Full-stack observability with actually useful AI | Grafana Cloud
Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
Create free account
Gemini 3 and 200+ AI Models on One Platform
Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.
Build generative AI apps with Vertex AI. Switch between models without switching platforms.
JSettlers2 is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and/or AI bots. Originally written by Robert S Thomas as an AI dissertation (http://sourceforge.net/projects/jsettlers).
The active sourcecode is hosted at https://github.com/jdmonin/JSettlers2 including full history; the sourceforge CVS is historical up to 2012-09-28.
Traditional Malaysian board game. Similar to Mancala. Implement NeuralNetwork (NN) agent, Min-Max, and Random move.
System is based on Adam Cofer's Mancala system (2003). Also using Neuroph 2.5b by Zoran Servarac for NN. All code under GPLv3.
CazaPool3D is a 100% java3d pool and billard game, with both single and multiple player abilities. It tracks ball paths, handle undo, use mulitple views, loads (threads) multiple 3ds objects, handles picking/collision/animation/overlays and more
A typical Mine Sweeper game written with ZK framework, almost the same look and feel with the Windows version. The source code is compact and written within a single Zul file.
Math game where up to 4 students can play online against each other. By moving their figurines around a colorful pseudo 3D board, players answer math questions and can play tricks against their opponents. Client and server distributed under Affero GPL 1.
Invade Earth is based on the popular game Risk 2210 A.D. by Avalon Hill.
Invade Earth features multiple rule sets, a versatile Map Editor, network support, saving and loading game states, and play against the computer.
NOTE: Currently, code in CVS may not be up-to-date. Contact admin if interested in the codebase. The latest version of the application is available at http://jonathancrosmer.com/software/invadeearth
A game based on a 3D cube, designed to be both addictive and extensible. This is part of a university group project, and therefore feedback is greatly appreciated.
Stop waiting on engineering. Build production-ready internal tools with AI—on your company data, in your cloud.
Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
JGames is a sort of "game development framework" that creates a solid general structure for all Board Games, Strategy Games and all these game, 2D and 3D, that can be specified defining its particular Rules.
Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
JChineseCheckers is a chinese checkers game written in Java. Main features are network multiplayer support, two different game boards (star & square), a strong AI and a 3D visualization of the square board using Java3D.
ictk - Internet Chess ToolKit is a java based set of libraries and widgets useful for performing common tasks such as reading PGN, FEN, and generating legal moves. The net libraries convert ICS (Internet Chess Server) output into java objects.
This is a collection of game plugins for Eclipse using the Graphical Editing Framework (GEF). All code is written in Java. These plugins are currently being tested on Windows but should work on any platform supported by Eclipse.
The project is an opengl 3d (3 level) chess game with an ai that plays against the user. It is written is C++ and uses tcl/tk. All of the code is nearly platform independent.
Tick-Tack-Toe 3D is intended to be a game "package" allowing the user to play an extended version of the classic tick-tack-toe game. Instead of playing on a 2D-sheet the game will be in 3D, that is the game area is a 4x4x4 cube.