19 projects for "procedural generation" with 1 filter applied:

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  • 1
    Rust Latam

    Rust Latam

    Learn to write Rust procedural macros

    This is a workshop/repository by the Rust developer David Tolnay (dtolnay) intended to teach how to write Rust procedural macros (derive macros, function-like macros, attribute macros). The repo contains multiple toy/realistic macro projects drawn from real use-cases: e.g., derive(Builder), derive(CustomDebug), seq!, #[sorted], #[bitfield]. The README indicates the focus is on learning: parsing token streams, generating code, handling generics, attribute arguments, etc. It has test harness...
    Downloads: 0 This Week
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  • 2
    Simplex Noise.js

    Simplex Noise.js

    A fast simplex noise implementation in Javascript / Typescript

    A JavaScript library for generating Simplex noise, a smoother alternative to Perlin noise for procedural content.
    Downloads: 0 This Week
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  • 3
    Claude Skills

    Claude Skills

    Public repository for Agent Skills

    Claude Skills is a public repository that showcases and serves as a collection of skills — modular, reusable packages of instructions, scripts, and resources that Claude and other compatible agents can dynamically discover and load to extend their capabilities on specialized tasks. Rather than relying on handcrafted prompts every time, Skills teach an AI agent procedural knowledge and task-specific workflows so it can apply that expertise reliably, whether the task involves document creation, data analysis, design generation, or technical automation. Each Skill lives in its own directory with a SKILL.md file containing metadata and instructions, and can include supplemental scripts or assets that the agent uses to perform complex operations when relevant.
    Downloads: 130 This Week
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  • 4
    Geographical Adventures

    Geographical Adventures

    Geography game about delivering packages

    Geographical Adventures is a collection of projects and experiments focused on procedural generation and geographic simulation, showcasing how complex environments can be created through code. It includes implementations of terrain generation, map systems, and spatial algorithms that simulate real-world geographical features. The project is designed as both a learning resource and a demonstration of procedural techniques, allowing users to explore how landscapes and environments can be generated algorithmically. ...
    Downloads: 0 This Week
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  • 5
    Ring

    Ring

    Simple and flexible programming language for applications development

    The Ring is a practical general-purpose multi-paradigm language. The supported programming paradigms are imperative, procedural, object-oriented, declarative using nested structures, functional, meta programming and natural programming. The language is portable (MS-DOS, Windows, Linux, macOS, Android, WebAssembly, Microcontrollers, etc.) and can be used to create Console, GUI, Web, Games and Mobile applications. The language is designed to be simple, small and flexible. Ring is...
    Downloads: 15 This Week
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  • 6
    grafx - Extensible Java Graphics Package

    grafx - Extensible Java Graphics Package

    Extensible Line-drawing & Polygon-filling Rasterization Libs for Java

    Line-drawing and polygon-filling rasterization algorithms in Java. Simple 2D package and more complex 3D package with Z-buffering. Texture mapping not supported at the moment. Color interpolation for lines, Gouraud shading for polygons fully supported. Floating point vertex coordinates, not integer. Pixel-level aliasing, not endpoint aliasing. Doesn't use Bresenham line style! Works with all Java versions. No external dependencies. Suitable for study in academic institutions,...
    Downloads: 0 This Week
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  • 7
    texgen.js

    texgen.js

    JavaScript Texture Generator

    texgen.js is a compact JavaScript library for generating procedural textures directly in the browser. It exposes a set of composable operations—noise, gradients, patterns, transforms, blends—that you can stack to create complex materials without image files. The API is deliberately fluent, letting you chain nodes to define a pipeline and then render to a canvas or WebGL texture. This approach is ideal for games, demos, and creative coding where small footprint and dynamic variation matter...
    Downloads: 0 This Week
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  • 8
    FxGen is a procedural texture generation library and tool to let you implement high resolution textures that fit in kilobytes in your applications.
    Downloads: 2 This Week
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  • 9
    Sunland Villagers

    Sunland Villagers

    An LWJGL based landscape renderer to become a village building game.

    Currently it's just an LWJGL based landscape renderer. The vision is to create a village building and managing game upon the rendering engine.
    Downloads: 0 This Week
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  • 10
    SynApp2
    SynApp2 builds feature-packed web applications and versatile PDF reports for MySQL and Oracle Database. The SynApp2 web application generator and MVC framework is written in PHP and JavaScript.
    Downloads: 0 This Week
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  • 11
    RPG Elements Workshop
    A cross-platform RPG and adventure game development workshop. Designed to reduce the amount of time to create large scale games by providing custom procedural generation tools.
    Downloads: 0 This Week
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  • 12
    Open-world survival simulator with procedural content generation in the spirit of "Robinson's Requiem".
    Downloads: 0 This Week
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  • 13
    LibProcTer is a library for generating planetary terrains, suitable for use in realtime simulations like flight simulators. The library can use existing data and fill in missing data with procedural terrain generation.
    Downloads: 0 This Week
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  • 14
    A general-purpose library that generates three-dimensional coherent noise. Useful for terrain generation and procedural texture generation. Uses a broad number of techniques (Perlin noise, ridged multifractal, etc.) and combinations of those techniques.
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    Downloads: 56 This Week
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  • 15
    PCity is a framework for the procedural generation and rendering of 3D city models.
    Downloads: 0 This Week
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  • 16
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 3 This Week
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  • 17
    Dynamic XML generation implemented in Java. Features an extensible XML-compliant procedural scripting language.
    Downloads: 0 This Week
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  • 18
    An object-oriented library and framework to facilitate the procedural generation of real-time environments.
    Downloads: 0 This Week
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  • 19
    Procedural content generation of deterministic and complex entities, with properties and other entities inside, defined by an editable XML file, along with a framework to simulate actions, compositions, and interactions of entities.
    Downloads: 0 This Week
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