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"Diameter" - is an arcade-style game with elements of economy and adventure. Project's main objective is to make a distinctive game with a storm gameplay and simultaneously alluring with its world. Plus, the main mood will be funny, but thus be serious.
SqPlus is an easy to use and powerful C/C++ binding system for the Squirrel scripting language. Squirrel and SqPlus were designed for use in real-time, large-scale game environments.
SOL is a C++-like dynamically typed multitasking real-time language. Its main application is a programming of real-time objects behavior, for example artificial intelligence for game characters. You can call C++ functions from SOL and vice versa.
Atysian Translator is a little translator for the players made languages of the four races of Atys, the planet where the game The Saga of Ryzom is setted on. It provides an inrealtime translation in any language available and autocompletion of the words.
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The Green Engine was designed as an introduction to programming and game development for those who have little or no previous experience. The games developed using this system are described in a high level, simple to use scripting language.
Stick Alien is an old style arcadeGame featuring "Stick" style of drawing! Earn points by being safe from the space ship and the running aliens! It uses the Allegro lib for graphics and sound.
The Game With No Name is a cross-platform game written in C++ with SDL. Players race through different mazes while battling each other at the same time, combining features of a puzzle game, an arcadegame, and a racing game.
Kraptor is a classic shoot 'em up scroller game, where you must fight against tons of bad dudes. This is a full game with massive destruction, powerful weapons, and high speed action in varied levels.
Works for Linux, DOS, Windows, QNX, Mac Os, etc..
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Schijf is a clone of the 1989 arcadegame Pang by Mitchell Corp. It has harpoons, stairs, platforms and, of course, bouncing balls. Some unique features will be added too.
Epsilon Fighter is a 2-D "vintage-style" top-down arcadegame for all platforms. The game sets you as the leader of a fighter squadron in space, blasting your way through five levels of futuristic, space dog-fighting action.
Tick5 is a board game known as gomoku, omok, piskvorky or wuziqi. Tick5 has a built-in AI and also allows users to build their own AI with script language Lua. Tick5 runs cross-platform and has both GUI and textual version.
THIS LIBRARY IS NOT UNDER ACTIVE DEVELOPMENT (sorry).
AIMLBot (Program#) is a small, fast, standards-compliant yet easily customizable .NET dll implementation of an AIML (Artificial Intelligence Markup Language) based chatter bot. AIMLBot has been tested on both Microsoft's runtime environment and Mono.
While on a cargo mission near Pluto, the outer colonies declared their independence and war began. Now you must collect enough energy to make it back to Earth safely. Solaria is a unique, fast-paced arcadegame using the Allegro library.
A simple arcadegame emulator that uses modules to perform each of the main sections of the code. This is meant as a proof-of-concept to see if this idea will scale up to MAME proportions well.
GCSx is a 2D Game Creation System that uses tile-based maps, sprites, and a flexible language to create any game type. (RPGs, Action, Puzzles, etc.) GCSx was designed to improve on MegaZeux but avoid it's two flaws- DOS dependency and text-mode graphics.
XBlast is a multi-player arcadegame for X11R5/R6 and Windows. The game can be played with at least two players and up to six players. It was inspired by the video/computer game Bomberman (Dynablaster), which was to my knowledge first programmed for NEC
The playground game of "it" or "tag" combined with the arcadegame "Pacman". One player is "it" and has to tag another player to stop their counter from ticking up. Whoever has been it for the least amount of time by the end of the game wins.