelerated terrain engine, which based on a 6dof Voxel landscape algorithm. Fast raycasting and segmentation algorithms. Optimized core-code .
Another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized. I would like it to be a learning basis for the ones interested in ray-tracing.
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The LTCodeSimulator (LTCodeS) implements the fountains code LT Code. This kind of codification was developed to obtain a simple algorithm based on the exclusive or operation to encode and decode the message.
...You can upload a better modified version and improove this article by contacting me. With some pin changes you can port this code to other arduino boards.