Search Results for "cheat engine ios" - Page 2

Showing 44 open source projects for "cheat engine ios"

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  • 1
    Cocos2d-x

    Cocos2d-x

    Open-source, cross-platform, game-development tools

    Cocos2d-x is a mature, free, open-source, cross-platform C++ game development framework—derived from cocos2d-iPhone—for building 2D games, interactive media, and demos across major platforms. Fast and compressed textures: PVR compressed and uncompressed textures, ETC1 compressed textures, and more. Language: C++, with Lua and JavaScript bindings. Android Studio 3.0.0+ to build Android games(tested with 3.0.0). JRE or JDK 1.6+ is required for web publishing. Fast font rendering using Fixed...
    Downloads: 12 This Week
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  • 2
    GUIDOLib
    The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
    Downloads: 0 This Week
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  • 3
    SkyShit FPV for Anafi, Bebop 2 & Disco

    SkyShit FPV for Anafi, Bebop 2 & Disco

    SkyShit FPV Suite for Parrot Drone (Anafi, Bebop 2 & Disco)

    ...Allowing users to receive FPV live feed from all Parrot drones (Anafi, Bebop 2 and Disco) to be displayed on multiple big LCD screens on Mac computer (Please see SSFPV_INSTALL_User_Manual.pdf for supported configurations). SSFPV Suite makes use to the Parrot SDK engine and the supreme graphics performance of modern Mac computer. As a result. The FPV suite becomes the lowest latency and the most responsive FPV applications to all Parrot drones on this planet. The FPV performance of this suite outperforms all iOS and Android FPV flight applications and supports to both SkyController 2 and SkyController 3 thru USB tethering. ...
    Downloads: 0 This Week
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  • 4
    2048 Game Professional for Windows

    2048 Game Professional for Windows

    Most elegant 2048 puzzle with game fields 4x4 8x8 16x16 for Windows

    Most elegant award-winning 2048 game implementation ever made for Windows. Free open source 2048 program includes playing fields 4x4, 8x8, 16x16 with automatic game savings, anti-cheat & anti-Boss protection, two color schemes and more. The only 2048 app that allows you to grow your own kitty to a mature cat pokemon and compete with your friends by pokemon rank up to famous Grumpy Cat. La mayoría de los galardonados juegos profesionales de 2048 creados para Windows. El juego de código...
    Downloads: 9 This Week
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  • 5
    Blueshift Game Engine

    Blueshift Game Engine

    Blueshift is a cross-platform 3D game engine implemented in C++

    Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. The project is currently in an early stage of development.
    Downloads: 0 This Week
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  • 6

    Envasion

    NextGen Cheat Device

    Envasion is a Cheat Device for windows that is geared towards emulators. More specifically it supports PC Games and PCSX2. It has it’s own HotKey system that works off of key sequences so you will be able to keep the same key activators across different platforms.
    Downloads: 1 This Week
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  • 7
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 5 This Week
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  • 8
    GamePlay

    GamePlay

    Open-source, cross-platform, C++ game engine for creating 2D/3D games

    GamePlay (also known as Gameplay3D) is an open-source, cross-platform C++ game engine and framework that supports both 2D and 3D game development on desktop and mobile platforms. Designed to be lightweight yet powerful, it provides developers with robust tools for graphics rendering, scene management, audio, physics, input, and more, as well as templates and tools to help jumpstart projects. The framework emphasizes ease of use and portability, offering native support for Windows, macOS, Linux, iOS, and Android so developers can write their game once and deploy it across many platforms. ...
    Downloads: 0 This Week
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  • 9

    evilrpg

    plugin-based RPG manager in C++ and Qt5

    ...Intended to manage game assets (character sheets, effects, initiatives, automate rules, etc) with a print function so you're not bound to the application to play your game. Plugins planned include a 3D mappiing capability using the Unreal Engine and initiative/effect tracking. Plugins may be under a different license than the base application, depending on the plugin. evilrpg itself is going to be under the BSD license supporting Windows, Linux, and (hopefully) Mac. Support is also planned for Android, and possible IOS if the community supports it (code is portable).
    Downloads: 0 This Week
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  • 10

    Digital Spork Game Engine

    Cross platform 2D/3D game engine written in C++11 & OpenGL ES 2/3

    Alpha: - Still in heavy development, but should be stable enough for use in small projects. - Features include OpenGL ES based scene graph system, sound (static and streaming), input handlers, scheduler, async job queues, and much more. - Supported platforms include iOS, Android, OSX, Linux, Windows, HTML5 (Emscripten).
    Downloads: 0 This Week
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  • 11
    LiquidFun

    LiquidFun

    2D physics engine for games

    LiquidFun is a 2D rigid-body and fluid simulation C++ library for games based upon Box2D. It provides support for procedural animation of physical bodies to make objects move and interact in realistic ways. You can write LiquidFun code in C++, Java, or JavaScript. LiquidFun is an extension of Box2D. It adds a particle based fluid and soft body simulation to the rigid body functionality of Box2D. LiquidFun can be built for many different systems, including Android, iOS, Windows, OS X, Linux,...
    Downloads: 0 This Week
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  • 12
    The NIN Game

    The NIN Game

    Short maths subtraction puzzle game For intelligent mathematicians.

    Welcome to the NIN game Which tests you mind skills and predictability skills! Instructions: 1. Choose a number 2.The goal is to make the number 0 or less by subtracting number (1 to 3) 3.The first who make the number 0 Wins. Example: 1. You choose 12 2.Computer subtracts 1 making it 11 3. You choose to subtract 3 making it 8 4. Computer subtracts 1 making it 7 5. You choose to subtract 2 making it 5 6. Computer subtracts 1 making it 4 7. You choose 2 making it 2 8. Computer...
    Downloads: 1 This Week
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  • 13
    MMORpgmaker
    A MMORPG Game Engine Writted in Monogame GL full C# Very easy to make a game. With simple Level Editor. Whit cross-plattform Server on .NET Core Tecnology Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine.
    Downloads: 0 This Week
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  • 14
    PDSD4TC
    Public Development for the Community Educational Project meant to inspire your creative talent in a variety of areas such as: C++ Coding, Apache / Windows / Virtual server Administration & DNS, Graphic Design, 3D in-game development, website html / php / asp / java, MySQL database management and troubleshooting.
    Downloads: 0 This Week
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  • 15
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 1 This Week
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  • 16
    DAVE Engine (Dynamics, Audio and Visual Effects Engine) is a 3D open source game engine under development by David Brown. (c) David Brown 2008-2011. All rights reserved.
    Downloads: 0 This Week
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  • 17
    SIO2 SDK 3D Game Engine iPhone Azusa DDE
    Project is to maintain the open source tree for the Azusa Derived Distribution Edition of the SIO2 SDK v1.4 Game Engine Free Ed., previously distributed by sio2interactive.com in the book by Tony Mullen, "3D for iPhone Apps with Blender and SIO2."
    Downloads: 0 This Week
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  • 18
    iSDGE
    iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
    Downloads: 0 This Week
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  • 19
    TAI & NTAI, an aggressive, expansionist skirmish AI that doesnt cheat written for the Spring engine made by the SY's.
    Downloads: 0 This Week
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