Showing 13 open source projects for "state-thread"

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  • 1
    SCID Recast

    SCID Recast

    The SCID 5 format in a clean, deterministic, modular architecture

    SCID Recast is a deterministic, modern architecture modernizing the core database and indexing subsystem from first principles. It preserves compatibility with existing si5 databases while restructuring the core into a clean, modular C library (libscidcore) with well‑defined boundaries for database, game model, search, engine integration, and metadata. The project emphasizes reproducibility, explicit invariants, a clear error model, and a stable foundation for supporting archival workflows...
    Downloads: 0 This Week
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  • 2
    Quarto Solver

    Quarto Solver

    Quarto Solver calculates optimal moves for Quarto and Quarto 2x2

    You can calculate for every game state in Quarto and Quarto 2x2 an optimal move.
    Downloads: 1 This Week
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  • 3
    2048 Python , AI , 1 or 2 players

    2048 Python , AI , 1 or 2 players

    py 2048, a well know 2048 clone board game

    ...-Limit time allowed for movement. -Enable no movement (a new tile appear even if your movement doesn't shift anything). -Set shift to one step only. -Save the game state when exit (for autoload at start game) -Key config player 2 ect... V0.1.0: -add Small, Medium and Large preconfig Panel Game. -add HiScore for Small, Medium And Large Panel Game -check for close windows as QUIT event. -add Change theme screen BckGnd on score tile. -add counter move V0.1.2: -compliant Pyhton34 -add AI Auto Boot -add 2 players Human/AI (keys A,Q,W,X)
    Downloads: 0 This Week
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  • 4
    DraughtsDotNet

    DraughtsDotNet

    Realization of board game "Draughts" containing various rules.

    ...Therefor a framework will be published which allows everybody to do so. Beside the possibility for playing games on local devices, a multiplayer mode will be offered. Project is in beta state. Update(11/09/12): New version added containing several bugfixes. Project is currently stopped because ronk and I are contributing to several other projects ATM. Implementing more functions (such as multiplayer) is planned but delayed until next year.
    Downloads: 0 This Week
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  • 5
    Vexed

    Vexed

    Vexed, the classic Palm game made in C# for .NET 4

    This is a full remake of the original Vexed for the Palm in the style of the Psion version by Ewan Spence which I loved. All the original level packs are there as well as the features from the Psion version (save/restore state, blocks remaining, undo and solve). It's one of the best puzzle games I've ever played and decided it needed a makeover for Windows. Open source, of course, you'll find the original on Sourceforge still at http://vexed.sourceforge.net/. I hope you enjoy, but remember, it's not called 'Tough' or 'Difficult', it's called 'Vexed'. ...
    Downloads: 0 This Week
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  • 6

    Connect Four

    A simple connect four game in C#

    This is a small and simple project which i used to work on creating a minimax algorithm. In its current state, the algorithm is finished. Future updates will try to: 1. Add heuristics instead of just checking for wins 2. Introduce alpha-beta pruning Other updates not concerning the AI will be: 1. Coins will fall down into place, instead of appearing 2. You can set if you want to play with 2 humans, 2 computers or an AI and a human. 3.
    Downloads: 0 This Week
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  • 7
    Virtua Subbuteo is a game that recreates the table football (soccer) game called Subbuteo on a PC with Windows.
    Downloads: 0 This Week
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  • 8
    This is a pc based digital chess clock. Key a-z is used for one player and 0-9 is used for another player for changing turns. It supports saving the last state in case of power failure, count number of moves. The code is not so wel organized.
    Downloads: 0 This Week
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  • 9
    SimpleGameNet is a framework for an arbitrary amount of diverse multiplayer game modules. It provides distributed game and player state management, chatting, etc. Several games are included, such as Chess, Dice and ConnectALine.
    Downloads: 0 This Week
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  • 10
    Tools based on a data structure to efficiently represent the current state of a game of Go. These include a Go problem solver and a SGF editor.
    Downloads: 0 This Week
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  • 11
    CINAG is an UCI computer chess engine. This is a module which thinks about the game and try to find the best move for each position. Our goal is to create a quite strong opponent by using state of the art AI technics.
    Downloads: 0 This Week
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  • 12
    SMART: SMART Minimax Analyser for Recursive Trees. The goal of the SMART project is to develop a powerful state-of-the art FICS compliant chess engine, using experimental technology (re-iterative MTDf , ETC, reinforced temporal difference learning, etc.)
    Downloads: 0 This Week
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  • 13
    A Java based engine used to play the game "Stratego". This engine manages board setup, play state and generates moves based on separate strategic models.
    Downloads: 0 This Week
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