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Plug Claude into your app's actual errors.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
...Scid vs. PC is a usability and bug-fix fork of Scid. It has many interface fixes and improvements, and is fully compatible with Scid's .si4 databases. New features include a rewritten Gamelist, Computer Tournament, and FICS, Tree, Book and Graph improvements.
A JavaScript game library to quickly develop board games for the web
...It is extremely easy to use and contains a very rich API.
Download the ZIP, and extract it to a folder. Inside it, the "lib" folder contains the javascript library file. You can include it in your projects as-is. For an example of how to use the library, you can find two mini samples of tic-tac-toe and chess in the examples directory.
There is no API manual currently, but if you use an editor like Brackets, it will show you the list of functions. Just do not call the functions which start with "__" as those are meant for internal use by the library itself. ...
...Version 3 fork of desqchess.
DESQChess will be an easy to use, easy to add on to, easy to animate chess system. Useful for apps, tablets apps, and desktop systems.
Plans for other plugins include:
- Add plugin to connect to animation system (web GL)
- Connect to other open-source software such as Blender, illustrator, GIMP, and Vector graphic manipulation programs.
JavaScript chess with board rotation, pgn output, forward/back & save
...Includes a simple PHP mysql script for database connection.
Utilizes bitboards (arrays of two 32-bit numbers) and lookup tables for fast move-generation and analysis. Endings include checkmate and resignation; draws are yet to be implemented. The cpu engine is a work in progress, suggestions/contributions are welcome. Can log static-exchange stats and be configured for more.
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A program to play games through a server with other users.
TCP Java Games is a project aimed at creating a server to which users can connect and play games with each other. At the moment, only checkers exists but the project will be expanded to include other games as well.
The project consists of a server which hosts the games and which each user connects to, and a client which connects to the server.
A small ICS chess client written in Java, not so large as Jin and nicer looking. The main thing will be to write code for various chess servers. Expected features include game saving as PGN and support for most commands of various ICS servers.
Java based client / server online games engine & API for easy creation/running of real-time multiplayer games. Games include Battleships, Camelot, Checkers, Chess, Connect 4, Dots, Go, Octagons, Texas Hold'em Poker, Reversi, Spades, Tetris & Tic-tac-toe
Vizzini is a Java game framework which provides common abstractions and interfaces to enable quick game development. Targeted areas include board games, arcade games, card games, and simulations.
A chess application written in Java. Currently very BETA, requires a lot of testing and work but the idea is to extend it to include A.I. and online capabilities (play with your friends online).
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A free clone of the classic Battleship(R) board game written in C. Currently implements a terminal-based text UI, four levels of AI difficulty, and the classic rule set. Future goals include improved UI, more intelligent AI, and networked multiplayer.
A game based around the popular Puerto Rico game. The client will be available for various OS´s. The server code will be for Linux but may work on other POSIX-Systems as well. The game will include definable buildings and graphics.
A suite of games. Games include sudoku, wordhunt, tritowers, videopoker, flogthedoplhin, threescompany, compile4, consume21, foxyboxy, secretphrase and some dart board games. Ever play megatouch? Try these, they're free. Now for Windows too!
Fantasy Tournament is like a chess game, but instead of both players having the same pieces set, each will have to compose a team of heroes with specific capacities. The game is intended to include a kind of "RolePlaying" evolution of the pieces.
A stand alone 3D Battle Chess game featuring characters from Quake 2 and 3. Modes of play include Head to head, single player against an integrated GNUChess engine, Online play through an included server and the ability to watch pre-recorded PGN matches.
PHP RiSK is a copy of the classic board game Risk, developed in PHP and MySQL. While it remains simple and straight forward, we try to include all of the official Risk rules to keep it as fun as possible.
At present moment this project is aimed to be a small library, that checks validity of turn in chess game. Further plans include extenging it to multiuser/multiplatform chess gaming environment.
PHPChessLIB is a set of object oriented libraries for use in php chess programs. The libraries recognize chess rules and moves. Planned Features include: 50 move rule... stalemate recognition... insufficient mating material draws... 3 move repetition.
Galahad is a Java framework for the construction of multi-player card and board games of all types. Galahad will include network and AI play and will ultimately evolve into a set of vertical and horizontal frameworks.
Metagame-Sector is a Python framework for quickly and easily making Sector-based games (ie, Chess, Risk, Bard's Tale, Zelda, WarCraft, Civ). Features include Client-Server model, View separation (ie, you can have a GNOME and a Win32 frontend), and more.
*Project on hold* Gather Ring is a remote RPG platform for table top games (like D&D tm and BattleTech tm). It will give the player a basic set of tools to play those game over a Lan or the Internet. Tools include a game map, map editor, dice generator
wxChess aims to be a two-player(human vs. human) and a one-player(human vs. AI) chess game developed primarily with the C++ library wxWidgets. Plans include, but are not limited to, PGN uploads for position evaluation and strength improvement tools.