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Latrunculi is a 3D OpenGL implementation of an ancient Roman strategy game by the same name. It is written using Common Lisp (with the cl-opengl and lispbuilder-sdl libraries), and aims to work on Windows or any POSIX system.
An open source, cross-platform game, featuring 3D challenging mazes, in which the main goal is to find the maze exit, encountering on the way there many obstacles but also rewards.
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Futurattack aims to be a concurrent of the well known Advance War game on Game Boy Advance. This is an OpenGL 3Dgame PC project, developped for Linux. The project can be downloaded freely, but access to sources is restricted.
An open source game engine written in C++. This game engine will let you create games in no-time. With the toolset we're providing, creating games becomes easy and fun to do!
A free run 3d racing demo game, using the ogre3d engine. Currently this project is on hold. Please check our other project at https://sourceforge.net/projects/taktak
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Decimation is an open-source multiplayer game framework programmed in Java. It can support a variety of 3D games, ranging from small four-person games to large massively multiplayer online role-playing games, supporting thousands of concurrent users.
assimilate3d is a SDL/OpenGL mutliplatform 3Dgame engine made to experiment with 3D engine concepts and present the findings to amateur game programmers in an easy to understand format. Some features: Quake3 BSP maps, key bindings, Quake console
3D free/open MMORPG game using Raydium 3D engine. Is intented to be an open world for free roaming, survival experience, and various physics playgrounds. Also it will be a skill training place for (real world) videogame students.
A complete engine and toolkit to create simple 2D games, harnessing the power of XNA.
To work on Zune, Xbox and PC, every single tool that is needed is provided.
Allows to create Normal Maps for the use in Game Applications or 3D Editors like Blender3D. Supported are the generation of Geometry Normal Maps (from Hi-Res Meshes), Displacement Maps and merging Detail Maps.
A big-sized project for Software Engineering at Complutense University of Madrid, Spain. E.V.A. stands for Artificial Life Evolution and it´s a game and simulator of living 3D creatures moving all over different environments and reacting to them.
Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
You play with a starship and fight against other ones controlled by the computer or by humans. A lot of levels, game modes and weapons. 3D graphics and easy gameplay.
libfixgl, is an implementation of the OpenGL standard for realtime 3D graphics, based on fixed point arithmetic. It is mainly targeted towards handheld consoles such as the GP2X, GP32, GBA, or other FPU-less embedded devices.