20 projects for "physics animation" with 1 filter applied:

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  • 1
    Hypackel Engine

    Hypackel Engine

    JavaScript-based game engine designed to empower developers

    ...It focuses on accessibility by offering a lightweight and easy-to-integrate script that developers can import directly into web-based projects. The engine includes built-in systems for handling physics, collisions, rendering, and animation, allowing developers to focus more on gameplay logic rather than low-level implementation details. Its architecture is structured around modular systems like sprites, particles, and audio, which can be controlled through simple function calls and arrays. The project emphasizes simplicity and rapid prototyping, making it suitable for educational purposes or small-scale game development. ...
    Downloads: 7 This Week
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  • 2
    Swing

    Swing

    A swipeable cards interface

    Swing is a JavaScript library designed to create realistic swipeable card interfaces similar to those popularized by dating applications. It provides physics-based animations that simulate natural movement when users drag and release cards, enhancing user interaction and engagement. The library allows developers to build interfaces where elements can be swiped left, right, or in other directions, triggering specific actions. It is highly customizable, enabling control over thresholds, directions, and animation behavior. ...
    Downloads: 0 This Week
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  • 3
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 4 This Week
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  • 4
    Interactive Web Physics
    Interactive Web Physics is a Java, Web-based animation and problem designer tool. Anyone can quickly design mathematics or physics animations and simulations that run in a web browser. Unlike other solutions, no knowledge of programming is required.
    Downloads: 2 This Week
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  • 5
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 5 This Week
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  • 6
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
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  • 7

    Race Through!

    First experiment with OpenGL - a simple car racing game

    This is my first experiment with the OpenGL library GLUT. The animation is basically based on textured sprite animation coupled with basic car physics components like outward centrifugal force experienced during a turn, acceleration,deceleration,etc. Multiplayer option is also available but with a few issues which need to be fixed. Feel free to download the code, customize and play! Please mail me if you want to know more about the implementation or if you have any suggestions or ideas. ...
    Downloads: 0 This Week
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  • 8
    carnage-engine
    The carnage engine is a simple C++ wrapper over SDL and SDL_mixer. It does feature: BMP loading, square sprite animation, automatic window creation and management, music and sample playing, 2D collisions routine...
    Downloads: 0 This Week
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  • 9
    Iccarus and Dadelus School Animation

    Iccarus and Dadelus School Animation

    A java animation for school

    Uses LWJGL and (may) use JBullet physics engine in the future. In 3D.
    Downloads: 0 This Week
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  • 10
    Pivot: Revolution is a remake of the highly popular Pivot Stickfigure Animator, which was designed to allow easy animation using stick figures. Pivot: Revolution, however, will add many features on top of it, allowing for further ease of use.
    Downloads: 5 This Week
    Last Update:
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  • 11
    HTML Canvas Javascript Library
    A full-featured lightweight wrapper library of the native html canvas element written in Javascript, aimed to make visualization and animation using canvas simpler. Features animation support, layers, event capture, multitouch and many examples.
    Downloads: 0 This Week
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  • 12
    CLQ - Command Line Quaternions
    Quaternions are numbers with 4 parts: one for time, three for space.This project creates command line functions that generate thousands of points of quaternions, for the animation software. Think: analytical animation! See VisualPhysics.org examples.
    Downloads: 0 This Week
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  • 13
    A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.
    Downloads: 0 This Week
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  • 14
    Saphyre is library designed to simplify the development of applications performing physically based realtime animation (particles, rigid bodies, vehicles, articulated characters...) such as videogames, 3D modeling packages plugins or educative apps.
    Downloads: 0 This Week
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  • 15
    C++/Python 3D engine with multiple services (rendering, animation, sound, physics etc).
    Downloads: 0 This Week
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  • 16
    Betel is a physics and graphical engine for "paper puppet" animation - cut-out images can be assembled with pivot points, and then animated using the mouse or recorded movements.
    Downloads: 0 This Week
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  • 17
    A small 3d engine for making virtual characters. Includes a simple GUI interface for building a character with physics and procedural animation using neural networks. Developers can use the engine library to make simple games or to run simulations.
    Downloads: 0 This Week
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  • 18
    Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
    Downloads: 0 This Week
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  • 19
    Animaniac is an animation system. Flexible like STL, templates everywhere. Animaniac provides physics and keyframe animation methods.
    Downloads: 0 This Week
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  • 20
    BorgASM will be a fully integrated environment for simulated cybernetic and robotic experimentation. A general purpose real-time AI/physics/animation engine core will facilitate virtual exploration of the unification of man and machine.
    Downloads: 0 This Week
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