Search Results for "games portable" - Page 2

Showing 146 open source projects for "games portable"

View related business solutions
  • Employee monitoring software with screenshots Icon
    Employee monitoring software with screenshots

    Clear visibility and insights into how employees work. Even remotely.

    Stay productive working at any distance from anywhere with Monitask.
  • Automated quote and proposal software for IT solution providers. | ConnectWise CPQ Icon
    Automated quote and proposal software for IT solution providers. | ConnectWise CPQ

    Create IT quote templates, automate workflows, add integrations & price catalogs to save time & reduce errors on manual data entry & updates.

    ConnectWise CPQ, formerly ConnectWise Sell, is a professional quote and proposal automation software for IT solution providers. ConnectWise CPQ offers a wide range of tools that enables IT solution providers to save time, quote more, and win big. Top features include professional quote or proposal templates, product catalog and sourcing, workflow automation, sales reporting, and integrations with best-in-breed solutions like Cisco, Dell, HP, and Salesforce.
  • 1
    Yeti3D PRO - Portable 3D Engine
    This is the last know development of Yeti3D before the project was shelved. It was a nice engine in its time, and might have code in it still worth something to someone. Its a portable 3D game engine with fast software rendering.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2

    BioGB

    Highly portable Gameboy Color emulator

    BioGB was designed with the following properties: 1. It most be as portable as posible. 2. The code most be easy to read.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    Since version 3 (inclusive) the project was moved to https://github.com/bagaturchess/EGTB-In-Java Portable Java API for usage of Gaviota Endgame Tablebases
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4

    Rockbot

    Multi-platform game engine similar to old Megaman with a stage editor

    An open-source, SDL based, game engine to replicate old style Rockman (aka Megaman) games, being as close as possible of Rockman 1-6, and an editor made with Qt, for custom graphics, weapons, bosses, enemies and level creation. Please access our web page for more details. The engine code is meant to be highly portable, thanks to SDL, and have been ported and tested in: - Linux - Windows - macOSX (x86) (not currently supported) - Playstation 2 - Nintendo DS (abandoned) - Dingux - Open Pandora...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Control remote support software for remote workers and IT teams Icon
    Control remote support software for remote workers and IT teams

    Raise the bar for remote support and reduce customer downtime.

    ConnectWise ScreenConnect, formerly ConnectWise Control, is a remote support solution for Managed Service Providers (MSP), Value Added Resellers (VAR), internal IT teams, and managed security providers. Fast, reliable, secure, and simple to use, ConnectWise ScreenConnect helps businesses solve their customers' issues faster from any location. The platform features remote support, remote access, remote meeting, customization, and integrations with leading business tools.
  • 5
    PAL (physics abstraction layer) is a portable C++ physics abstraction API. It provides a unified interface to a number of physics engines.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6

    evilrpg

    plugin-based RPG manager in C++ and Qt5

    Plugin-based RPG manager written in C++11 and Qt 5. Currently focused on Pathfinder (as that's what I spend my time on), but intended to be game-agnostic for most functions. Network-centric with a user-defined central list server (with a default public list server) to find games and players or just chat/spectate. Intended to manage game assets (character sheets, effects, initiatives, automate rules, etc) with a print function so you're not bound to the application to play your game. Plugins...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    A multiplatform game/framework for card games, implements the rules for klondike (with 2 decks) and spider (with 2 seeds). It's highly portable and it works at least in windows, linux, macosx, iphone & windows CE.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    PainTown

    PainTown

    Paintown is a 2d fighting game engine.

    Paintown is a 2d side scrolling beatem-up engine. Paintown supports game styles similar to the Sega Genesis game, Streets of Rage 2, as well as traditional 1 vs 1 fighting games through an implementation of MUGEN. Many aspects of Paintown are customizable, from the menu system to the levels and players that can be controlled. Paintown is highly portable. So far Paintown can run on Windows, OSX, Linux, BSD, Wii, PS3, Android and other systems.
    Downloads: 53 This Week
    Last Update:
    See Project
  • 9
    Simple Normal Mapper

    Simple Normal Mapper

    Easy creation of normal maps

    Simple Normal Mapper is a normal map editor with which one can easily create normal maps for 2D images. Normal mapping is used, for example, in 2D games to make an illusion of a 3D object. Simple Normal Mapper is fully automatic with some user-controllable parameters. Simple Normal Mapper is written in Qt and C++. The newest source code and releases here: https://github.com/juzzlin/SimpleNormalMapper/releases
    Downloads: 2 This Week
    Last Update:
    See Project
  • Manage your IT department more effectively Icon
    Manage your IT department more effectively

    Streamline your business from end to end with ConnectWise PSA

    ConnectWise PSA (formerly Manage) allows you to stop working in separate systems, and helps you build a more profitable business. No more duplicate data entries, inefficient employees, manual invoices, and the inability to accurately track client service issues. Get a behind the scenes look into the award-winning PSA that automates processes for each area of business: sales, help desk, support, finance, and HR.
  • 10
    Dust Racing 2D

