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Pi combines a programming language (comparable to 'R') with an advanced GUI including 3D and 2D visualizations and a highly flexible interface to analyse, visualize and manipulate data. It is extendible by C++ librarys as well as by Pi-scripts
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FireBlade is an OpenGL+Delphi/FPC based crossplatform particle engine. Infinite possibilities through many variable factors and the ability to be connected to anything you want through miscellaneous events.
GPGPU stands for General-Purpose computation on GPUs. This project maintains various libraries, utility classes, and programming examples intended to aid development of applications that use GPUs for general-purpose computation.
Omorphia is a graphic, multimedia and gaming library containing Delphi and Freepascal components to simplify multimedia based apllication development on W9xNT and Unix platforms including support for various graphic and sound interfaces and libraries.
The Open Engine is a game engine library, that provides ease and fast programming for OpenGL based softwares. Is intended mainly for gaming programming. Uses OpenGL and other APIs in the core library.
Ray aims to be a full-featured extensible raytracer portable among POSIX and Windows with native support for multi-threading and network distribution. It will provide a scene programming langage with a VM [more features to be added once available].
GLScene community related patches, utilities, prototypes, demo's and work-in-progress for peer review. Successful modifications and prototypes may be merged into the main GLScene project at the discretion of it's developers.
Programming is an art and a drive of adrenaline.
Lets teach the art of programming in a game way.
This is a game of analogies for learning C.
You can say "I Played cgame and learnt C".
GnuRubik. Is a 3D puzzle/game mostly know as the Magic Cube of Rubik, is a trickly Cube with 2.1/4 of arist, have 43.252.003.274.489.855.999 posible color combinations.GnuRubik is an OpenGL implementation over Delphi/Kylix of this game including textures.
MGL is a GLUT-like toolkit oriented to Game Programming. It supports OpenGL extensions, texture loading (BMP,TGA,RAW,DDS), native and DInput (Win32) keyboard input, mouse filtering, FSAA, internal GLU implementation (optional) and is fast and portable (W
Citric is a multi-platform game development suite that will enable you to create amazing 2D and 3D games with ease. It features an incredibly powerful yet simple programming language that makes all this possible.
A XAJAX based framework for building web applications with the functionality of desktop ones. Delphi like programming style for PHP using own engine. You define ONLY form HTML and event handlers. No java except 5-6 lines to call XAJAX. Still Joomla aware
TSys2 is a open source on-line contest management and judge system (ACM/KIROV). It can be used in schools for education purposes and for programming contests.Consist of: server part,tester,admin GUI interface,GUI and web(alpha-stage) client.
RADLib is a graphics library. It was written in order to help developers design graphics applications easily and quickly. The library is available for .NET, Java, Delphi, Kylix.
Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
Students try to study about 3D game programming in java. The ultimate target is to produce a Real time strategy game like starcraft in 3D. Trying to do it with lwjgl or jogl.
Graph Package (GPack) is a solution for developing simple graphics in Delphi environment. GPack includes 2 components TGraph & TGraph3D which help users to create 2D/3D graphic applications in an easiest and quickest way.
XPrevail is a powerful .NET object prevalence, aspects and inspection framework, it provide a transparent persistence mechanism over all business objects. XPrevail still include dynamic support to aspect oriented programming and remote object inspection!
Slut is a programming framework for generative, synthetic, interactive, network-enabled graphics. THIS IS AN OLD PROJECT. But since you are interested in it you should check out the SceneExpression project: http://labs.nortd.com/sx/