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RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
yaucp, Yet another uController Project. Is a set of tools and source of code and information for developing for the AVR families of microcontrollers under Linux using only GPL-compatible tools, released under the GPL.
PyBuzz is a machine plugin for the Buzz Modular Tracker that acts as a host for python scripts using the python interpreter engine developed by http://www.python.org.
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VxDevelopSuit is a powerful develop suit which supports embed system development based on some normal embeded cpu, such as ARM,mips.
it will provied a powerful cpu emulation engine and is developed using
C++/Python and will run on windows/linux.
Written in C++, IFI-picloader is a US First Competition Linux port for Innovation First Inc. Robot Controller programmer using a pic 18F8520. It writes MCC18 compiled hex files to PIC and allows users to program under *nix based operating systems.
CUTE is a Qt and Scintilla based programmers text editor. It can be extended and customized using the python programming language and is available on linux/unix. The editor supports syntax highlighting for many languages, tags files and projects.
(A WebWorm Crashed my website!! :( )BlueWalk is a small software for Symbian, it is the first automatic system for personal communication, that allows to communicate with the people around you. It will give you a new way of using phone.
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A GUI built usingPython 2.3+, wxPython and PyOpenGL for the mathematical modeling and visualization of landscape and streamflow systems. This visualization tool uses the Channel-Hillslope Integrated Landscape Development (CHILD) model as its backend.
The AtomsNet application is a peer-to-peer metadata network indexing files of all types. Each node has a personal website, so that you can fully customize the look-and-feel of the network using CSS and XSL.
******************** NEW PROJECT WEBSITE ***********************
* visit: https://developer.berlios.de/projects/bos-ssracer/ *
**************************************************************
Racing Game written using C/
Pointless is a tool for creating and
viewing slideshows.
Presentations are made using a simple markup-language
and are then rendered using OpenGL and Freetype for optimal
visual quality.
The UIless Playlist Manager intends to be a generic music player, capable of managing multiple playlists based on different criterias, scalable to accomodate the needs of end users. UPM is an experiment in AI-using playlist management technology.
SimData-CSP is a C++ library for data management in simulations that provides dynamic object creation, automatic binding to external static data at runtime (using precompiled XML), and many data classes useful in simulations (with full Python bindings).
The Genetic Architecture Framework is intended to explore and experiment with artificial life techniques using a genetic base for the physical and neural networks for the brain, in a game based simulated world.
Python bindings for the Scintilla source code editor widget running under Gtk 1.x. NOTE: This is no longer under development, since the authors are moving to Gtk2 and using pyscintilla2 instead. See http://sra.itc.it/people/cavada/PyScintilla2.html
SpaceQuark is a complete game engine for Windows. It takes care of almost all aspects of games such as 3D-Graphics Rendering (using OGRE), Audio(using FMOD), Physics, Game Logic and Artificial Intelligence, Multiplayer, Plugins, Scripting and much more.
Mnemisis is a tool for learning and using what is called the 'major' system of mnemonic for remembering numbers. It involves /learning/ (sigh) a phonetic system, but after that it's time to start cramming those 20+ digit numbers into your head. Free
The SquadX Turn-Based Engine is a game engine for aiding the development of tactical turn-based combat simulations (like the XCOM(tm) series). The project is being developed in C++, using OpenGL, GLUT, and SDL. It will have versions in Linux and Windows.
A generic game engine built on top of libksd (http://libksd.sourceforge.net/) using the Atlas (http://www.worldforge.org/website/protocols/) for the network protocol.