Project is to maintain the open source tree for the Azusa Derived Distribution Edition of the SIO2 SDK v1.4 Game Engine Free Ed., previously distributed by sio2interactive.com in the book by Tony Mullen, "3D for iPhone Apps with Blender and SIO2."
SQWADRIX - Page Viewer and Search Engine. This is my lab for the course "Internet Technology". Task was to develop a markup language, its viewer, the search engine and finding the shortest path between two pages.
D'Enfent Engine is a library that contains high-level classes to access OpenGL functions. It contains classes that may be useful in game development: GUI components, sprite classes, classes to work with shaders, handle mouse/keyboard events.
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Coindesigner is a RAD environment to build 3D scenes based in openInventor, just using drag&drop and updating changes on the fly. An external multi platform viewer allows to distribute the scene without need of the RAD.
Open Mobile MMORPG Engine This is an mobile game Engine for Massively multiplayer online role-playing game. The client use Qt on Meego The server use C++ on Linux The final aim of this project is create a SecondLife like game engine.
The syBR Engine is a multi-platform game engine written using C++. It's aim is to extensively use plugins in order to allow easy implementation of new engine parts (such as various sound API, new GUI widgets...).
NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
Todbot is an AI addon to the gamestool virtual machine. The aim is to create an evolving neural network topology that should be capable of creating the optimal topology and network weighting to solve any problem given it.
Axe - is middleware for the practical programmer. Among many other features, the Axe core library manages all the communication tasks using a highly efficient library boost::asio.
SpiderApe is a C++ wrapper around SpiderMonkey, Mozilla's C-based JavaScript engine (http://mozilla.org/js). It takes advantage of C++'s features to simplify the process of embedding SpiderMonkey into your C++ applications.
ReTech Game Engine is a 2D game engine for creating platform, top-down and isometric games. It uses several external libraries (SFML, Box2D, etc). Main goal - Simple for Designer, Powerful for Programmer. Planned MapEditor and ResourceEditor tools.