Search Results for "source engine" - Page 26

Showing 2368 open source projects for "source engine"

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  • 1
    The Mercury Engine is a cross platform 3D game engine that produces high quality visuals and takes advantage of SMP systems.
    Downloads: 0 This Week
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  • 2

    Text Adventure Engine

    A simple Text Adventure Engine.

    A simple Text Adventure Engine with a background and the ability to add hundreds of story parts and up to 4 options. Uses OpenGL with a customizable background image, fonts and sizes.
    Downloads: 0 This Week
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  • 3
    A collection of extensions to the Irrlicht Engine. This is the place to get scene nodes, animators, GUI elements, materials, shaders, mesh loaders, physics wrappers just about any extension to Irrlicht.
    Downloads: 0 This Week
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  • 4
    MiXiM is a simulator for wireless and mobile networks using the OMNeT++ simulation engine.
    Downloads: 8 This Week
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  • 5
    Wixgine (short for wxWidget Engine) designed to cater for dynamic UI application and graphic development purposes. In the meantime enhance the current C++ code usage.
    Downloads: 0 This Week
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  • 6
    MetaMod is a plugin/DLL manager that sits between the Half-Life Engine and an HL Game mod, allowing the dynamic loading/unloading of mod-like DLL plugins to add functionality to the HL server or game mod.
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    Downloads: 230 This Week
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  • 7

    MekArcade

    Mighty 34th century meka action from TeamXbow

    A Meka shooter built on Red Eclipse set in the 34th century that aims to emulate the online game play in the Xbox classic, Mechassault. Things may have appeared quiet but there has been a lot going on in the back ground. Firstly Quinton has rolled the codebase into RE in a way that MekArcade will be able to be spat out easily from RE. Secondly we have a bucket load of meka & character models, which you can check out in the RE modelling forums at freegamedev.net. Lastly we have been working...
    Downloads: 0 This Week
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  • 8
    QxOrm
    QxOrm is a C++ library designed to provide Object Relational Mapping (ORM) feature to C++/Qt developers. QxOrm engine is based on a simple and non intrusive mapping function by class to provide : Persistence, Serialization, Introspection, Reflection.
    Downloads: 0 This Week
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  • 9
    Horde3D

    Horde3D

    https://github.com/horde3d/Horde3D

    Horde3D is a small 3D rendering and animation engine. It is written in an effort to create a graphics engine that offers the visual effects expected in next-generation games while at the same time being as lightweight and conceptually clean as possible. Further development has moved to https://github.com/horde3d/Horde3D where you're also able to download new releases.
    Downloads: 0 This Week
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  • 10
    A revival of the once-famous Acclaim's game Re-Volt, a RC cars racing game. We want to offer a free, portable (Windows & Unix), bug-free and enhanced, but multiplayer only, game engine to replace the original, while still using original data files.
    Downloads: 0 This Week
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  • 11
    Nebula2D

    Nebula2D

    cross-platform 2d game engine

    Nebula2D is a cross-platform 2D video game engine under development for PC, Linux, and Android OS. N2D's philosophy is develop once, deploy many. With the integration of Lua scripting language, developers will be able to write their game's code without the need to think about platform specific pitfalls. An intuitive front end world editor will enable designers to create their game's universe with an easy to use WYSIWYG interface.
    Downloads: 0 This Week
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  • 12

    Kenny

    "Kenny" is an XBoard/WinBoard chess engine based on "Winglet"

    Kenny is a Winboard/XBoard chess engine based on Winglet (http://www.sluijten.com/winglet/source/index.htm), an open source chess program. Winglet's full source code can be obtained from Winglet. Kenny is an advanced form of Winglet which plays better at some faster time levels like blitz chess or upto 20 minute games, but almost always loses against Winglet when the time controls are 40 minutes or more for each.
    Downloads: 0 This Week
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  • 13

    Abysmal Depths

    "Abysmal Depths" is a simple C++-based text adventure game engine.

    This is a game engine which uses certain story files to drive a text-based adventure game with numeric inputs from users, always taking only a maximum of three choices (which can be extended in future versions). There is no limit on the length of the story included. The only constraint is that you should propely index and link to all of the storyfiles in an arc.
    Downloads: 0 This Week
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  • 14
    Sandra Engine is a real-time engine for building interactive 3D applications.
    Downloads: 0 This Week
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  • 15
    K-3D is the free (as in freedom) 3d modeling, animation, and rendering system.
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    Downloads: 107 This Week
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  • 16

    Cross Engine

    Cross Engine is game engine for Windows, Mac, Linux and Android

    Cross Engine is game engine for Windows, Mac, Linux and Android. It's only in development yet.
    Downloads: 0 This Week
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  • 17

    Mohawk Player

    Point-and-click 2D game engine

    This project will implement a player for the Mohawk archive format. The player will be written in C++ and use wxWidgets as GUI, so as to be portable to various OSses (with focus on Linux and Windows). The Mohawk archive format is used by the games such as Myst and Riven (both from Cyan Worlds [http://cyan.com]). Visit the associated Web page to see the status of the componenents.
    Downloads: 0 This Week
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  • 18
    a fast dynamic traffic assignment engine Please visit the github website for latest release: https://github.com/xzhou99/dtalite_software_release
    Downloads: 0 This Week
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  • 19
    Zperdición
    Un puerto basado en ZDoom, reestructurado y con la capacidad de correr Doom totalmente en español
    Downloads: 0 This Week
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  • 20
    oTuner

    oTuner

    9-Octave Chromatic Tuner

    Free open source GPL instrument / musical chromatic tuner (like an electronic guitar tuner) for Windows, Windows Mobile, & Pocket PC. Displays name of note played & accurate indication of whether pitch is sharp, flat, or exact (relative to 440Hz A).
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    Downloads: 22 This Week
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  • 21
    This project aims to provide a set of libraries for various common graphics programming tasks. These libraries can be used together, to perform the tasks of a typical monolithic 3D engine. Or separately, to cover specific needs of any graphics program.
    Downloads: 0 This Week
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  • 22

    mialib

    a realtime graphics library

    mialib is a core library for game development and interactive graphics research, this has utility modules and defines a framework for developing graphical applications like games.
    Downloads: 0 This Week
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  • 23
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 0 This Week
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  • 24

    GPUmat

    GPUmat is a C/C++ GPU engine for Matlab based on NVIDIA CUDA.

    Please download Windows and Linux version by clicking on "Browse All Files". GPUmat allows standard MATLAB code to run on GPUs. The engine is written in C/C++ and based on NVIDIA CUDA. Please contact gpyougroup@gmail.com for any questions. Unfortunately GPUmat was compiled for CUDA 5.0 and we basically stopped any support for other CUDA version because we don't have the resources to do it. But you can compile the source code if you want. Instructions to compile the source code: You need to download a SVN client and then from command line: svn export http://svn.code.sf.net/p/gpumat/code/trunk ....
    Downloads: 0 This Week
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  • 25

    sauercraft

    A minecraft clone thing on the cube 2 engine

    a minecraft clone in cube engine 2. it is going to utilize build 101 of cube 2 released on December 2nd 2008. currently being planned, any help is needed.
    Downloads: 0 This Week
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