Search Results for "java code game" - Page 19

Showing 774 open source projects for "java code game"

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  • 1
    freevial
    Freevial is a open-source free trivial game for PSP, where you can create your own questions library and play with your friends. Also you can download the code and improve it ! Colaborators are welcomed !
    Downloads: 0 This Week
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  • 2
    This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
    Downloads: 0 This Week
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  • 3
    ENIGMA Development Environment
    ENIGMA is a free game and application development toolkit, utilizing GCC and a series of parsers to convert a high level, script-like language based on Game Maker's GML, into C++. The toolkit employs a mixture of both C++ and GML, accepting either.
    Downloads: 2 This Week
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  • 4
    The original computer video game, SpaceWar!, implemented on a DEC PDP-1 emulator. Written in C++ using wxWidgets, this program runs PDP-1 object code from the original 1962 game. Based upon the Java version that had been available from MIT
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    Downloads: 5 This Week
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  • 5
    A C++ written console application which allows to "log" a Poker game intelligently, i.e. the program also leads the players through the game. The Code can also be used as a basement for further projects, like a poker-bot etc.
    Downloads: 0 This Week
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  • 6
    yaSSL, or yet another SSL, is an embedded ssl library for programmers building security functionality into their applications and devices. yaSSL is highly portable, and runs on standard as well as embedded platforms(QNX, ThreadX, VxWorks, Tron) yaSSL is still available but no longer being developed. Current development on the same project continues under wolfSSL. Visit yaSSL Home above for the latest stable release.
    Downloads: 0 This Week
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  • 7
    CGC Common Library
    This is a shared library containing all the code which is common to all games that may be plugged into the CGC framework
    Downloads: 0 This Week
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  • 8
    The source code in this project is a conversion of NeHe OpenGL lessons to use Parallax (kos-ports) instead of OpenGL. NOTE: These lessons are 1 number behind the NeHe OpenGL lessons. For example, Lesson 2 for NeHe would be Lesson 1 for PLX.
    Downloads: 3 This Week
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  • 9
    Code snippets from the Vulcan game Engine that are graphic APIs and Libraries independent. feel free to criticize the code.
    Downloads: 0 This Week
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  • 10
    A calculator with C-style syntax and many features, like functions, braching and arrays. It's a small programming language that can be executed on VM or compiled to x86 code and run natively.
    Downloads: 0 This Week
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  • 11
    An Irrlicht project creation wizard and game framework It generates all necessary source code, project files and dll's at the click of a few buttons. It will create a simple project such as 'Hello World', to a fully functional FPS game.
    Downloads: 0 This Week
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  • 12
    OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
    Downloads: 0 This Week
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  • 13
    Hunky Punk
    An interactive fiction manager and interpreter for Android, aimed to be a comprehensive multi-interpreter similar to Gargoyle, with metadata and story management support. Currently Z-Code stories are supported and metadata is fetched from IFDb.
    Downloads: 0 This Week
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  • 14
    LIEL (Language Independent Extension Library) is a language-agnostic library containing solutions to various programming problems and extending the capabilities of existing frameworks and code libraries.
    Downloads: 0 This Week
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  • 15

    Android on PXA270

    Android on PXA270

    Porting Android to Intel(Marvell) ARM XScale PXA270. A complete build system for embedded Linux and Android on PXA270. It was open source for anyone but no responsibility for any damage resulting from any usage of the software. Demo : http://www.youtube.com/watch?v=3Ine1k4Hzy8 http://www.youtube.com/watch?v=3Xp5zMPOI1c http://www.youtube.com/watch?v=lYzRSNuUsIw http://www.youtube.com/watch?v=1lmmld7LjGM http://www.youtube.com/watch?v=CNGhFmCwaxw Documents...
    Downloads: 0 This Week
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  • 16
    icramcode
    This is the public icram.de code repository filled with code/code-snippets and other useful stuff.
    Downloads: 0 This Week
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  • 17
    Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.
    Downloads: 0 This Week
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  • 18
    Bwock is a cute and colorful puzzle game under development. It is greatly inspired by Sokoban and the great NES underdog, "The Adventures of Lolo". Code hosted at http://code.google.com/p/bwock
    Downloads: 0 This Week
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  • 19
    System Designer is a software framework for domain specific languages based on model-driven generative programming. DSPE is one of the development environment based on System Designer. Audio n-Genie is a specialization of DSPE for the audio domain.
    Downloads: 0 This Week
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  • 20
    jSegue:Tools for making Java bindings for native code: tlb2java generates Java and JNI code to call COM Ole Automation servers, h-gen generates C++ code to access Java and implement native methods. Partial bindings: Windows PlatformSDK, GDI, ADO, and DAO
    Downloads: 1 This Week
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  • 21
    Overlord PBEM game
    Overlord PBEM game project is re-creation of strategy/RPG PBEM Atlantis-like game "Overlord", originaly designed by Vincent Archer. The purpose of the project is to create set of code and documentation enabling free and and easy overlord games
    Downloads: 0 This Week
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  • 22
    HInput is an input abstraction layer designed to decouple game code from input implementations. The system is completely data driven and can be modified and/or configured at runtime.
    Downloads: 0 This Week
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  • 23
    This project aims to code the famous labyrinth game of ravensburger. It uses C++ language.
    Downloads: 0 This Week
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  • 24
    Property/configuration mechanism for high-performance C++ applications. Similar to but more flexible than Java properties. Property settings provide type safety, expressive error messages and full-featured expressions. Based on the Lua language.
    Downloads: 0 This Week
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  • 25
    Game engine in development for a 2D/3D RPG using C++/SDL/GTKmm/OpenGL and Java/LWJGL.
    Downloads: 0 This Week
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