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NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
SGE (Serpent Game Engine - by Erico GR) is a simple but POWERFUL Java tool for creating 2Dgames in no time. You can use a rich Level Editor to build xml levels with many layers, objects and actors.
ArdReil is a multiplayer, multiplatform,
networked strategy game of galactic conquest and resource
management, providing opportunities for diplomacy, betrayal,
cunning, and cooperation. Unite the Galaxy - preferably under
your own flag.
Secret of Eternia is a 2D RPG written in C++/Lua using the ClanLib Game SDK. So far we have a nice demo with a few maps running, next phase is to build a full game.
Glaxium is an OpenGL-based spaceship "shoot-em-up" game. It is designed to provide the same feel as the old 2Dgames of that type, but with 3D for the special effects.
Eclipse is a 2D game engine based upon SDL and FMOD to allow the greatest freedom across multiple platfoms. Designed to be easy to use Eclipse will take care of the mundane tasks and let you get on with the most exciting part - creating your game!
Pluto is a general purpose gaming engine designed to allow creation of moderately complex 2Dgames. Games are plug-in modules loaded by the core executable.
Graviton is a 2D spaceship combat game (in the style of Gravity Force/Power and Bratwurst). The idea is to defeat the other players in combat, using the various weaponry available to you. However, the graphics are 3D and vector-based.
MetaWars will be an network game based on the famous comics of Jodorowski, The Metabarons.
This space battle game will allows you to take part in the famous history of the Metabaron's family, and, maybe, some day, become THE Metabaron.
The project is a topdown viewed 2D RPG/Hack'n'slash a bit similiar to older Ultimas. The game's "engine" is developed with C++ and the maps, items and NPC behaviour is scripted with Lua.
This Project is a Rapid Game Development/Design Library and Interface. From 2D-3D, Single-Multiplayer, low-highend games all presented in a easy interface with VBScript and Point And Click style programming or use the library in a supported language.
An open-source 2D gaming engine based on Allegro, designed to create free-roaming side scrolling 'platformers'. The entire engine will feature an object-oriented approach, have a simple scripting language, while minimizing resource usage.
Pixel Commandos is a 2D battle game in the same genre as “scorched earth” and “worms”. During each battle you control a squad of ‘commandos’ who vary in skills, stats and weapons. Battles will be turn based.
Fireball is a free (GPL) single player game that uses ClanLib, a free multi platform C++ game SDK. It is a tank shooter 2D game started in February 2004 in order to learn how to use ClanLib, as well as C++.
Datamatrix (2d barcode) reader for Symbian based mobile phones with built in camera. Projects aim is to create a free software that can be used to decoding datamatrix barcodes. Decoded datamatrix result is shown in a dialog box or passed to browser.