...However graphics in 13.1 is too big to comment on: many will work many not. Has many options to fix renders that aren't so auto.
Now very portable (Apple, Microsoft, Linux) supported (given rayshade or povray binary download or compiled). No OS scripting needed.
* raytracing makes more realistic images than GL/CL/Cuda (are best for game, geo/mapping, accelerated) but is slower.
POVRay is supported about as well.
For a .gif animation see:
http://community.wolfram.com/groups/-/m/t/1096001
see also:
https://sourceforge.net/p/rayshade
http://www.povray.org
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