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It's a platform game in 2D programmed in C++.
It supports joystick and keyboard, contains a random-world generator, four kinds of enemies, three kind of weapons, the option of "charged shut" and some "scenario features".
A 2D Engine aimed to be a robust solution to handle most 2Dgames. The caveat to that is the code is in a constant flux with design changes and refactoring.
Spacer is an Open-Source 2D Spaceshooter. The Game is developt in C++ with SDL, SDL_Image and SDL_Mixer. The main development is for Linux and Windows. If you want to create an own portation of the Game for other Platforms, please contact us. We will che
Smooth is a project of open source 2d racing game. Planned features: - fun, arcade driving model - original gameplay based on open maps with tasks placed on them - multiplayer: split screen, LAN, internet
The Web is a really simple web browse. It is EXTREMELY fast. The only bug is that when you go to a website and type it in the url bar you have to type "http://www." It works with flash and java and many other browser features.
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hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
SaughGoon Engine 1 is free framework for simple 2D/3D games. Engine is intended to be proving ground for beginner programmers, so code is awful and barely useful for any practical purpose. Be warned.
Argh!FX! A 2D Point'n'Click Adventuregame engine and game.
Writing a scalable, portable, and modern adventuregame-engine to be used in a completely new game. A game like they used to make them in the good oll days.
(and not necessarily @ 320x240 :))
Solis is a 2D action/adventure open source game in the style of Zelda, Terranigma or Secret of Mana for the SNES. The game comes along with a map editor with a built-in scripting language, image and directory handlers which allow for easy modificatio
This is a bot programming game written in JAVA.You are required to write a program to control the player in a virtual environment to make the bot move, scan the arena for enemies, throw bombs etc. Two such programs are made to fight against each other.
In this great arcade game you have to navigate a battleship. Your goal is to destroy all the submarines with slowly falling bombs avoiding submarines' mines. The game has excellent rendered 2D graphics, music, and sound effects.
HiTMAN: 2D is a top-down action/stealth game in development inspired by the Hitman game series. The official website of the project is http://www.hitman2d.com.
DIY MPG Gauges and fuel efficiency solutions, a collection of software and hardware solutions for keeping track of your fuel consumption and miles per gallon for the Do it Yourselfer or advanced user who wants to learn how to save some fuel.
Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.
Uzi2d is an OpenGL-powered 2d game library. Features include sprites, sprite sheets, font rendering, geometric collision detection, resource management and other classes useful for game programming.
A multiplayer only FPS involving veichle driving in a futuristic populated living city with a intuitive and user friendly map editor. Written in C++ (but some content creation tools are in Java) and aims to be portable.