Showing 15 open source projects for "code game pacman"

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  • 1
    Starlight.jl

    Starlight.jl

    A greedy game engine for greedy programmers

    Welcome to the documentation for Starlight.jl, a greedy application framework for greedy developers. Its primary use case is video games, but the power of Julia, SDL2, Vulkan, and the Bullet Physics SDK can be leveraged to make just about anything you want. With a focus on flexibility and code quality, Starlight aims to be such a framework. It includes a suite of components and integrations that make it particuarly well-suited for video games, so it is not a stretch to call it a "game engine...
    Downloads: 0 This Week
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  • 2
    cerberuscms2

    cerberuscms2

    Cerberus Content Management System

    Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text, Voice and Video Communications Platform and Content...
    Downloads: 0 This Week
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  • 3
    FuzzyWuzzy

    FuzzyWuzzy

    Fuzzy string matching in Python

    We’ve made it our mission to pull in event tickets from every corner of the internet, showing you them all on the same screen so you can compare them and get to your game/concert/show as quickly as possible. Of course, a big problem with most corners of the internet is labeling. One of our most consistently frustrating issues is trying to figure out whether two ticket listings are for the same real-life event (that is, without enlisting the help of our army of interns). To pick an example...
    Downloads: 0 This Week
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  • 4
    Jack LIRE (Linked Record)

    Jack LIRE (Linked Record)

    Quantum universal object system with referencing and genetics

    Jack LIRE (Linked Record) is a quantum database-backed life-long text record diary with referencing (linking) between records, and a data library for life-long keeping of files such as documents, photographs, music and more. The diary records are fully searchable. Files can be mentioned in diary records to preserve memories, document knowledge and ideas, and more. Massive numbers of diary records and files can be permanently kept. A database located on one computer can be accessed from...
    Downloads: 0 This Week
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  • 5
    ND+ - Natural Docs Plus

    ND+ - Natural Docs Plus

    The Extended Natural Docs Package

    Natural Docs Plus (ND+) is an extended branch of the Natural Docs (1.4) with new! features including. o Tables o Several Plugins o Package Merging o Syntax Highlighting o List indenting and leveling o Admonition's o Modeline support Natural Docs is an open-source documentation generator for multiple programming languages. You document your code in a natural syntax that reads like plain English. Natural Docs then scans your code and builds high-quality...
    Downloads: 64 This Week
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  • 6
    This program is no longer needed due to changes made in the game. I am leaving it up for now for code reference and archival purposes. I do not plan to update it due to most people feeling there is no need for a calculator in the new Omega system.
    Downloads: 1 This Week
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  • 7
    Höken's Calculator

    Höken's Calculator

    A building points calculator for the browser game The-West.

    Höken's Calculator (Swedish: Hökens Kalkylator) is a program developed by Gunnar Axelson (Höken). The program aims on providing a simple, multi-platform compatible, building points calculator for the browser game The-West. (This application isn't in any way supported, effected or developed by InnoGames GmbH). Currently the newest version is 1.1. Hökens Calculator is free, and opensource licensed under the terms of the GNU General Public License Version 3!
    Downloads: 0 This Week
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  • 8
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 9
    This is for the code for my graphing calculator for the Zune HD using XNA Game Studios
    Downloads: 0 This Week
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  • 10
    An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
    Downloads: 1 This Week
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  • 11
    A calculator with C-style syntax and many features, like functions, braching and arrays. It's a small programming language that can be executed on VM or compiled to x86 code and run natively.
    Downloads: 0 This Week
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  • 12
    Wow Log Parser is a combat log parser for the game World of Warcraft. The purpose of the program is to parse the files generated with the /combatlog command. The source code can be found on: http://www.gurre.eu/wowlogparser/forum
    Downloads: 1 This Week
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  • 13
    "cif2tribes" is a console-based tool for converting integrated circuit layouts into maps usable in the game Tribes 2, as a 3D visualization aid. The project code is modular enough to be easily extended to different game engines and input file formats.
    Downloads: 1 This Week
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  • 14
    This is a small cgi script, written in perl, which can generate character statistics for player characters in the online game Final Fantasy XI. This is a continuation of Japanese code released under the new BSD license.
    Downloads: 0 This Week
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  • 15
    Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3. No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs. The SDK provides functions from initializing the window till model animating and renderin
    Downloads: 0 This Week
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