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Simplify every aspect of buying for your business in Order.co. From sourcing products to scaling purchasing across locations to automating your AP and approvals workstreams, Order.co is the platform of choice for growing businesses.
Get a unified timekeeping, scheduling, payroll, HR and benefits portal with WorkforceHub.
WorkforceHub is the instantly useful, delightfully simple to use, small business solution for tracking time, scheduling and hiring. It scales as your business grows while delivering the mission-critical features an organization needs. It is tailored to, built for, and priced for small business employers.
GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
This project has moved to http://www.volumesoffun.com
This project is no longer hosted on SourceForge. Both PolyVox and Thermite3D are now hosted on Gitorious, but the Thermite3D project is no longer activly developed. You should focus only on using PolyVox.
New website: http://www.volumesoffun.com
s11n ("serialization") is a C++ library for easily serializing a wide variety of objects, from PODs to arbitrary streamable types to client-side Serializable types, plus sports
the world's simplest STL container serialization (or so we think).
fxSTL is a C++ container library. fxSTL stands for the Fixed Standard Template Library. fxSTL is not a replacement for the STL, but is rather an extension of the STL that provides implementations of fixed size containers.
OpenCTM is a file format, a software library and a tool set for compression of 3D triangle meshes. The geometry is compressed to a fraction of comparable file formats (3DS, STL, COLLADA...), and the format is accessible through a simple, portable API
ManFieLd is an easy-to-use framework to develop filtering applications for Distributed System, relieving the burden of the developer to write the support code for the filtering methods.
Language: C++ using wxWidgets and STL. Platforms: Win98/ME/2000/XP, perhaps Linux. Description: Download Manager for FTP and HTTP. Features: Resuming, priority/exact ordering, threaded downloading, mirror searching and mass adding of downloads.
Using C++, STL, OpenGL, SDL, Box2D and ODE. This project strives for platform independance, code readability and speed. The main target is to provide a convincing driving and physical simulation through the use of ODE at a reasonable frame rate.
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A modern, portable CGI library written in standard C++. Asynchronous CGI and FastCGI are both supported in a clear, simple and efficient library built upon the Boost C++ libraries (esp. Boost.Asio). Free and commercial support available on request.
Small and efficient C library, that stays as close as it is possible with C++ STL interface. Use svn to get current status of library or visit or Trac page to check latest news.
Mob2D is a 2D rendering engine designed from the ground up to provide simplicity above all else while still being robust and flexible. You could make a 2D game with this engine with only relatively little knowledge of OpenGL.
The Vector Stream library and tools allow store/load vectors (C-language raw array, not in C++ STL) to a stream (file) in a text format with an information about the vectors. This information attached to the file greatly reduces loading cost of the file.
The cpp_trace is a flexible and compact logging C++ library. The library provides a facility to filter and route between output streams text trace messages. It uses generic type-safe design and conforms to STL io stream concepts.
OS-Portable game engine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
A C++ utility library featuring a javascript interpreter, regular expressions, automatic arrays, garbage collection, matrix handling, planar geometry (regions etc) and other useful features. Blends well with STL code.
A C++ library for reading and writing configuration files as easily as creating a variable. Depends only on the STL library and allows any serializable object to be read or written. Preserves comments and tries to be rational about placing new settin
This is a fully STL-compliant C++ map/set/multimap/multiset implementation for g++ using an AVL tree instead of a Red-Black tree (that is present in current libstdc++).
XMLSP - XML Stream Parser is a small & simple XML parser for C++. It uses STL for lists and strings. This tiny XML parser source code is less than 20kb in size. It support custom entities and special characters. Now with optional DOM support.
The Quipu template library (qtl) is an extension to the stl, and provides classes that have similar functionality to the standard ones, but with different implementations and efficiency.