40 projects for "processing game" with 1 filter applied:

  • Veeam Data Platform v13.1 - Get Your Free Trial Icon
    Veeam Data Platform v13.1 - Get Your Free Trial

    Secure by design, portable by default. Recover clean, fast, anywhere. Start a free trial.

    Try Veeam Data Platform today. Experience the unified platform that's secure by design, portable by default, and proven to recover clean, fast, and anywhere.
    Try it Free
  • Ship Agents Faster Icon
    Ship Agents Faster

    Transform your applications and workflows into powerful agentic systems at global scale.

    Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
    Start Free
  • 1
    OSRS .json Hiscores

    OSRS .json Hiscores

    The Oldschool Runescape API wrapper that does more

    OSRS .json Hiscores is a server-side API wrapper designed to transform Old School RuneScape hiscores data into structured and developer-friendly JSON objects, addressing limitations in the official API’s output formats. The official API typically returns CSV or basic arrays, which can be difficult to work with, so this project restructures the data into meaningful objects that include player stats, rankings, and inferred metadata. It also adds additional logic to determine player game modes,...
    Downloads: 17 This Week
    Last Update:
    See Project
  • 2
    GalTransl

    GalTransl

    Automated translation solution for visual novels

    GalTransl is an automated translation system specifically designed for visual novels, particularly those in the “galgame” genre, leveraging large language models to streamline and enhance the translation process. It integrates support for multiple advanced LLM providers such as GPT-4, Claude, DeepSeek, and other models, enabling high-quality, context-aware translations that go beyond traditional machine translation approaches. The platform is built to handle the unique structure of visual...
    Downloads: 5 This Week
    Last Update:
    See Project
  • 3
    SteelMC

    SteelMC

    A Minecraft server in Rust focused on a strong foundation

    SteelMC is an independent Minecraft Java Edition server implementation written in Rust. It aims to reproduce vanilla behavior while using modern multicore processors more efficiently. Gameplay updates remain synchronous, while chunk generation, lighting, packet processing, and chunk transmission can run outside the main server tick. Players can join persistent multiplayer worlds, move, interact with blocks, manage inventories, use commands, chat, and return to previously saved areas. Its...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 4
    TextWorld

    TextWorld

    ​TextWorld is a sandbox learning environment for the training

    TextWorld is a learning environment designed to train reinforcement learning agents to play text-based games, where actions and observations are entirely in natural language. Developed by Microsoft Research, TextWorld focuses on language understanding, planning, and interaction in complex, narrative-driven environments. It generates games procedurally, enabling scalable testing of agents’ natural language processing and decision-making abilities.
    Downloads: 0 This Week
    Last Update:
    See Project
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • 5
    GrimAC

    GrimAC

    Fully async, multithreaded, predictive, open source, 3.01 reach

    GrimAC is an open-source anticheat system designed to detect and prevent cheating on Minecraft multiplayer servers through predictive simulation and advanced movement analysis. The project uses a simulation-based detection engine that recreates player movement and physics in order to identify discrepancies between legitimate gameplay and modified client behavior. By analyzing how players move, interact with the world, and send network packets to the server, Grim can detect a variety of...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 6
    NanoBoyAdvance

    NanoBoyAdvance

    A cycle-accurate Nintendo Game Boy Advance emulator

    NanoBoyAdvance is a cycle-accurate Game Boy Advance emulator that prioritizes precision and correctness in replicating original hardware behavior. It is designed to emulate the GBA at a very low level, including CPU timing, DMA operations, graphics processing, and memory behavior, ensuring that even edge cases and obscure hardware quirks are faithfully reproduced. The emulator achieves extremely high compatibility, passing multiple hardware test suites and accurately running games that rely on precise timing conditions. ...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 7
    Perfect Pixel

    Perfect Pixel

    Refine and quantize messy AI pixel art into clean, perfect pixels

    ...The tool analyzes an image to infer the intended grid size, then refines and quantizes the artwork so pixels snap into consistent cells and the final result looks crisp and intentional. This makes it useful for game developers, sprite artists, and hobbyists who want to use AI-assisted ideation without shipping “almost pixel art” assets. It is designed to be easy to slot into an existing pipeline, whether you are batch-processing images or cleaning up a few key assets for a project.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 8
    retro-go

    retro-go

    Retro emulation for the ODROID-GO and other ESP32 devices

    retro-go is a lightweight, embedded-focused emulator frontend and launcher designed specifically for microcontroller-based handheld devices, particularly those built on ESP32 hardware. It integrates multiple classic console emulators into a single unified interface, enabling portable retro gaming on low-power devices with limited memory and processing capabilities. The project emphasizes efficiency and optimization, adapting emulation cores to run within the strict constraints of embedded systems. It includes a simple user interface for browsing ROMs, launching games, and managing system settings directly on the device. retro-go supports several classic platforms such as NES, Game Boy, and other early consoles, depending on available builds and hardware capabilities. ...
    Downloads: 12 This Week
    Last Update:
    See Project
  • 9
    bfxr

    bfxr

    Flash + AIR sound effects generator. Based on Sfxr.

    The bfxr project by increpare is a sound-effects generator tool originally built using Flash + AIR, based on the earlier Sfxr project. Its purpose is to enable users, especially game developers and sound designers, to quickly generate retro, 8-bit/“chiptune” style sound effects (“bleeps”, “booms”, “zaps”, etc.) without deep knowledge of audio signal processing. It offers an interactive GUI through which you can tweak many parameters (oscillators, envelopes, filters, etc.) to sculpt custom sound effects; you can preview in real time, export, and iterate. ...
    Downloads: 10 This Week
    Last Update:
    See Project
  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

    General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.

    Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
    Start Free
  • 10
    SuperSocket

    SuperSocket

    Extensible socket server application framework for .NET

    ...The framework supports multiple protocols, including TCP, UDP, and WebSocket, and gives developers a modular architecture for protocol parsing, session handling, command processing, and server hosting. It is suitable for chat servers, game servers, IoT gateways, telemetry services, industrial systems, and other real-time network applications. SuperSocket is designed to be flexible enough for custom binary or text protocols while still offering reusable abstractions for common server patterns. It is most useful for .NET teams that need robust networking infrastructure with room for domain-specific protocol logic.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    DreamCraft3D is DeepSeek’s generative 3D modeling framework / model family that likely extends their earlier 3D efforts (e.g. Shap-E or Point-E style models) with more capability, control, or expression. The name suggests a “dream crafting” metaphor—users probably supply textual or image prompts and generate 3D assets (point clouds, meshes, scenes). The repository includes model code, inference scripts, sample prompts, and possibly dataset preparation pipelines. It may integrate rendering or...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. ...
    Leader badge
    Downloads: 3 This Week
    Last Update:
    See Project
  • 13
    gonet

    gonet

    A Game Server Skeleton in golang

    gonet is an archived Go game server skeleton that demonstrates a distributed backend architecture for online games. It separates responsibilities across game servers, a hub server, and a stats server. Game servers handle direct player connections and gameplay logic while communicating with shared backend services. The hub server maintains global information and forwards messages between game server nodes.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 14
    FrankMocap

    FrankMocap

    A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator

    ...The pipeline couples a robust 2D keypoint detector with 3D mesh regression networks and priors that keep results anatomically plausible. It can run frame-by-frame or with temporal smoothing, and includes demo apps for live webcam capture as well as batch processing. Outputs include textured meshes, joint locations, and model parameters that can be exported to common DCC tools and game engines. The codebase offers pretrained models, clear inference scripts, and utilities to visualize results, making single-camera motion capture approachable on commodity hardware. Researchers and creators use it for motion studies, AR/VR prototyping, character animation, and human-in-the-loop editing.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 15
    paip-lisp

    paip-lisp

    Lisp code for the textbook "Paradigms of Artificial Intelligence"

    ...It contains implementations and examples from the book, covering classic AI techniques through Lisp programs. The repository includes systems for symbolic reasoning, search, rule-based inference, natural language processing, pattern matching, logic programming, and game-playing examples. It is valuable for readers who want to study the original code while working through the text or revisiting older AI ideas. The code also serves as a historical reference for how AI programming was taught before today’s deep-learning-centered ecosystem. paip-lisp is best suited for learners interested in Lisp, symbolic AI, and the foundations of practical AI programming.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    wasmboy

    wasmboy

    Game Boy / Game Boy Color Emulator Library

    wasmboy is a Game Boy and Game Boy Color emulator built using WebAssembly and JavaScript, designed to run efficiently in both browsers and Node environments. It leverages modern web technologies such as HTML5 canvas and the Web Audio API to deliver graphics and sound directly within a web interface. The project emphasizes portability and integration, allowing it to be embedded into other applications as a reusable dependency. It supports a wide range of emulator features including save...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17

    Indexmeister

    automatic indexing for large LaTex documents

    Indexmeister reads a variety of formats (.tex, .docx, .epub, and others) and suggests keywords for indexing. The included program Imbrowse provides a semi-automatic interface to rapidly add index tags to multi-file latex documents.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    Pulsar framework

    Pulsar framework

    Event driven concurrent framework for Python

    Event-driven concurrent framework for Python. Pulsar's goal is to provide an easy way to build scalable network programs. In the Hello world! webserver example above, many client connections can be handled concurrently. Pulsar tells the operating system (through epoll or select) that it should be notified when a new connection is made, and then it goes to sleep. Pulsar uses the asyncio module from the standard python library and it can be configured to run in multi-processing mode. The http...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    Scripted Roulette

    Scripted Roulette

    Simulation tool for the casino game Roulette

    Scripted Roulette is an original application which helps you to develop and analyze new betting strategies for the casino game Roulette. Learn and understand more about the chances you really have to win.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 20
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 13 This Week
    Last Update:
    See Project
  • 21

    0sex

    Zero Simulation EXperiment - simulation framework experiment

    The main goal of the project is to explore different techniques and approaches related to general communicating processes, simulation, distributed processing, game "world simulation", dynamic signal processing etc.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    Stratlas

    Stratlas

    Map render tool for 2d RTS games

    Stratlas is a tool that can generate full-size images of maps for popular real-time strategy games, suitable for printout or study outside of the game. Multiple games, multiple image formats, and batch processing are supported.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    TurboSphere

    TurboSphere

    TurboSphere is an easy to learn and powerful JS based game engine.

    TurboSphere is an intuitive and easy to learn game engine. It is generally modeled after the Sphere RPG engine for its API, although the API has been modernized. It uses JavaScript as its game logic language, and supports many common file types for resources. TurboSphere uses Google V8 for JavaScript execution and SDL for graphics, audio, input and most other game related functions. It includes a map engine intended for top-down, zelda like games. Other, script based map engines are...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    This project exists as an archive for Crack.com's 3D FPS/Strategy/RPG game called Golgotha. Shortly after C.c's demise, a small band of developers attempted to bring the game to completion. Here lies their code too.
    Downloads: 4 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • Next