Showing 8 open source projects for "state-thread"

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    Quarto Solver

    Quarto Solver

    Quarto Solver calculates optimal moves for Quarto and Quarto 2x2

    You can calculate for every game state in Quarto and Quarto 2x2 an optimal move.
    Downloads: 1 This Week
    Last Update:
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  • 2
    2048 Python , AI , 1 or 2 players

    2048 Python , AI , 1 or 2 players

    py 2048, a well know 2048 clone board game

    ...-Limit time allowed for movement. -Enable no movement (a new tile appear even if your movement doesn't shift anything). -Set shift to one step only. -Save the game state when exit (for autoload at start game) -Key config player 2 ect... V0.1.0: -add Small, Medium and Large preconfig Panel Game. -add HiScore for Small, Medium And Large Panel Game -check for close windows as QUIT event. -add Change theme screen BckGnd on score tile. -add counter move V0.1.2: -compliant Pyhton34 -add AI Auto Boot -add 2 players Human/AI (keys A,Q,W,X)
    Downloads: 0 This Week
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  • 3
    This is a pc based digital chess clock. Key a-z is used for one player and 0-9 is used for another player for changing turns. It supports saving the last state in case of power failure, count number of moves. The code is not so wel organized.
    Downloads: 0 This Week
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  • 4
    SimpleGameNet is a framework for an arbitrary amount of diverse multiplayer game modules. It provides distributed game and player state management, chatting, etc. Several games are included, such as Chess, Dice and ConnectALine.
    Downloads: 0 This Week
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  • 5
    Tools based on a data structure to efficiently represent the current state of a game of Go. These include a Go problem solver and a SGF editor.
    Downloads: 0 This Week
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  • 6
    CINAG is an UCI computer chess engine. This is a module which thinks about the game and try to find the best move for each position. Our goal is to create a quite strong opponent by using state of the art AI technics.
    Downloads: 0 This Week
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  • 7
    SMART: SMART Minimax Analyser for Recursive Trees. The goal of the SMART project is to develop a powerful state-of-the art FICS compliant chess engine, using experimental technology (re-iterative MTDf , ETC, reinforced temporal difference learning, etc.)
    Downloads: 0 This Week
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  • 8
    A Java based engine used to play the game "Stratego". This engine manages board setup, play state and generates moves based on separate strategic models.
    Downloads: 0 This Week
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