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Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism...
Air traffic control tower and radar simulator (solo + multi-player)
ATC-pie is an air traffic control simulation program. It features solo, multi-player and teacher-student sessions, rendering 3D views of airports through FlightGear. It is essentially designed for realism, and simulates real-life ATC tasks and equipment such as strip racks and sequence management, handovers to/from neighbouring controllers, flight plans, primary & secondary radars, RDF, CPDLC, ATIS recording...
Lexolights is 3D model viewer focused on photorealistic user experience. To achieve the scene realism, it uses shaders and other latest technologies. It is based on OpenSceneGraph.
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A suite of Python programs to produce simulated Illumina RNA-Seq reads with a high level of realism. The starting positions of the reads and the distributions of read errors and quality codes are all empirically derived from real RNA-Seq datasets.
The suite includes Python scripts to prepare the empirical read creation probability and read error distribution tables, and to generate and postprocess the simulated reads.
Java platform game that incorporates a 2d physics engine to bring a sense of realism. You control a vehicle that must navigate it way through multiple levels. A level designer will also allow you to contruct your own levels.
An online 3D hand to hand combat game utilizing the Open Dynamics physics engine for full realism. Coupled with a custom move designer and an online ladder and ranking system, RagDoll Combat is the ultimate in head to head online fighting and competition
yamg is a maximum realism middleages game.
Providing OpenGL, OpenAL, networking via RakNet and physics which allow to deform objects and a npc api.
It aims to be a rpg which you can play in MP but it will be much SP based.
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Aitolikon aims to be an unusual RPG with focus on story, gameplay, AI and realism. The setting will feature historical and mythological elements from the late minoan era (ca. 1400 B.C.).
The Orb of Shadows is a MMORPG using the CrystalSpace engine. tOfS is going to have a gigantic world with lots of skills/weapons/spells/etc, high performance (10000+ users on a single server!), high security (no more cheats/hacks!) and very high realism!
IronWill is a massively multiplayer game focused on the realm of Fantasy. Realism and player interaction are the main goals of the project. (Writen in OpenGL for X on the Linux platform)
LIB is yet another roguelike. The main goals are: a large world, few limitations imposed on the player, a sensible dose of realism, an ergonomic interface, locale support and above all fun, relaxing gameplay.
Imagine, for a moment, that you are writing a basic, cliched RPG. Working late, you are sucked into the game. Literally. And you soon discover that the game world... isn't quite the way you wrote it. This is Realism, and the only way out is further in.
The armor battle multiplayer game. Based on ODEjava, Xith3d and J2SE technologies and other, like Jinput, might be used also. The goal is to achieve fun action with some realism but without spending decades on the implementation.
This FPShooter game revolves around a tight and carefully written story line. One of the things on our top priority list (below story line) is realism thus eye candy. We want to stimulate a real 3D world, ::VISIT HOMEPAGE::
The "xiphos ray tracer"(or xitrace) is a dynamic, performant, unbiased and robust, easily extendible Global Illumination Monte Carlo Ray Tracer. A main objective is the visualization of highly complex terrain and plant populations, and realism.