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Naval Battle is a mobile game where each player has a set of battle ships in his map and needs to sinks all of the opponent's battle ships in order to win. It's a turn by turn tactics game.
Primeira Engine de SDL Totalmente Em Português.
A TSEngine (PESTEngine) foi descontinuada. Seu desenvolvimento serviu como base para uma nova Engine em Java chamada Etyllica.
Awesomeguy started as a homebrew game for the NDS game system. I am trying to port it to some other platforms. To use this download you must have NDS homebrew software and hardware... and a DS. Android phone sources can be found on Google Code.
This is an alternative to the CFW 5.50 GEN. Is open Source project and we need your help. Thanks to Zer01ne to make almost all code! Join this project!
The Open Game Studio is a project that targets game developers (mostly hobbyists). The goal of this project is to create a development environment that focuses on developing the game content. An engine that can run the created games is in work too.
This project is an integration of the ALIVE framework, based on Organisational theory, into commercial games, providing game AI developers with tools to model gaming scenarios using social structures.
codeStyler is command line tool for correcting source code according to javacode convention.
it corrects c++ or java source code to obey JavaCode Convention.
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A fully functional red-black tree implemented in C++/CLI with an OO approach of naming and structuring which makes the code highly readable as well as easily portable to C# or Java. The package also includes a binary search tree and two traversal algorithms.
OpenAlchemist is a new game project developped with C++ language and Clanlib framework. Our goal is to reimplement the game www.naturalchimie.com with free softwares and with free licenses (GNU GPL for code and Creative Commons for graphics).
XWeaver is an extensible, customizable and minimally intrusive aspect weaver for C/C++. It generates source code which differs as little as possible from the base code (preserves layout and comments)
Jace is a set of C++ and Java libraries and programs based on JNI that make it incredibly easy to write C++ code that integrates with the Java Virtual Machine (JVM). This project has moved to http://code.google.com/p/jace/
The Open Protocol for Access Control Identification and Ticketing with privacY, is a standard suite of Key Establishment and Authentication protocols based on ECC and AES, for optimized contactless transactions and simple PKI based Key management.
This is a source code mod for Sauerbraten that adds a Lua scripting environment powerful enough to allow UI customization, handling of various game events, and more.
Software application, firmware and U.I. for 4-motors 3-axis milling machine, open hardware, software and mechanics. See also project in details for schematics and images on http://www.contesti.eu/opensource/xyz-dc-motor-controller
This project implements a simple 3D game/graphical engine based on OpenGL API. The code is partially based on OpenGL tutorials by NeHe and implements basic features like lighting, collisions, hit tracing and HUD.
CpX is an XML-based lightweight C++ development environment.It’s a philosophy of simple OO software engineering, with a C++ subset & base classes.It has general-purpose useful C++ services & tasks to speed up build.Tired? A Sudoku game is given in CpX as a bonus.
ika is a game engine designed to allow one to make a console style RPG with a minimum of code, while allowing one who is willing to code an impressive level of power over the look and feel of one's project, thanks to the embedded Python interpreter.
NWShader is a wrapper for the game Neverwinter Nights (by Bioware), to support enhanced OpenGL features, especially post-processing using nVidia's CG toolkit. NWShader supports fullscreen and material shaders in NWN.
Using C++, STL, OpenGL, SDL, Box2D and ODE. This project strives for platform independance, code readability and speed. The main target is to provide a convincing driving and physical simulation through the use of ODE at a reasonable frame rate.