    Dust Racing 2D

    A traditional top-down OpenGL car racing game

    Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++). Play against challenging computer cars or use the split-screen mode to play against your friend. A level editor for easy level creation is included. Dust Racing 2D is inspired by Super Cars and Slicks’n Slide. The newest releases and source code here: https://github.com/juzzlin/DustRacing2D/releases
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Yabause
    Yabause is a portable Sega Saturn emulator.
    Downloads: 43 This Week
    Last Update:
    See Project
  • 12
    Project Invincible

    Project Invincible

    Chess master with 3D graphics

    Project Invincible is a free, portable, open source and cross-platform chess game. Challenge a friend to a 3D chess battle or test your skills against a computer opponent. If the AI is too strong for you, just make it weaker with settings. After all, it's not a shame to lose to full strength of Project Invincible. :)
    Downloads: 7 This Week
    Last Update:
    See Project
  • 13
    wxSand Portable

    wxSand Portable

    wxSand Portable is a sand physics simulation game, made portable.

    wxSand Portable is based on wxSand (a creation of Owen Piette, written in C/C++). It has been formatted to fhe specifications of the PortableApps.com platform, designed to run on portable media.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15

    qa3dviewer

    simple 3d scene viewer for windows/linux/android

    Simple test for 3d scene viewing demonstrating usage of: Qt5.1: a bit of qml framework+lot of native (c++) OpenGL ES: portable windows/linux/android code QtCreator framework: compile on all platforms License: - 3d models were taken from The Guild 2 Renaissance. All rights belong to Nordic Games GmbH. Non-commercial usage with courtesy of Nordic Games GmbH. - trackball code inspired by apple cocoa help Note: - home made qml widgets (Qt5.1 compatible) - home made openGL shaders - C++11...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16

    Object-oriented Simple DirectMedia Layer

    High-level C++ framework to ease game development

    OSDL: Object-oriented Simple DirectMedia Layer. OSDL is a high level open source (LGPL/GPL) portable multimedia library, built upon Sam Lantinga's SDL (http://www.libsdl.org). Its goal is to provide a high level C++ framework to ease game development.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    GW2Coin

    GW2Coin

    Guild Wars 2 quick calculation tool

    Guild Wars 2 quick calculation tool to determine value from quantity. Supports multiple items and quantities. I wrote the code from scratch and was basically a hack to get things done quick. More features to come.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    ZSNES Portable

    ZSNES Portable

    ZSNES is a Super Nintendo emulator programmed by zsKnight and _Demo_.

    Downloads: 4 This Week
    Last Update:
    See Project
  • 19
    lxgui

    lxgui

    A Lua and XML Graphical User Interface

    Note: this project has been migrated to github: https://github.com/cschreib/lxgui lxgui is an open source, portable, and data driven GUI. It is fully extensible, and supports caching through render targets. It is meant to be used by real time applications (such as games). The GUI can be created either by C++ code, or by using the integrated "add-on" system, where the GUI is parsed from XML and Lua files. It relies on keyboard and mouse input (support for other controllers is not planned...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    MORSEPOD a morse training file generator for your portable audio file player.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    Physica

    Physica

    A casual platformer

    Physica is a casual platformer game where the goal is to drive a square through game levels from its starting position to his goal, avoiding hazards and without falling down. The 2.0 release includes 2 packs of 16 levels each, plus a level editor to make your own ones. There's also a Portable Apps Format release (still in beta testing: see http://portableapps.com/node/36645 for corresponding thread): http://sourceforge.net/projects/physica/files/PhysicaPortable_1.0.paf.exe/download Check out...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    A revival of the once-famous Acclaim's game Re-Volt, a RC cars racing game. We want to offer a free, portable (Windows & Unix), bug-free and enhanced, but multiplayer only, game engine to replace the original, while still using original data files.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23

    AdViEmulator

    Entex Adventure Vision emulator with debugging capabilities.

    Entex Adventure Vision emulator with debugging capabilities. Latest version: 1.0 (March 16, 2013) For now the emulator is hardcoded with Qt, in future this will be changed to make the project more portable. Short F.A.Q. ------------------ Q: Emulator can't reach 100% emulation with sound enabled! A: Fiddle with the Sound buffer size inside "Options..."
    Downloads: 1 This Week
    Last Update:
    See Project
  • 24
    OGLBricks

    OGLBricks

    Simple puzzle game

    OGLBricks is a simple falling-blocks game. It's implementing a well-known game mechanics - take a look at the screenshot and you'll recognise it :) The gameplay is customisable: the player can set the field size, the size of the shapes and many other options. Also, the player can save the game at any moment and load it later. OGLBricks doesn't require installation - just unpack and run! The project is still under development, any help on graphical assets would be appreciated.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25

    Mohawk Player

    Point-and-click 2D game engine

    This project will implement a player for the Mohawk archive format. The player will be written in C++ and use wxWidgets as GUI, so as to be portable to various OSses (with focus on Linux and Windows). The Mohawk archive format is used by the games such as Myst and Riven (both from Cyan Worlds [http://cyan.com]). Visit the associated Web page to see the status of the componenents.
    Downloads: 0 This Week
    Last Update:
    See Project