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Play by yourself in a web browser like Chrome or Safari. The game simulates the other players. Runs best on a desktop computer or laptop. Also tries to adapt to an iPad or tablet. Players can make mistakes and can leave and join. You can cheat and get the game to correctly mark your board. There is no limit to the number of players (try 300,000). You can adjust the speed of the game and most sizes. The game can play for you. You can hear the caller reading out the numbers and the players...
Classic backgammon in fantasy setting with a lot of missions.
Holy War: The battle for Faith [Fantasy Backgammon] Is the variation of Bacgammon game in fantasy setting.
Features:
- Classic backgammon rules (except "7"-rule)
- 3 factions (crusaders, saracens and undead)
- 3 campaigns with a lot of missions
- Fight with AI and human (hot-seat)
Engine: HTML5
A web based US Football Management game, wrapped up in a clone of NFL.com. Multi-player, multi-league, multi-season. Live online draft. Playcalling either via gameplan or live online. Animated plays. NFL, NCAA, AFL, CFL league formats.
REMLAB is a fully functional cross-platform web-based Battlemech designer for the tactical board game Battletech. REMLAB is built entirely on HTML, PHP, and JavaScript with Ajax functionality.
Javascript platform for tile map based single/multiplayer games with both off-line and server-based play modes. Try it out right away at http://tilescape.hg.sf.net/hgweb/tilescape/raw-file/tip/js/game.html
JavaScriptGame Viewer - for Go[see http://en.wikipedia.org/wiki/Go_(board_game)] , Daoqi[see www.daoqigame.com] and potentially other Go-like board games
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Hundiyas is an open source "Battleship" alike game totally written in DHTML (JavaScript, CSS and HTML) that uses mouse. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows and others.
BOER (Battle Order - Educational Risk) is a modification of the popular board game with a twist. Instead of using the luck of the draw your ammunition will be your knowledge on the subject of choice. This is a fork of the Netrisk Open source project.
Conectayas is an open source "Connect-4" alike game but transformable to "Tic-Tac-Toe" and to a lot of similar games that uses mouse. Written in DHTML (JavaScript, CSS and HTML). Very configurable. Was tested on BeOS, Linux, *BSD, Windows and others.
Cartagena is a race-type board game (like Hare & Tortoise, or even Chutes & Ladders). The game handles (or will handle) both network and hotseat multiplayer games, with both console (curses) and GUI (wx) interfaces, as well as AI players.
Forum Chess takes the one-on-one mentality of chess and throws it out the window.
Forum Chess interfaces with a BBS and allows a team-based chess game. Up to four players can be involved with a team and can collaborate with eachother in order to win.
Remote Robo Race is a web based clone of Wizard of the Coast´s great board game Roborally. R3 is a multi-player online-game. The client is a PHP-based web-application, the server is written in Java.
The Freya Game Engine is a cross platform Java API for writing multiplayer turn based games. The engine produces XML turn descriptions based on XML command files and XML data dictionaries.
An addictive multiplayer networked strategy game completely written in Java.
You program a robot that makes a race through an old factory. The game is inspired by Roborally (TM) - but it's different...
2018-05-08: Successfully(?) copied the CVS repo to github: https://github.com/hsteller/botsnscouts
Robo Rally Boardgame clone written in Qt (single/multiplayer)
Bot Race will be a clone of the famous Robo Rally board game.
Featuring:
* animated boards
* network games
* solo games against a KI
* editor to create your own boards
* fully theme able with Svg files