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A C++ library to easily create GUI-editable objects
...In addition, because this is a project I started to train in C++:
- there will be no dynamic casting! (I hate them)
- using c++0x (I want to learn - sorry!)
I'm still working on implementing a raytracing program with it, and maybe other tools as well
PySpline is a graphical, cross-platform program for processing X-ray absorption spectroscopy (XAS) and Extended X-ray absorption fine structure (EXAFS) data. It allows processing parameters to be adjusted and observe the effect on R-space data.
Blender Scripting Library provides a python library for creating basic geometrical objects in blender.
This makes it possible to interface blender with a python script in the style POV-Ray users are used to do that in POV-Ray.
--UPDATE-- New Version is now integrated in the official PyMOL plugin repository! --UPDATE--
The BNI (Beyond Normal Interaction)- Tools is a plug in for the PyMOL molecular visualization system which adds additional functionalities and presets to the PyMOL GUI and also adds useful extended commands.
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fiiRay is open-source physically based 3D renderer that can be used to create photorealistic images. Python script add-on for Blender 2.50 can be used to export scenes for fiiRay. fiiRay is still in development and current version is not stable.
Optical raytracing library based on MATLAB environment Now working on the simple raytracing simulation. Documents are not ready yet. NEW UPDATE : ray generation function, other bug fix and multiple ray treatment
XRay is an analysis tool built upon your SCMs, aimed to consolidade project statistics from many repositories in a single tool, generating code reports and development statistics obtained from log data and file versions.
This project is in the field of Computer Graphics. It provides C++ classes to compute accessibility shading on 3D objects. It uses raytracing to compute accessibility values and stores the result in 2D textures maps.
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IFEFFIT is a library and set of interactive programs for the analysis of x-ray
absorption fine-structure (XAFS) data. IFEFFIT combines state-of-the-art
analysis algorithms with graphical display of XAFS data, and general data
manipulation. It can be
OpenRayTrace is an optical lens design software that performs raytracing. It is built using python, wxPython, and PyOpenGL. It should run on any platform that python, wxPython and PyOpenGL run on.
Sunflow is a rendering system for photo-realistic image synthesis. It is written in Java and built around a flexible raytracing core and an extensible object-oriented design.
Open source development of a tool for the astronomy community to interact with the GRB Coordinates Network (GCN) broadcast of real-time gamma-ray burst (GRB) and X-ray Flash (XRF) information. Support for satellite packets: HETE-2, Integral, Swift
XJRT is an open source Java renderer with a raytracing backend. The renderer currently supports CSG and a variety of shapes and model formats. Objects can be created in Java or through XML, Java is used as the shading language for the renderer.
The X-Ray Data Processing package enables ad hoc wrangling of data from x-ray experiments. A collection of software based on this library is also available.
A collection of reusable software components written in Java, C# and Python including method invocation tracing, filtering and sorting, command line argument parsing/processing, delimited text file processing and application configuration file handling.
Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as RayTracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn raytracing.
LightStorm is a photorealistic multi-processor 3D rendering engine written in C/C++ that goes one step beyond Radiosity without the need for ray-tracing tecniques.
Another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized. I would like it to be a learning basis for the ones interested in ray-tracing.
Mythox Rendering System is an open source photorealistic renderer employing radiosity, raytracing, photon mapping, BSSRDF and will support
Max, Maya as a plugin. It will run under both Windows and *NIX.