Showing 3 open source projects for "3d rendering software"

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  • 1
    Weex

    Weex

    A framework for building Mobile cross-platform UI

    Weex is a framework for building performant mobile apps with modern web technology. Weex is using native components and native modules to take advantage of native rendering performance and platform capabilities. Both components and modules are pluggable and extendable. You can use a single codebase to generate different bundle files to running on both Webs, Android and iOS platforms. Native components and modules have a different implementation on each platform, but they all exposed the same...
    Downloads: 0 This Week
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  • 2
    Bootstrap 3 for Sass

    Bootstrap 3 for Sass

    Sass port of Bootstrap 2 and 3

    Bootstrap 3 for Sass is a Sass-powered version of Bootstrap 3, ready to drop right into your Sass powered applications. This is Bootstrap 3. For Bootstrap 4 use the Bootstrap rubygem if you use Ruby, and the main repo otherwise. Get the lowdown on the key pieces of Bootstrap's infrastructure, including our approach to better, faster, stronger web development. Bootstrap makes use of certain HTML elements and CSS properties that require the use of the HTML5 doctype. Include it at the beginning...
    Downloads: 0 This Week
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  • 3
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and others with features like GPIO, SPI, I2C and so on, along with external displays, sensors and other peripheral devices.
    Downloads: 2 This Week
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