BoardWars is a teaching utility for computer science classes.
It runs as a server supporting multiple turn based board games.
The games are played by supplying the AI code in java or c++.
BoardWars was funded by the University of Iowa
jGo is a Java Implementation of the popular Go game in Java. It will support server based games, which allows tracking of high scores and best games, so you can replay the best games that have been played. There will also be support for chatting with oth
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The goal of the project is to create a Java multi-user game server that can be easily extended and used for adding a multiplayer feature to games. User authentication, chat and interfaces for adding custom capabilities will be provided out of the box.
Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
A Tetris clone running on the mobile phone . Support for the Siemens,Nokia, S.E,Sansum , And so on . It's based on beatiful artwork, and good Animation.
It not only running on the mobile phone but also suplied the Tetris clone of JavaApplet version.
Evowar is the new codename for MaxtrixEngine. We are revisiting the previous idea and trying to unify all java game developers in a single project: Evowar, wich is a 2D Evolutive RTS Java Game.
This five stone game is an application of JAVA Client/Server pattern,The programming used JAVA swing, socket, and multithread technology, and used hsql as its database.
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Remote Robo Race is a web based clone of Wizard of the Coast´s great board game Roborally. R3 is a multi-player online-game. The client is a PHP-based web-application, the server is written in Java.
Clone of the famous board game Risk! with rules based on the italian edition.
It is a strategic game with multiplayer support.
Completely written in Java, it is designed to be totally distributed: no server expected, every player communicates with each
Malom game (nine man's morris in english) is a traditional table game. Our software is the realization of this game in Java & Swing. The game is a multiplayer client-server application.
ictk - Internet Chess ToolKit is a java based set of libraries and widgets useful for performing common tasks such as reading PGN, FEN, and generating legal moves. The net libraries convert ICS (Internet Chess Server) output into java objects.
The XiangQi XML projects revolves around the design of XML-based standards and tools for capturing, representing, commenting, exchanging, playing and displaying games of xiangqi, or chinese chess.
The internet WeiQi (Go) game server witten completely in Java. The goal of this project is to provide a full feature game server with an internet player ranking database for all the WeiQi fans.
A Java implementation of all our favourite game Sabotage, a great variant of the popular Stratego (Stratego is a TradeMark of Hasbro, Inc)! Client/Server setup with network capabilities and hopefully also end up with AI and variants!
Yes, this will be yet another Bomberman-Clone. But it will also be different... and better ;). The target langauge will be Java, as well as an application as an applet to be easily startable with a browser. Some other goodies like a small web-server (to p
An Ataxx implementation in Java. The goal is to provide a living, breathing open-source Java MVC example, and thus provide a stable foundation for features like AI, network play, etc.
Look for standalone and applet play.
Nicand's Dame is an implementation of a well known board game. The name of the game differs from country to country. Nicand's Dame offers a strong computer opponent and comes with nice graphics and sounds. Nicand's Dame can be played as Applet over the
Java chess programm. Main goal is to develop an object orientated program with simple and well documented interfaces. A major point is how to handle endgame situations.