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Multiplayer Java Chess Application. Has move help option for new players learning to play the game, IM, chatroom and many other features. Server handles authentication, user registration and player statistics. Check it out.
A Java-based server for the Japanese chess variant "Shogi". Features both a Java-based client and a Java-based server. The idea is to emulate the functionality of the popular Go server IGS (ability to play, observe, store, and review games in a group).
MegaMekNET is a client/serverJava Application to chat and play MegaMek Games and also enroll into the ongoing campaign to fíght for one of the 5 houses or a Mercenary Group.
Unlimited organizations, 3 enterprise SSO connections, role-based access control, and pro MFA included. Dev and prod tenants out of the box.
Auth0's B2B Essentials plan gives you everything you need to ship secure multi-tenant apps. Unlimited orgs, enterprise SSO, RBAC, audit log streaming, and higher auth and API limits included. Add on M2M tokens, enterprise MFA, or additional SSO connections as you scale.
JDuplicate is a free client/server multiplayer word game suite. It is multilingual and supports popular word games such as Duplicate and Scrabble(TM). The server and default client are written in Java; clients for KDE, OSX and Win32 are being tested.
JChessBoard is a chess game written in Java that can be connected to another JChessBoard via a direct TCP/IP connection. No Internet Chess Server is required for playing. It also became a full featured PGN viewer and editor.
Java Settlers is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and computer-controlled opponents. Initially created as an AI research project.
BBalc is an open framework for the BloodBowl game.
This library provides chess-computer like functions such as analysing the game and generating/proposing actions. The modular design allows users to extend existing analyse modules to fit their needs.
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BoardWars is a teaching utility for computer science classes.
It runs as a server supporting multiple turn based board games.
The games are played by supplying the AI code in java or c++.
BoardWars was funded by the University of Iowa
jGo is a Java Implementation of the popular Go game in Java. It will support server based games, which allows tracking of high scores and best games, so you can replay the best games that have been played. There will also be support for chatting with oth
The goal of the project is to create a Java multi-user game server that can be easily extended and used for adding a multiplayer feature to games. User authentication, chat and interfaces for adding custom capabilities will be provided out of the box.
Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
This five stone game is an application of JAVA Client/Server pattern,The programming used JAVA swing, socket, and multithread technology, and used hsql as its database.
Clone of the famous board game Risk! with rules based on the italian edition.
It is a strategic game with multiplayer support.
Completely written in Java, it is designed to be totally distributed: no server expected, every player communicates with each
Remote Robo Race is a web based clone of Wizard of the Coast´s great board game Roborally. R3 is a multi-player online-game. The client is a PHP-based web-application, the server is written in Java.
Malom game (nine man's morris in english) is a traditional table game. Our software is the realization of this game in Java & Swing. The game is a multiplayer client-server application.
ictk - Internet Chess ToolKit is a java based set of libraries and widgets useful for performing common tasks such as reading PGN, FEN, and generating legal moves. The net libraries convert ICS (Internet Chess Server) output into java objects.
The internet WeiQi (Go) game server witten completely in Java. The goal of this project is to provide a full feature game server with an internet player ranking database for all the WeiQi fans.
A Java implementation of all our favourite game Sabotage, a great variant of the popular Stratego (Stratego is a TradeMark of Hasbro, Inc)! Client/Server setup with network capabilities and hopefully also end up with AI and variants!
Yes, this will be yet another Bomberman-Clone. But it will also be different... and better ;). The target langauge will be Java, as well as an application as an applet to be easily startable with a browser. Some other goodies like a small web-server (to p
Server-side framework to create cardgames of various types. Defines communication models, protocols, interfaces, accounting, data models and distribution mechanisms. Not covering concrete implementations nor clients to access concrete implementations.
Jasm Game provides a quick and simple way to put games online, including client applet and application, robot players and server support in a very short time.